/* * Copyright (C) 2008-2020 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "WorkerOrWorkletThread.h" #include "ThreadGlobalData.h" #include "WorkerOrWorkletGlobalScope.h" #include "WorkerOrWorkletScriptController.h" #if PLATFORM(IOS_FAMILY) #include "FloatingPointEnvironment.h" #endif #if USE(GLIB) #include #endif namespace WebCore { Lock WorkerOrWorkletThread::s_workerOrWorkletThreadsLock; Lock& WorkerOrWorkletThread::workerOrWorkletThreadsLock() { return s_workerOrWorkletThreadsLock; } HashSet& WorkerOrWorkletThread::workerOrWorkletThreads() { ASSERT(workerOrWorkletThreadsLock().isHeld()); static NeverDestroyed> workerOrWorkletThreads; return workerOrWorkletThreads; } WorkerOrWorkletThread::WorkerOrWorkletThread(const String& identifier) : m_identifier(identifier) { Locker locker { workerOrWorkletThreadsLock() }; workerOrWorkletThreads().add(this); } WorkerOrWorkletThread::~WorkerOrWorkletThread() { Locker locker { workerOrWorkletThreadsLock() }; ASSERT(workerOrWorkletThreads().contains(this)); workerOrWorkletThreads().remove(this); } void WorkerOrWorkletThread::startRunningDebuggerTasks() { ASSERT(!m_pausedForDebugger); m_pausedForDebugger = true; MessageQueueWaitResult result; do { result = m_runLoop.runInDebuggerMode(*m_globalScope); } while (result != MessageQueueTerminated && m_pausedForDebugger); } void WorkerOrWorkletThread::stopRunningDebuggerTasks() { m_pausedForDebugger = false; } void WorkerOrWorkletThread::runEventLoop() { // Does not return until terminated. m_runLoop.run(m_globalScope.get()); } void WorkerOrWorkletThread::workerOrWorkletThread() { auto protectedThis = makeRef(*this); // Propagate the mainThread's fenv to workers. #if PLATFORM(IOS_FAMILY) FloatingPointEnvironment::singleton().propagateMainThreadEnvironment(); #endif #if USE(GLIB) GRefPtr mainContext = adoptGRef(g_main_context_new()); g_main_context_push_thread_default(mainContext.get()); #endif WorkerOrWorkletScriptController* scriptController; { // Mutex protection is necessary to ensure that we don't change m_globalScope // while WorkerThread::stop() is accessing it. Note that WorkerThread::stop() can // be called before we've finished creating the WorkerGlobalScope. Locker locker { m_threadCreationAndGlobalScopeLock }; m_globalScope = createGlobalScope(); // When running out of memory, createGlobalScope() may return null because we could not allocate a JSC::VM. if (!m_globalScope) { WTFLogAlways("Error: Failed to create a WorkerOrWorkerGlobalScope."); return; } scriptController = m_globalScope->script(); if (m_runLoop.terminated()) { // The worker was terminated before the thread had a chance to run. Since the context didn't exist yet, // forbidExecution() couldn't be called from stop(). scriptController->scheduleExecutionTermination(); scriptController->forbidExecution(); } } if (shouldWaitForWebInspectorOnStartup()) { startRunningDebuggerTasks(); // If the worker was somehow terminated while processing debugger commands. if (m_runLoop.terminated()) scriptController->forbidExecution(); } String exceptionMessage; evaluateScriptIfNecessary(exceptionMessage); callOnMainThread([evaluateCallback = WTFMove(m_evaluateCallback), message = exceptionMessage.isolatedCopy()] { if (evaluateCallback) evaluateCallback(message); }); runEventLoop(); #if USE(GLIB) g_main_context_pop_thread_default(mainContext.get()); #endif RefPtr protector = m_thread; ASSERT(m_globalScope->hasOneRef()); RefPtr workerGlobalScopeToDelete; { // Mutex protection is necessary to ensure that we don't change m_globalScope // while WorkerThread::stop is accessing it. Locker locker { m_threadCreationAndGlobalScopeLock }; // Delay the destruction of the WorkerGlobalScope context until after we've unlocked the // m_threadCreationAndWorkerGlobalScopeMutex. This is needed because destructing the // context will trigger the main thread