61 lines
1.7 KiB
HTML
61 lines
1.7 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
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<html>
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<head>
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<script src="../../resources/js-test-pre.js"></script>
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</head>
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<body>
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<script>
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description("Test that the rendering context's strokeStyle and fillStyle are intact after calling strokeText() and fillText()");
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var ctx = document.createElement('canvas').getContext('2d');
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ctx.fillStyle = 'red';
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ctx.fillRect(0, 0, 1, 1);
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debug("Checking initial state for sanity");
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var imageData = ctx.getImageData(0, 0, 2, 1);
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var imgdata = imageData.data;
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shouldBe("ctx.fillStyle", "'#ff0000'");
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shouldBe("imgdata[0]", "255");
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shouldBe("imgdata[1]", "0");
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shouldBe("imgdata[2]", "0");
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shouldBe("imgdata[3]", "255");
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shouldBe("imgdata[4]", "0");
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shouldBe("imgdata[5]", "0");
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shouldBe("imgdata[6]", "0");
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shouldBe("imgdata[7]", "0");
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debug("Calling fillText() to try and break the strokeStyle.");
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ctx.strokeStyle = 'green';
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ctx.lineWidth = 10;
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ctx.fillStyle = 'red';
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ctx.fillText("X", 0, 0);
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shouldBe("ctx.strokeStyle", "'#008000'");
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ctx.beginPath();
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ctx.moveTo(0, 0);
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ctx.lineTo(10, 10);
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ctx.stroke();
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imageData = ctx.getImageData(2, 2, 1, 1);
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imgdata = imageData.data;
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shouldBe("imgdata[0]", "0");
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shouldBe("imgdata[1]", "128");
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shouldBe("imgdata[2]", "0");
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shouldBe("imgdata[3]", "255");
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debug("Calling strokeText() to try and break the fillStyle.");
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ctx.strokeStyle = 'red';
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ctx.lineWidth = 100;
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ctx.fillStyle = 'green';
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ctx.strokeText("X", 0, 0);
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shouldBe("ctx.fillStyle", "'#008000'");
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ctx.fillRect(0, 0, 10, 10);
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imageData = ctx.getImageData(2, 2, 1, 1);
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imgdata = imageData.data;
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shouldBe("imgdata[0]", "0");
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shouldBe("imgdata[1]", "128");
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shouldBe("imgdata[2]", "0");
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shouldBe("imgdata[3]", "255");
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</script>
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<script src="../../resources/js-test-post.js"></script>
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</body>
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</html>
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