haikuwebkit/Source/WTF/wtf/persistence/PersistentCoders.h

313 lines
10 KiB
C++

/*
* Copyright (C) 2010-2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <utility>
#include <wtf/CheckedArithmetic.h>
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/HashSet.h>
#include <wtf/SHA1.h>
#include <wtf/Seconds.h>
#include <wtf/Vector.h>
#include <wtf/WallTime.h>
#include <wtf/persistence/PersistentDecoder.h>
#include <wtf/persistence/PersistentEncoder.h>
namespace WTF {
namespace Persistence {
template<typename T, typename U> struct Coder<std::pair<T, U>> {
static void encode(Encoder& encoder, const std::pair<T, U>& pair)
{
encoder << pair.first << pair.second;
}
static std::optional<std::pair<T, U>> decode(Decoder& decoder)
{
std::optional<T> first;
decoder >> first;
if (!first)
return std::nullopt;
std::optional<U> second;
decoder >> second;
if (!second)
return std::nullopt;
return {{ WTFMove(*first), WTFMove(*second) }};
}
};
template<typename T> struct Coder<std::optional<T>> {
static void encode(Encoder& encoder, const std::optional<T>& optional)
{
if (!optional) {
encoder << false;
return;
}
encoder << true;
encoder << optional.value();
}
static std::optional<std::optional<T>> decode(Decoder& decoder)
{
std::optional<bool> isEngaged;
decoder >> isEngaged;
if (!isEngaged)
return std::nullopt;
if (!*isEngaged)
return std::optional<std::optional<T>> { std::optional<T> { std::nullopt } };
std::optional<T> value;
decoder >> value;
if (!value)
return std::nullopt;
return std::optional<std::optional<T>> { std::optional<T> { WTFMove(*value) } };
}
};
template<typename KeyType, typename ValueType> struct Coder<WTF::KeyValuePair<KeyType, ValueType>> {
static void encode(Encoder& encoder, const WTF::KeyValuePair<KeyType, ValueType>& pair)
{
encoder << pair.key << pair.value;
}
static std::optional<WTF::KeyValuePair<KeyType, ValueType>> decode(Decoder& decoder)
{
std::optional<KeyType> key;
decoder >> key;
if (!key)
return std::nullopt;
std::optional<ValueType> value;
decoder >>value;
if (!value)
return std::nullopt;
return {{ WTFMove(*key), WTFMove(*value) }};
}
};
template<bool fixedSizeElements, typename T, size_t inlineCapacity> struct VectorCoder;
template<typename T, size_t inlineCapacity> struct VectorCoder<false, T, inlineCapacity> {
static void encode(Encoder& encoder, const Vector<T, inlineCapacity>& vector)
{
encoder << static_cast<uint64_t>(vector.size());
for (size_t i = 0; i < vector.size(); ++i)
encoder << vector[i];
}
static std::optional<Vector<T, inlineCapacity>> decode(Decoder& decoder)
{
std::optional<uint64_t> size;
decoder >> size;
if (!size)
return std::nullopt;
Vector<T, inlineCapacity> tmp;
for (size_t i = 0; i < *size; ++i) {
std::optional<T> element;
decoder >> element;
if (!element)
return std::nullopt;
tmp.append(WTFMove(*element));
}
tmp.shrinkToFit();
return tmp;
}
};
template<typename T, size_t inlineCapacity> struct VectorCoder<true, T, inlineCapacity> {
static void encode(Encoder& encoder, const Vector<T, inlineCapacity>& vector)
{
encoder << static_cast<uint64_t>(vector.size());
encoder.encodeFixedLengthData({ reinterpret_cast<const uint8_t*>(vector.data()), vector.size() * sizeof(T) });
}
static std::optional<Vector<T, inlineCapacity>> decode(Decoder& decoder)
{
std::optional<uint64_t> decodedSize;
decoder >> decodedSize;
if (!decodedSize)
return std::nullopt;
if (!isInBounds<size_t>(*decodedSize))
return std::nullopt;
auto size = static_cast<size_t>(*decodedSize);
// Since we know the total size of the elements, we can allocate the vector in
// one fell swoop. Before allocating we must however make sure that the decoder buffer
// is big enough.
