haikuwebkit/LayoutTests/webgl/conformance/extensions
Dean Jackson a046e594fb Rebaseline some WebGL tests that are only running on the dedicated WebGL bot.
* webgl/2.0.0/conformance/rendering/clipping-wide-points-expected.txt:
* webgl/2.0.0/conformance2/extensions/promoted-extensions-in-shaders-expected.txt:
* webgl/2.0.0/conformance2/rendering/clipping-wide-points-expected.txt:
* webgl/2.0.0/conformance2/rendering/fs-color-type-mismatch-color-buffer-type-expected.txt:
* webgl/2.0.0/conformance2/state/gl-object-get-calls-expected.txt:
* webgl/2.0.0/deqp/data/gles2/shaders/conversions-expected.txt:
* webgl/2.0.0/deqp/data/gles3/shaders/conversions-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fboinvalidate/sub-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fboinvalidate/whole-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fbomultisample.2_samples-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fbomultisample.4_samples-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fbomultisample.8_samples-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fragmentoutput/array.int-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fragmentoutput/array.uint-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fragmentoutput/basic.int-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fragmentoutput/basic.uint-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fragmentoutput/random_00-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fragmentoutput/random_01-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/fragmentoutput/random_02-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/internalformatquery-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/negativebufferapi-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/occlusionquery_strict-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/00-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/01-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/02-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/03-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/04-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/05-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/06-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/primitiverestart/07-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/readpixel-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/shadertexturefunction/texturegrad-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureformat/sized_depth_stencil-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_greater-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_greater_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_less-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_less_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_linear_greater-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_linear_greater_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_linear_less-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_linear_less_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_nearest_greater-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_nearest_greater_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_nearest_less-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_linear_mipmap_nearest_less_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_greater-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_greater_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_less-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_less_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_linear_greater-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_linear_greater_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_linear_less-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_linear_less_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_nearest_greater-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_nearest_greater_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_nearest_less-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/2d_nearest_mipmap_nearest_less_or_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_linear_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_linear_mipmap_linear_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_linear_mipmap_linear_not_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_linear_mipmap_nearest_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_linear_mipmap_nearest_not_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_linear_not_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_nearest_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_nearest_mipmap_linear_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_nearest_mipmap_linear_not_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_nearest_mipmap_nearest_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_nearest_mipmap_nearest_not_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/textureshadow/cube_nearest_not_equal-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/texturespecification/texstorage2d_format_depth_stencil-expected.txt:
* webgl/2.0.0/deqp/functional/gles3/texturespecification/texstorage3d_format_depth_stencil-expected.txt:
* webgl/conformance/extensions/webgl-multi-draw-expected.txt:

Canonical link: https://commits.webkit.org/236603@main
git-svn-id: https://svn.webkit.org/repository/webkit/trunk@276103 268f45cc-cd09-0410-ab3c-d52691b4dbfc
2021-04-16 01:40:34 +00:00
..
ext-float-blend-expected.txt Add WebGL 1.0.4 test drivers and test expectations to the repository 2021-03-19 14:28:33 +00:00
ext-float-blend.html
ext-texture-compression-rgtc-expected.txt Add WebGL 1.0.4 test drivers and test expectations to the repository 2021-03-19 14:28:33 +00:00
ext-texture-compression-rgtc.html
khr-parallel-shader-compile-expected.txt Add WebGL 1.0.4 test drivers and test expectations to the repository 2021-03-19 14:28:33 +00:00
khr-parallel-shader-compile.html Support KHR_parallel_shader_compile 2020-11-30 20:29:35 +00:00
oes-fbo-render-mipmap-expected.txt Add WebGL 1.0.4 test drivers and test expectations to the repository 2021-03-19 14:28:33 +00:00
oes-fbo-render-mipmap.html
s3tc-and-rgtc-expected.txt Add WebGL 1.0.4 test drivers and test expectations to the repository 2021-03-19 14:28:33 +00:00
s3tc-and-rgtc.html
webgl-multi-draw-expected.txt Rebaseline some WebGL tests that are only running on the dedicated WebGL bot. 2021-04-16 01:40:34 +00:00
webgl-multi-draw.html Support WEBGL_multi_draw extension 2021-01-21 01:42:45 +00:00