48 lines
1.3 KiB
HTML
48 lines
1.3 KiB
HTML
<!DOCTYPE html>
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<html>
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<body>
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<script>
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if (window.testRunner)
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testRunner.dumpAsText();
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function newCanvasContext() {
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canvas = document.createElement("canvas");
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canvas.width = 100;
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canvas.height = 100;
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return canvas.getContext("2d");
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}
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window.onload = function () {
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ctx = newCanvasContext();
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ctx.fillStyle = '#0f0';
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ctx.fillRect(0, 0, 100, 50);
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ctx.moveTo(10500000000, 10500000000);
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ctx.lineTo(110, -10);
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ctx.lineTo(-10, 60);
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ctx.fill();
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ctx.getImageData(50, 25, 1, 1);
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ctx = newCanvasContext();
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ctx.fillStyle = '#0f0';
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ctx.scale(4500000000, 4500000000);
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ctx.moveTo(0, 0.5);
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ctx.lineTo(2, 0.5);
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ctx.stroke();
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ctx.getImageData(50, 25, 1, 1);
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ctx = newCanvasContext();
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ctx.fillStyle = '#0f0';
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ctx.fillRect(0, 0, 100, 50);
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ctx.scale(2, -4500000000);
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ctx.arc(25, 50, 56, 0, 2*Math.PI, false);
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ctx.fill();
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ctx.arc(105000000005, -105000000005, 105000000004, 0, 10500000000*Math.PI, false);
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ctx.fill();
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ctx.getImageData(50, 25, 1, 1);
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}
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</script>
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PASS: Draw commands with big numbers cause no problems.
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</body>
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</html>
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