37 lines
1.4 KiB
Plaintext
37 lines
1.4 KiB
Plaintext
Test that contexts created after calling Canvas.setRecordingAutoCaptureFrameCount are properly recorded.
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== Running test suite: Canvas.setRecordingAutoCaptureFrameCount
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-- Running test case: Canvas.setRecordingAutoCaptureFrameCount.2D.None
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PASS: Canvas should have no finished recordings.
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-- Running test case: Canvas.setRecordingAutoCaptureFrameCount.2D.Single
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PASS: Recording started.
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PASS: Recording stopped.
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PASS: Recording should have one frame.
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PASS: Recording should have one action.
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PASS: Canvas should have one finished recording.
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-- Running test case: Canvas.setRecordingAutoCaptureFrameCount.2D.Multiple
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PASS: Recording started.
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PASS: Canvas should have no finished recordings.
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PASS: Canvas should be actively recording.
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PASS: Recording should have 2 frames.
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-- Running test case: Canvas.setRecordingAutoCaptureFrameCount.WebGL.None
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PASS: Canvas should have no finished recordings.
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-- Running test case: Canvas.setRecordingAutoCaptureFrameCount.WebGL.Single
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PASS: Recording started.
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PASS: Recording stopped.
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PASS: Recording should have one frame.
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PASS: Recording should have one action.
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PASS: Canvas should have one finished recording.
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-- Running test case: Canvas.setRecordingAutoCaptureFrameCount.WebGL.Multiple
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PASS: Recording started.
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PASS: Canvas should have no finished recordings.
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PASS: Canvas should be actively recording.
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PASS: Recording should have 2 frames.
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