haikuwebkit/LayoutTests/fast/canvas/putImageData-unmultiplied.html

25 lines
527 B
HTML

<style>
canvas {
width: 100px;
height: 100px;
}
</style>
<script>
function run() {
var c = document.querySelector("canvas");
c.width = 1;
c.height = 1;
var ctx = c.getContext("2d");
var data = ctx.createImageData(1, 1);
data.data[0] = 0xff;
data.data[1] = 0xb4;
data.data[2] = 0x00;
data.data[3] = 0xa3;
ctx.putImageData(data, 0, 0);
}
window.addEventListener("load", run, false);
</script>
<canvas></canvas>