/* * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis * Copyright (C) 2005 Alexander Kellett * Copyright (C) 2009 Dirk Schulze * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. * Copyright (C) 2018-2019 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "SVGMaskElement.h" #include "RenderSVGResourceMasker.h" #include "SVGNames.h" #include "SVGRenderSupport.h" #include "SVGStringList.h" #include "SVGUnitTypes.h" #include "StyleResolver.h" #include #include namespace WebCore { WTF_MAKE_ISO_ALLOCATED_IMPL(SVGMaskElement); inline SVGMaskElement::SVGMaskElement(const QualifiedName& tagName, Document& document) : SVGElement(tagName, document) , SVGTests(this) { // Spec: If the x/y attribute is not specified, the effect is as if a value of "-10%" were specified. // Spec: If the width/height attribute is not specified, the effect is as if a value of "120%" were specified. ASSERT(hasTagName(SVGNames::maskTag)); static std::once_flag onceFlag; std::call_once(onceFlag, [] { PropertyRegistry::registerProperty(); PropertyRegistry::registerProperty(); PropertyRegistry::registerProperty(); PropertyRegistry::registerProperty(); PropertyRegistry::registerProperty(); PropertyRegistry::registerProperty(); }); } Ref SVGMaskElement::create(const QualifiedName& tagName, Document& document) { return adoptRef(*new SVGMaskElement(tagName, document)); } void SVGMaskElement::parseAttribute(const QualifiedName& name, const AtomString& value) { if (name == SVGNames::maskUnitsAttr) { auto propertyValue = SVGPropertyTraits::fromString(value); if (propertyValue > 0) m_maskUnits->setBaseValInternal(propertyValue); return; } if (name == SVGNames::maskContentUnitsAttr) { auto propertyValue = SVGPropertyTraits::fromString(value); if (propertyValue > 0) m_maskContentUnits->setBaseValInternal(propertyValue); return; } SVGParsingError parseError = NoError; if (name == SVGNames::xAttr) m_x->setBaseValInternal(SVGLengthValue::construct(SVGLengthMode::Width, value, parseError)); else if (name == SVGNames::yAttr) m_y->setBaseValInternal(SVGLengthValue::construct(SVGLengthMode::Height, value, parseError)); else if (name == SVGNames::widthAttr) m_width->setBaseValInternal(SVGLengthValue::construct(SVGLengthMode::Width, value, parseError)); else if (name == SVGNames::heightAttr) m_height->setBaseValInternal(SVGLengthValue::construct(SVGLengthMode::Height, value, parseError)); reportAttributeParsingError(parseError, name, value); SVGElement::parseAttribute(name, value); SVGTests::parseAttribute(name, value); } void SVGMaskElement::svgAttributeChanged(const QualifiedName& attrName) { if (PropertyRegistry::isAnimatedLengthAttribute(attrName)) { InstanceInvalidationGuard guard(*this); invalidateSVGPresentationalHintStyle(); return; } if (PropertyRegistry::isKnownAttribute(attrName)) { if (auto* renderer = this->renderer()) renderer->setNeedsLayout(); return; } SVGElement::svgAttributeChanged(attrName); } void SVGMaskElement::childrenChanged(const ChildChange& change) { SVGElement::childrenChanged(change); if (change.source == ChildChange::Source::Parser) return; if (RenderObject* object = renderer()) object->setNeedsLayout(); } RenderPtr SVGMaskElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&) { return createRenderer(*this, WTFMove(style)); } }