122 lines
6.2 KiB
XML
122 lines
6.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1 Basic//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-basic.dtd">
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<!--======================================================================-->
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<!--= Copyright 2000, 2002 World Wide Web Consortium, (Massachusetts =-->
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<!--= Institute of Technology, Institut National de Recherche en =-->
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<!--= Informatique et en Automatique, Keio University). All Rights =-->
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<!--= Reserved. See http://www.w3.org/Consortium/Legal/. =-->
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<!--======================================================================-->
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<!--======================================================================-->
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<!-- -->
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<!-- filters-fldMrgOff-BE-15.svg -->
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<!-- renamed for 1.1 suite to filters-offset-01-f.svg -->
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<!-- renamed for SVGT/B to filters-offset-01-b.svg -->
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<!-- -->
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<!-- Test which verifies the basic facilities of feFlood, feMerge, -->
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<!-- and feOffset. -->
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<!-- -->
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<!-- Author : Peter Graffagnino 15-Aug-2000, Thomas DeWeese 5-Feb-2002 -->
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<!-- 1.1 revision by Thomas DeWeese 5-Feb-2002 -->
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<!-- Revised for SVGT/B: Benoit Bezaire Jul/08/2002 -->
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<!-- -->
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<!-- History: -->
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<!-- 15-Aug-2000, pgraff created. -->
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<!-- -->
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<!--======================================================================-->
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<!--======================================================================-->
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<!--= Note. After October 2000, revision history is kept as CVS 'commit' =-->
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<!--= log messages, and therefore is no longer in the preceding preamble.=-->
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<!--======================================================================-->
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<svg id="svg-root" width="100%" height="100%" viewBox="0 0 480 360" xmlns="http://www.w3.org/2000/svg"
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xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" baseProfile="basic">
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<SVGTestCase xmlns="http://www.w3.org/2000/02/svg/testsuite/description/" >
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<OperatorScript version="$Revision: 1.3 $" testname="filters-offset-01-b.svg">
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<Paragraph>
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The target crosshairs should align with
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lower left bounds of the associated circle.
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The color of each crosshair should match
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the associated circle.
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</Paragraph>
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<Paragraph>
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Verify the basic capability to handle the feOffset, feMerge and
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feFlood filter nodes. Four copies of a filled circle should appear at
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various offsets and colors. For each circle a reference crosshair is
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drawn at the lower left of the circle to indicate the expected color,
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opacity and position for the filtered element. The targets are drawn
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with the standard svg path element.
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</Paragraph>
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<Paragraph>
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The rendered image should match the reference image. Additionally, the
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target crosshairs should match the color, lower left corner, and
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opacity of each copy of the filtered circle.
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</Paragraph>
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<Paragraph>
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In addition to feFlood, feMerge, and feOffset, this test uses
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'feComposite' to recolor the SourceGraphic with the feFlood color.
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The source graphic uses 'circle'. The target cross hairs are drawn
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with 'path' and use 'fill' and 'fill-opacity'.
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</Paragraph>
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</OperatorScript>
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</SVGTestCase>
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<title id="test-title">filters-offset-01-b</title>
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<desc id="test-desc">Test which verifies the basic facilities of feFlood, feMerge, and feOffset.</desc>
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<!--===============================================================-->
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<!--Content of Test Case follows... ==============-->
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<!--===============================================================-->
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<g id="test-body-content">
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<defs>
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<filter id="FOMTest" filterUnits="objectBoundingBox"
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x="0" y="0" width="2.5" height="4">
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<feOffset result="Off1" dx="40" dy="30"/>
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<feFlood result="F1" flood-color="#408000" flood-opacity=".8" />
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<feComposite in2="Off1" operator="in" result="C1"/>
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<feOffset in="SourceGraphic" result="Off2" dx="80" dy="60"/>
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<feFlood result="F2" flood-color="#408000" flood-opacity=".6" />
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<feComposite in2="Off2" operator="in" result="C2"/>
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<feOffset in="SourceGraphic" result="Off3" dx="120" dy="90"/>
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<feFlood result="F3" flood-color="#408000" flood-opacity=".4" />
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<feComposite in2="Off3" operator="in" result="C3"/>
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<feMerge>
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<feMergeNode in="C3"/>
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<feMergeNode in="C2"/>
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<feMergeNode in="C1"/>
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<feMergeNode in="SourceGraphic"/>
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</feMerge>
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</filter>
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</defs>
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<circle cx="160" cy="50" r="40" fill="#000"
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filter="url(#FOMTest)"/>
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<!-- Add some crosshairs of the same color of the
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flood at the same location as the offset -->
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<!-- 20 pixel cross hair at 120,90 -->
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<path fill="#000" transform="translate(120, 90)"
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d="M-1,-11h2v10h10v2h-10v10h-2v-10h-10v-2h10v-10"/>
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<!-- 20 pixel cross hair at 160,120 -->
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<path fill="#408000" fill-opacity=".8" transform="translate(160, 120)"
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d="M-1,-11h2v10h10v2h-10v10h-2v-10h-10v-2h10v-10"/>
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<!-- 20 pixel cross hair at 200,150 -->
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<path fill="#408000" fill-opacity=".6" transform="translate(200, 150)"
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d="M-1,-11h2v10h10v2h-10v10h-2v-10h-10v-2h10v-10"/>
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<!-- 20 pixel cross hair at 240,180 -->
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<path fill="#408000" fill-opacity=".4" transform="translate(240, 180)"
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d="M-1,-11h2v10h10v2h-10v10h-2v-10h-10v-2h10v-10"/>
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</g>
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<text id="revision" x="10" y="340" font-size="40" stroke="none" fill="black">$Revision: 1.3 $</text>
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<rect id="test-frame" x="1" y="1" width="478" height="358" fill="none" stroke="#000000"/>
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</svg>
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