59 lines
2.1 KiB
C++
59 lines
2.1 KiB
C++
/*
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* Copyright (C) 2015 Igalia S.L.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <glib.h>
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#include <wtf/Forward.h>
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#include <wtf/Noncopyable.h>
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#include <wtf/RunLoop.h>
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#include <wtf/glib/GRefPtr.h>
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typedef struct _GSocket GSocket;
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namespace WTF {
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class GSocketMonitor {
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WTF_MAKE_NONCOPYABLE(GSocketMonitor);
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public:
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GSocketMonitor() = default;
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WTF_EXPORT_PRIVATE ~GSocketMonitor();
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WTF_EXPORT_PRIVATE void start(GSocket*, GIOCondition, RunLoop&, Function<gboolean(GIOCondition)>&&);
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WTF_EXPORT_PRIVATE void stop();
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bool isActive() const { return !!m_source; }
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private:
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static gboolean socketSourceCallback(GSocket*, GIOCondition, GSocketMonitor*);
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GRefPtr<GSource> m_source;
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GRefPtr<GCancellable> m_cancellable;
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Function<gboolean(GIOCondition)> m_callback;
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};
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} // namespace WTF
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using WTF::GSocketMonitor;
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