to race against us to delete the WorkerThread // object, and the WorkerThread object owns the mutex we need to unlock after this. workerGlobalScopeToDelete = std::exchange(m_globalScope, nullptr); if (m_stoppedCallback) callOnMainThread(WTFMove(m_stoppedCallback)); } // The below assignment will destroy the context, which will in turn notify messaging proxy. // We cannot let any objects survive past thread exit, because no other thread will run GC or otherwise destroy them. workerGlobalScopeToDelete = nullptr; // Clean up WebCore::ThreadGlobalData before WTF::Thread goes away! threadGlobalData().destroy(); // Send the last WorkerThread Ref to be Deref'ed on the main thread. callOnMainThread([protectedThis = WTFMove(protectedThis)] { }); // The thread object may be already destroyed from notification now, don't try to access "this". protector->detach(); } void WorkerOrWorkletThread::start(WTF::Function&& evaluateCallback) { // Mutex protection is necessary to ensure that m_thread is initialized when the thread starts. Locker locker { m_threadCreationAndGlobalScopeLock }; if (m_thread) return; m_evaluateCallback = WTFMove(evaluateCallback); auto thread = createThread(); // Force the Thread object to be initialized fully before storing it to m_thread (and becoming visible to other threads). WTF::storeStoreFence(); m_thread = WTFMove(thread); } void WorkerOrWorkletThread::stop(Function&& stoppedCallback) { // Mutex protection is necessary to ensure that m_workerGlobalScope isn't changed by // WorkerThread::workerThread() while we're accessing it. Note also that stop() can // be called before m_workerGlobalScope is fully created. if (!m_threadCreationAndGlobalScopeLock.tryLock()) { // The thread is still starting, spin the runloop and try again to avoid deadlocks if the worker thread // needs to interact with the main thread during startup. callOnMainThread([this, stoppedCallback = WTFMove(stoppedCallback)]() mutable { stop(WTFMove(stoppedCallback)); }); return; } Locker locker { AdoptLock, m_threadCreationAndGlobalScopeLock }; // If the thread is suspended, resume it now so that we can dispatch the cleanup tasks below. if (m_isSuspended) resume(); ASSERT(!m_stoppedCallback); m_stoppedCallback = WTFMove(stoppedCallback); // Ensure that tasks are being handled by thread event loop. If script execution weren't forbidden, a while(1) loop in JS could keep the thread alive forever. if (globalScope()) { globalScope()->script()->scheduleExecutionTermination(); m_runLoop.postTaskAndTerminate({ ScriptExecutionContext::Task::CleanupTask, [] (ScriptExecutionContext& context ) { auto& globalScope = downcast(context); globalScope.prepareForDestruction(); // Stick a shutdown command at the end of the queue, so that we deal // with all the cleanup tasks the databases post first. globalScope.postTask({ ScriptExecutionContext::Task::CleanupTask, [] (ScriptExecutionContext& context) { auto& globalScope = downcast(context); // It's not safe to call clearScript until all the cleanup tasks posted by functions initiated by WorkerThreadShutdownStartTask have completed. globalScope.clearScript(); } }); } }); return; } m_runLoop.terminate(); } void WorkerOrWorkletThread::suspend() { m_isSuspended = true; m_runLoop.postTask([&](ScriptExecutionContext&) { if (globalScope()) globalScope()->suspend(); m_suspensionSemaphore.wait(); if (globalScope()) globalScope()->resume(); }); } void WorkerOrWorkletThread::resume() { ASSERT(m_isSuspended); m_isSuspended = false; m_suspensionSemaphore.signal(); } void WorkerOrWorkletThread::releaseFastMallocFreeMemoryInAllThreads() { Locker locker { workerOrWorkletThreadsLock() }; for (auto* workerOrWorkletThread : workerOrWorkletThreads()) { workerOrWorkletThread->runLoop().postTask([] (ScriptExecutionContext&) { WTF::releaseFastMallocFreeMemory(); }); } } } // namespace WebCore