if (!decoder.bufferIsLargeEnoughToContain<T>(size))
return std::nullopt;
Vector<T, inlineCapacity> temp;
temp.grow(size);
if (!decoder.decodeFixedLengthData({ temp.data(), size * sizeof(T) }))
return std::nullopt;
return temp;
}
};
template<typename T, size_t inlineCapacity> struct Coder<Vector<T, inlineCapacity>> : VectorCoder<std::is_arithmetic<T>::value, T, inlineCapacity> { };
template<typename KeyArg, typename MappedArg, typename HashArg, typename KeyTraitsArg, typename MappedTraitsArg> struct Coder<HashMap<KeyArg, MappedArg, HashArg, KeyTraitsArg, MappedTraitsArg>> {
typedef HashMap<KeyArg, MappedArg, HashArg, KeyTraitsArg, MappedTraitsArg> HashMapType;
static void encode(Encoder& encoder, const HashMapType& hashMap)
{
encoder << static_cast<uint64_t>(hashMap.size());
for (typename HashMapType::const_iterator it = hashMap.begin(), end = hashMap.end(); it != end; ++it)
encoder << *it;
}
static std::optional<HashMapType> decode(Decoder& decoder)
{
std::optional<uint64_t> hashMapSize;
decoder >> hashMapSize;
if (!hashMapSize)
return std::nullopt;
HashMapType tempHashMap;
tempHashMap.reserveInitialCapacity(static_cast<unsigned>(*hashMapSize));
for (uint64_t i = 0; i < *hashMapSize; ++i) {
std::optional<KeyArg> key;
decoder >> key;
if (!key)
return std::nullopt;
std::optional<MappedArg> value;
decoder >> value;
if (!value)
return std::nullopt;
if (!tempHashMap.add(WTFMove(*key), WTFMove(*value)).isNewEntry) {
// The hash map already has the specified key, bail.
return std::nullopt;
}
}
return tempHashMap;
}
};
template<typename KeyArg, typename HashArg, typename KeyTraitsArg> struct Coder<HashSet<KeyArg, HashArg, KeyTraitsArg>> {
typedef HashSet<KeyArg, HashArg, KeyTraitsArg> HashSetType;
static void encode(Encoder& encoder, const HashSetType& hashSet)
{
encoder << static_cast<uint64_t>(hashSet.size());
for (typename HashSetType::const_iterator it = hashSet.begin(), end = hashSet.end(); it != end; ++it)
encoder << *it;
}
static std::optional<HashSetType> decode(Decoder& decoder)
{
std::optional<uint64_t> hashSetSize;
decoder >> hashSetSize;
if (!hashSetSize)
return std::nullopt;
HashSetType tempHashSet;
for (uint64_t i = 0; i < *hashSetSize; ++i) {
std::optional<KeyArg> key;
decoder >> key;
if (!key)
return std::nullopt;
if (!tempHashSet.add(WTFMove(*key)).isNewEntry) {
// The hash map already has the specified key, bail.
return std::nullopt;
}
}
return tempHashSet;
}
};
template<> struct Coder<Seconds> {
static void encode(Encoder& encoder, const Seconds& seconds)
{
encoder << seconds.value();
}
static std::optional<Seconds> decode(Decoder& decoder)
{
std::optional<double> value;
decoder >> value;
if (!value)
return std::nullopt;
return Seconds(*value);
}
};
template<> struct Coder<WallTime> {
static void encode(Encoder& encoder, const WallTime& time)
{
encoder << time.secondsSinceEpoch().value();
}
static std::optional<WallTime> decode(Decoder& decoder)
{
std::optional<double> value;
decoder >> value;
if (!value)
return std::nullopt;
return WallTime::fromRawSeconds(*value);
}
};
template<> struct Coder<AtomString> {
WTF_EXPORT_PRIVATE static void encode(Encoder&, const AtomString&);
WTF_EXPORT_PRIVATE static std::optional<AtomString> decode(Decoder&);
};
template<> struct Coder<CString> {
WTF_EXPORT_PRIVATE static void encode(Encoder&, const CString&);
WTF_EXPORT_PRIVATE static std::optional<CString> decode(Decoder&);
};
template<> struct Coder<String> {
WTF_EXPORT_PRIVATE static void encode(Encoder&, const String&);
WTF_EXPORT_PRIVATE static std::optional<String> decode(Decoder&);
};
template<> struct Coder<SHA1::Digest> {
WTF_EXPORT_PRIVATE static void encode(Encoder&, const SHA1::Digest&);
WTF_EXPORT_PRIVATE static std::optional<SHA1::Digest> decode(Decoder&);
};
}
}