haikuwebkit/Source/WTF/wtf/threads/Signals.h

166 lines
5.7 KiB
C++

/*
* Copyright (C) 2017-2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if OS(UNIX)
#include <signal.h>
#include <tuple>
#include <wtf/Function.h>
#include <wtf/Lock.h>
#include <wtf/PlatformRegisters.h>
#if HAVE(MACH_EXCEPTIONS)
#include <mach/exception_types.h>
#endif
namespace WTF {
// Note that SIGUSR1 is used in Pthread-based ports except for Darwin to suspend and resume threads.
enum class Signal {
// Usr will always chain to any non-default handler install before us. Since there is no way to know
// if a signal was intended exclusively for us.
Usr,
// These signals will only chain if we don't have a handler that can process them. If there is nothing
// to chain to we restore the default handler and crash.
#if !OS(DARWIN)
Abort,
#endif
FloatingPoint,
Breakpoint, // Be VERY careful with this, installing a handler for this will break lldb/gdb.
IllegalInstruction,
AccessFault, // For posix this is both SIGSEGV and SIGBUS
NumberOfSignals = AccessFault + 2, // AccessFault is really two signals.
Unknown = NumberOfSignals
};
inline std::tuple<int, std::optional<int>> toSystemSignal(Signal signal)
{
switch (signal) {
case Signal::AccessFault: return std::make_tuple(SIGSEGV, SIGBUS);
case Signal::IllegalInstruction: return std::make_tuple(SIGILL, std::nullopt);
case Signal::Usr: return std::make_tuple(SIGILL, std::nullopt);
case Signal::FloatingPoint: return std::make_tuple(SIGFPE, std::nullopt);
case Signal::Breakpoint: return std::make_tuple(SIGTRAP, std::nullopt);
#if !OS(DARWIN)
case Signal::Abort: return std::make_tuple(SIGABRT, std::nullopt);
#endif
default: break;
}
RELEASE_ASSERT_NOT_REACHED();
}
inline Signal fromSystemSignal(int signal)
{
switch (signal) {
case SIGSEGV: return Signal::AccessFault;
case SIGBUS: return Signal::AccessFault;
case SIGFPE: return Signal::FloatingPoint;
case SIGTRAP: return Signal::Breakpoint;
case SIGILL: return Signal::IllegalInstruction;
case SIGUSR2: return Signal::Usr;
#if !OS(DARWIN)
case SIGABRT: return Signal::Abort;
#endif
default: return Signal::Unknown;
}
}
enum class SignalAction {
Handled,
NotHandled,
ForceDefault
};
struct SigInfo {
void* faultingAddress { 0 };
};
using SignalHandler = Function<SignalAction(Signal, SigInfo&, PlatformRegisters&)>;
using SignalHandlerMemory = std::aligned_storage<sizeof(SignalHandler), std::alignment_of<SignalHandler>::value>::type;
struct SignalHandlers {
static void initialize();
void add(Signal, SignalHandler&&);
template<typename Func>
void forEachHandler(Signal, const Func&) const;
static constexpr size_t numberOfSignals = static_cast<size_t>(Signal::NumberOfSignals);
static constexpr size_t maxNumberOfHandlers = 4;
static_assert(numberOfSignals < std::numeric_limits<uint8_t>::max());
#if HAVE(MACH_EXCEPTIONS)
mach_port_t exceptionPort;
exception_mask_t addedExceptions;
bool useMach;
#else
static constexpr bool useMach = false;
#endif
uint8_t numberOfHandlers[numberOfSignals];
SignalHandlerMemory handlers[numberOfSignals][maxNumberOfHandlers];
struct sigaction oldActions[numberOfSignals];
};
// Call this method whenever you want to add a signal handler. This function needs to be called
// before g_wtfConfig is frozen. After the g_wtfConfig is frozen, no additional signal handlers may
// be installed. Any attempt to do so will trigger a crash.
// Note: Your signal handler will be called every time the handler for the desired signal is called.
// Thus it is your responsibility to discern if the signal fired was yours.
// These functions are a one way street i.e. once installed, a signal handler cannot be uninstalled
// and once commited they can't be turned off.
WTF_EXPORT_PRIVATE void addSignalHandler(Signal, SignalHandler&&);
WTF_EXPORT_PRIVATE void activateSignalHandlersFor(Signal);
#if HAVE(MACH_EXCEPTIONS)
class Thread;
void registerThreadForMachExceptionHandling(Thread&);
void startMachExceptionHandlerThread();
void handleSignalsWithMach();
#endif // HAVE(MACH_EXCEPTIONS)
} // namespace WTF
#if HAVE(MACH_EXCEPTIONS)
using WTF::registerThreadForMachExceptionHandling;
using WTF::handleSignalsWithMach;
#endif // HAVE(MACH_EXCEPTIONS)
using WTF::Signal;
using WTF::SigInfo;
using WTF::toSystemSignal;
using WTF::fromSystemSignal;
using WTF::SignalAction;
using WTF::SignalHandler;
using WTF::addSignalHandler;
using WTF::activateSignalHandlersFor;
#endif // OS(UNIX)