198 lines
5.2 KiB
Plaintext
198 lines
5.2 KiB
Plaintext
CONSOLE MESSAGE: BREAKPOINT ACTION LOG 1
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CONSOLE MESSAGE: BREAKPOINT ACTION LOG 2
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CONSOLE MESSAGE: BREAKPOINT ACTION LOG 3
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CONSOLE MESSAGE: BREAKPOINT ACTION LOG 4
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Tests for Event AnimationFrame breakpoints.
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== Running test suite: DOMDebugger.Event.AnimationFrame
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-- Running test case: DOMDebugger.Event.AnimationFrame.AddBreakpoint
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Firing "requestAnimationFrame" on window...
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PASS: Should pause before event handler is run.
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CALL STACK:
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0: [F] handleWindow_requestAnimationFrame
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ASYNC CALL STACK:
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1: --- requestAnimationFrame ---
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2: [F] trigger_requestAnimationFrame
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3: [P] Global Code
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-- Running test teardown.
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-- Running test case: DOMDebugger.Event.AnimationFrame.AddDisabledBreakpoint
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Disabling "animation-frame" Event Breakpoint...
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Firing "requestAnimationFrame" on window...
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PASS: Should not pause for disabled breakpoint.
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-- Running test teardown.
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-- Running test case: DOMDebugger.Event.AnimationFrame.RemoveBreakpoint
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Removing "animation-frame" Event Breakpoint...
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Firing "requestAnimationFrame" on window...
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PASS: Should not pause for removed breakpoint.
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-- Running test teardown.
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-- Running test case: DOMDebugger.Event.AnimationFrame.RemoveDisabledBreakpoint
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Disabling "animation-frame" Event Breakpoint...
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Removing "animation-frame" Event Breakpoint...
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Firing "requestAnimationFrame" on window...
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PASS: Should not pause for removed disabled breakpoint.
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-- Running test teardown.
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-- Running test case: DOMDebugger.Event.AnimationFrame.Options.Condition
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Setting condition to 'false'...
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Triggering breakpoint...
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PASS: Should not pause.
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Triggering breakpoint...
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PASS: Should not pause.
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Setting condition to 'true'...
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Triggering breakpoint...
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PASS: Should pause.
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Triggering breakpoint...
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PASS: Should pause.
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-- Running test case: DOMDebugger.Event.AnimationFrame.Options.Condition.ConsoleCommandLineAPI
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Adding saved console value 'false'...
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Setting condition to saved console value...
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Triggering breakpoint...
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PASS: Should not pause.
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Triggering breakpoint...
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PASS: Should not pause.
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Adding saved console value 'true'...
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Setting condition to saved console value...
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Triggering breakpoint...
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PASS: Should pause.
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Triggering breakpoint...
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PASS: Should pause.
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-- Running test case: DOMDebugger.Event.AnimationFrame.Options.IgnoreCount
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Setting ignoreCount to '2'...
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Triggering breakpoint...
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PASS: Should not pause.
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Triggering breakpoint...
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PASS: Should not pause.
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Triggering breakpoint...
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PASS: Should pause.
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Triggering breakpoint...
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PASS: Should pause.
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-- Running test case: DOMDebugger.Event.AnimationFrame.Options.Action.Log
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Adding log action...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should pause.
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Editing log action...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should pause.
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Editing log action...
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Enabling auto-continue...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should not pause.
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Editing log action...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should not pause.
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-- Running test case: DOMDebugger.Event.AnimationFrame.Options.Actions.Evaluate
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Adding evaluate action...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should pause.
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Editing evaluate action...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should pause.
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Editing evaluate action...
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Enabling auto-continue...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should not pause.
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Editing evaluate action...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should not pause.
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-- Running test case: DOMDebugger.Event.AnimationFrame.Options.Actions.Evaluate.ConsoleCommandLineAPI
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Adding saved console value '1'...
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Creating "animation-frame" Event Breakpoint...
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Adding "animation-frame" Event Breakpoint...
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Adding evaluate action using saved console value...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should pause.
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Adding saved console value '2'...
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Editing evaluate action using saved console value...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should pause.
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Adding saved console value '3'...
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Editing evaluate action using saved console value...
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Enabling auto-continue...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should not pause.
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Adding saved console value '4'...
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Editing evaluate action using saved console value...
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Triggering breakpoint...
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PASS: Should execute breakpoint action.
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PASS: Should not pause.
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