/* * Copyright (C) 2019 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "CascadeLevel.h" #include "ElementRuleCollector.h" #include "StyleBuilderState.h" #include namespace WebCore { class StyleResolver; namespace Style { class PropertyCascade { WTF_MAKE_FAST_ALLOCATED; public: enum IncludedProperties { All, InheritedOnly }; struct Direction { TextDirection textDirection; WritingMode writingMode; }; PropertyCascade(const MatchResult&, OptionSet, IncludedProperties, Direction); PropertyCascade(const PropertyCascade&, OptionSet); ~PropertyCascade(); struct Property { CSSPropertyID id; CascadeLevel level; ScopeOrdinal styleScopeOrdinal; CSSValue* cssValue[3]; // Values for link match states MatchDefault, MatchLink and MatchVisited }; bool hasProperty(CSSPropertyID) const; const Property& property(CSSPropertyID) const; bool hasCustomProperty(const String&) const; Property customProperty(const String&) const; const Vector& deferredProperties() const { return m_deferredProperties; } const HashMap& customProperties() const { return m_customProperties; } Direction direction() const; const PropertyCascade* propertyCascadeForRollback(CascadeLevel) const; private: void buildCascade(OptionSet); bool addNormalMatches(CascadeLevel); void addImportantMatches(CascadeLevel); bool addMatch(const MatchedProperties&, CascadeLevel, bool important); void set(CSSPropertyID, CSSValue&, unsigned linkMatchType, CascadeLevel, ScopeOrdinal); void setDeferred(CSSPropertyID, CSSValue&, unsigned linkMatchType, CascadeLevel, ScopeOrdinal); static void setPropertyInternal(Property&, CSSPropertyID, CSSValue&, unsigned linkMatchType, CascadeLevel, ScopeOrdinal); Direction resolveDirectionAndWritingMode(Direction inheritedDirection) const; const MatchResult& m_matchResult; const IncludedProperties m_includedProperties; mutable Direction m_direction; mutable bool m_directionIsUnresolved { true }; Property m_properties[numCSSProperties + 2]; std::bitset m_propertyIsPresent; Vector m_deferredProperties; HashMap m_customProperties; mutable std::unique_ptr m_authorRollbackCascade; mutable std::unique_ptr m_userRollbackCascade; }; inline bool PropertyCascade::hasProperty(CSSPropertyID id) const { ASSERT(id < m_propertyIsPresent.size()); return m_propertyIsPresent[id]; } inline const PropertyCascade::Property& PropertyCascade::property(CSSPropertyID id) const { return m_properties[id]; } inline bool PropertyCascade::hasCustomProperty(const String& name) const { return m_customProperties.contains(name); } inline PropertyCascade::Property PropertyCascade::customProperty(const String& name) const { return m_customProperties.get(name); } } }