haikuwebkit/LayoutTests/svg/animations/multiple-animations-fill-fr...

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SVG 1.1 dynamic animation tests
This checks the effect on multiple animations on one target
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
PASS rect1.x.animVal.value is 0
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 0
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 0
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 50
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 50
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 50
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 100
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 100
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 100
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 100
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 0
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 100
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 100
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 0
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 100
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 100
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 0
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 100
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 150
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 150
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 150
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 200
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 200
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 200
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 250
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 250
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 250
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 250
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 250
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 100
PASS rect3.x.baseVal.value is 0
PASS rect1.x.animVal.value is 250
PASS rect1.x.baseVal.value is 0
PASS rect2.x.animVal.value is 250
PASS rect2.x.baseVal.value is 0
PASS rect3.x.animVal.value is 100
PASS rect3.x.baseVal.value is 0
PASS successfullyParsed is true
TEST COMPLETE