haikuwebkit/Source/WTF/wtf/text/CodePointIterator.h

117 lines
3.4 KiB
C++

/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <unicode/utypes.h>
#include <wtf/Assertions.h>
#include <wtf/text/LChar.h>
namespace WTF {
template<typename CharacterType>
class CodePointIterator {
WTF_MAKE_FAST_ALLOCATED;
public:
ALWAYS_INLINE CodePointIterator() { }
ALWAYS_INLINE CodePointIterator(const CharacterType* begin, const CharacterType* end)
: m_begin(begin)
, m_end(end)
{
}
ALWAYS_INLINE CodePointIterator(const CodePointIterator& begin, const CodePointIterator& end)
: CodePointIterator(begin.m_begin, end.m_begin)
{
ASSERT(end.m_begin >= begin.m_begin);
}
ALWAYS_INLINE UChar32 operator*() const;
ALWAYS_INLINE CodePointIterator& operator++();
ALWAYS_INLINE bool operator==(const CodePointIterator& other) const
{
return m_begin == other.m_begin
&& m_end == other.m_end;
}
ALWAYS_INLINE bool operator!=(const CodePointIterator& other) const { return !(*this == other); }
ALWAYS_INLINE bool atEnd() const
{
ASSERT(m_begin <= m_end);
return m_begin >= m_end;
}
ALWAYS_INLINE size_t codeUnitsSince(const CharacterType* reference) const
{
ASSERT(m_begin >= reference);
return m_begin - reference;
}
ALWAYS_INLINE size_t codeUnitsSince(const CodePointIterator& other) const
{
return codeUnitsSince(other.m_begin);
}
private:
const CharacterType* m_begin { nullptr };
const CharacterType* m_end { nullptr };
};
template<>
ALWAYS_INLINE UChar32 CodePointIterator<LChar>::operator*() const
{
ASSERT(!atEnd());
return *m_begin;
}
template<>
ALWAYS_INLINE auto CodePointIterator<LChar>::operator++() -> CodePointIterator&
{
m_begin++;
return *this;
}
template<>
ALWAYS_INLINE UChar32 CodePointIterator<UChar>::operator*() const
{
ASSERT(!atEnd());
UChar32 c;
U16_GET(m_begin, 0, 0, m_end - m_begin, c);
return c;
}
template<>
ALWAYS_INLINE auto CodePointIterator<UChar>::operator++() -> CodePointIterator&
{
unsigned i = 0;
size_t length = m_end - m_begin;
U16_FWD_1(m_begin, i, length);
m_begin += i;
return *this;
}
} // namespace WTF