71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
/*
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* Copyright (C) 2019 Igalia, S.L.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <wtf/Function.h>
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#include <wtf/HashMap.h>
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#include <wtf/RefCounted.h>
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#include <wtf/Vector.h>
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#include <wtf/glib/GRefPtr.h>
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#include <wtf/glib/GSocketMonitor.h>
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#include <wtf/glib/GUniquePtr.h>
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#include <wtf/text/CString.h>
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typedef struct _GSocketConnection GSocketConnection;
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namespace WTF {
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class SocketConnection : public RefCounted<SocketConnection> {
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public:
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typedef void (* MessageCallback)(SocketConnection&, GVariant*, gpointer);
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using MessageHandlers = HashMap<CString, std::pair<CString, MessageCallback>>;
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static Ref<SocketConnection> create(GRefPtr<GSocketConnection>&& connection, const MessageHandlers& messageHandlers, gpointer userData)
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{
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return adoptRef(*new SocketConnection(WTFMove(connection), messageHandlers, userData));
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}
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WTF_EXPORT_PRIVATE ~SocketConnection();
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WTF_EXPORT_PRIVATE void sendMessage(const char*, GVariant*);
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bool isClosed() const { return !m_connection; }
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void close();
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private:
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WTF_EXPORT_PRIVATE SocketConnection(GRefPtr<GSocketConnection>&&, const MessageHandlers&, gpointer);
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bool read();
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bool readMessage();
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void write();
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void waitForSocketWritability();
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void didClose();
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GRefPtr<GSocketConnection> m_connection;
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const MessageHandlers& m_messageHandlers;
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gpointer m_userData;
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Vector<gchar> m_readBuffer;
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GSocketMonitor m_readMonitor;
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Vector<gchar> m_writeBuffer;
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GSocketMonitor m_writeMonitor;
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};
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} // namespace WTF
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using WTF::SocketConnection;
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