/* * Copyright (C) 2004, 2005 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006 Rob Buis * Copyright (C) 2009 Google, Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "SVGLocatable.h" #include "RenderElement.h" #include "SVGGraphicsElement.h" #include "SVGImageElement.h" #include "SVGMatrix.h" #include "SVGNames.h" namespace WebCore { static bool isViewportElement(Node* node) { return (node->hasTagName(SVGNames::svgTag) || node->hasTagName(SVGNames::symbolTag) || node->hasTagName(SVGNames::foreignObjectTag) || is(*node)); } SVGElement* SVGLocatable::nearestViewportElement(const SVGElement* element) { ASSERT(element); for (Element* current = element->parentOrShadowHostElement(); current; current = current->parentOrShadowHostElement()) { if (isViewportElement(current)) return downcast(current); } return nullptr; } SVGElement* SVGLocatable::farthestViewportElement(const SVGElement* element) { ASSERT(element); SVGElement* farthest = nullptr; for (Element* current = element->parentOrShadowHostElement(); current; current = current->parentOrShadowHostElement()) { if (isViewportElement(current)) farthest = downcast(current); } return farthest; } FloatRect SVGLocatable::getBBox(SVGElement* element, StyleUpdateStrategy styleUpdateStrategy) { ASSERT(element); if (styleUpdateStrategy == AllowStyleUpdate) element->document().updateLayoutIgnorePendingStylesheets(); // FIXME: Eventually we should support getBBox for detached elements. if (!element->renderer()) return FloatRect(); return element->renderer()->objectBoundingBox(); } AffineTransform SVGLocatable::computeCTM(SVGElement* element, CTMScope mode, StyleUpdateStrategy styleUpdateStrategy) { ASSERT(element); if (styleUpdateStrategy == AllowStyleUpdate) element->document().updateLayoutIgnorePendingStylesheets(); AffineTransform ctm; SVGElement* stopAtElement = mode == NearestViewportScope ? nearestViewportElement(element) : nullptr; for (Element* currentElement = element; currentElement; currentElement = currentElement->parentOrShadowHostElement()) { if (!currentElement->isSVGElement()) break; ctm = downcast(*currentElement).localCoordinateSpaceTransform(mode).multiply(ctm); // For getCTM() computation, stop at the nearest viewport element if (currentElement == stopAtElement) break; } return ctm; } ExceptionOr> SVGLocatable::getTransformToElement(SVGElement* target, StyleUpdateStrategy styleUpdateStrategy) { AffineTransform ctm = getCTM(styleUpdateStrategy); if (is(target)) { AffineTransform targetCTM = downcast(*target).getCTM(styleUpdateStrategy); if (auto inverse = targetCTM.inverse()) ctm = inverse.value() * ctm; else return Exception { InvalidStateError, "Matrix is not invertible"_s }; } return SVGMatrix::create(ctm); } }