/* * Copyright (C) 2020 Igalia S.L. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(WEBXR) #include "JSDOMPromiseDeferred.h" #include "WebFakeXRDevice.h" #include "XRSessionMode.h" #include "XRSimulateUserActivationFunction.h" #include #include namespace WebCore { class WebXRSystem; class WebXRTest final : public RefCounted { public: struct FakeXRDeviceInit { bool supportsImmersive { false }; std::optional> supportedModes; Vector views; std::optional> supportedFeatures; std::optional> boundsCoordinates; std::optional floorOrigin; std::optional viewerOrigin; }; static Ref create(WeakPtr&& system) { return adoptRef(*new WebXRTest(WTFMove(system))); } virtual ~WebXRTest(); using WebFakeXRDevicePromise = DOMPromiseDeferred>; void simulateDeviceConnection(ScriptExecutionContext& state, const FakeXRDeviceInit&, WebFakeXRDevicePromise&&); // Simulates a user activation (aka user gesture) for the current scope. // The activation is only guaranteed to be valid in the provided function and only applies to WebXR // Device API methods. void simulateUserActivation(Document&, XRSimulateUserActivationFunction&); // Disconnect all fake devices void disconnectAllDevices(DOMPromiseDeferred&&); private: WebXRTest(WeakPtr&& system) : m_context(WTFMove(system)) { } WeakPtr m_context; Vector> m_devices; }; } // namespace WebCore #endif // ENABLE(WEBXR)