/* * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "LineWidth.h" #include "RenderBlockFlow.h" #include "RenderRubyRun.h" namespace WebCore { LineWidth::LineWidth(RenderBlockFlow& block, bool isFirstLine, IndentTextOrNot shouldIndentText) : m_block(block) , m_isFirstLine(isFirstLine) , m_shouldIndentText(shouldIndentText) { updateAvailableWidth(); } bool LineWidth::fitsOnLine(bool ignoringTrailingSpace) const { return ignoringTrailingSpace ? fitsOnLineExcludingTrailingCollapsedWhitespace() : fitsOnLineIncludingExtraWidth(0); } bool LineWidth::fitsOnLineIncludingExtraWidth(float extra) const { auto adjustedCurrentWidth = currentWidth() + extra; return adjustedCurrentWidth < m_availableWidth || WTF::areEssentiallyEqual(adjustedCurrentWidth, m_availableWidth); } bool LineWidth::fitsOnLineExcludingTrailingWhitespace(float extra) const { auto adjustedCurrentWidth = currentWidth() - m_trailingWhitespaceWidth + extra; return adjustedCurrentWidth < m_availableWidth || WTF::areEssentiallyEqual(adjustedCurrentWidth, m_availableWidth); } bool LineWidth::fitsOnLineExcludingTrailingCollapsedWhitespace() const { auto adjustedCurrentWidth = currentWidth() - m_trailingCollapsedWhitespaceWidth; return adjustedCurrentWidth < m_availableWidth || WTF::areEssentiallyEqual(adjustedCurrentWidth, m_availableWidth); } void LineWidth::updateAvailableWidth(LayoutUnit replacedHeight) { LayoutUnit height = m_block.logicalHeight(); LayoutUnit logicalHeight = m_block.minLineHeightForReplacedRenderer(m_isFirstLine, replacedHeight); m_left = m_block.logicalLeftOffsetForLine(height, shouldIndentText(), logicalHeight); m_right = m_block.logicalRightOffsetForLine(height, shouldIndentText(), logicalHeight); computeAvailableWidthFromLeftAndRight(); } static bool newFloatShrinksLine(const FloatingObject& newFloat, const RenderBlockFlow& block, bool isFirstLine) { LayoutUnit blockOffset = block.logicalHeight(); if (blockOffset >= block.logicalTopForFloat(newFloat) && blockOffset < block.logicalBottomForFloat(newFloat)) return true; // initial-letter float always shrinks the first line. const auto& style = newFloat.renderer().style(); if (isFirstLine && style.styleType() == PseudoId::FirstLetter && !style.initialLetter().isEmpty()) return true; return false; } void LineWidth::shrinkAvailableWidthForNewFloatIfNeeded(const FloatingObject& newFloat) { if (!newFloatShrinksLine(newFloat, m_block, m_isFirstLine)) return; ShapeOutsideDeltas shapeDeltas; if (ShapeOutsideInfo* shapeOutsideInfo = newFloat.renderer().shapeOutsideInfo()) { LayoutUnit lineHeight = m_block.lineHeight(m_isFirstLine, m_block.isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); shapeDeltas = shapeOutsideInfo->computeDeltasForContainingBlockLine(m_block, newFloat, m_block.logicalHeight(), lineHeight); } if (newFloat.type() == FloatingObject::FloatLeft) { float newLeft = m_block.logicalRightForFloat(newFloat); if (shouldIndentText() == IndentText && m_block.style().isLeftToRightDirection()) newLeft += floorToInt(m_block.textIndentOffset()); if (shapeDeltas.isValid()) { if (shapeDeltas.lineOverlapsShape()) newLeft += shapeDeltas.rightMarginBoxDelta(); else // If the line doesn't overlap the shape, then we need to act as if this float didn't exist. newLeft = m_left; } m_left = std::max(m_left, newLeft); } else { float newRight = m_block.logicalLeftForFloat(newFloat); if (shouldIndentText() == IndentText && !m_block.style().isLeftToRightDirection()) newRight -= floorToInt(m_block.textIndentOffset()); if (shapeDeltas.isValid()) { if (shapeDeltas.lineOverlapsShape()) newRight += shapeDeltas.leftMarginBoxDelta(); else // If the line doesn't overlap the shape, then we need to act as if this float didn't exist. newRight = m_right; } m_right = std::min(m_right, newRight); } computeAvailableWidthFromLeftAndRight(); } void LineWidth::commit() { m_committedWidth += m_uncommittedWidth; m_uncommittedWidth = 0; if (m_hasUncommittedReplaced) { m_hasCommittedReplaced = true; m_hasUncommittedReplaced = false; } m_hasCommitted = true; } void LineWidth::applyOverhang(const RenderRubyRun& rubyRun, RenderObject* startRenderer, RenderObject* endRenderer) { float startOverhang; float endOverhang; rubyRun.getOverhang(m_isFirstLine, startRenderer, endRenderer, startOverhang, endOverhang); startOverhang = std::min(startOverhang, m_committedWidth); m_availableWidth += startOverhang; endOverhang = std::max(std::min(endOverhang, m_availableWidth - currentWidth()), 0.0f); m_availableWidth += endOverhang; m_overhangWidth += startOverhang + endOverhang; } inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, IndentTextOrNot shouldIndentText, float& newLineLeft, float& newLineRight, const LayoutUnit& lineHeight = 0) { newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText, lineHeight); newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText, lineHeight); return std::max(0.0f, newLineRight - newLineLeft); } void LineWidth::updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, float newLineLeft, float newLineRight) { if (newLineWidth <= m_availableWidth) return; m_block.setLogicalHeight(newLineTop); m_availableWidth = newLineWidth + m_overhangWidth; m_left = newLineLeft; m_right = newLineRight; } void LineWidth::wrapNextToShapeOutside(bool isFirstLine) { LayoutUnit lineHeight = m_block.lineHeight(isFirstLine, m_block.isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); LayoutUnit lineLogicalTop = m_block.logicalHeight(); LayoutUnit newLineTop = lineLogicalTop; LayoutUnit floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lineLogicalTop); float newLineWidth; float newLineLeft = m_left; float newLineRight = m_right; while (true) { newLineWidth = availableWidthAtOffset(m_block, newLineTop, shouldIndentText(), newLineLeft, newLineRight, lineHeight); if (newLineWidth >= m_uncommittedWidth) break; if (newLineTop >= floatLogicalBottom) break; ++newLineTop; } updateLineDimension(newLineTop, LayoutUnit(newLineWidth), LayoutUnit(newLineLeft), LayoutUnit(newLineRight)); } void LineWidth::fitBelowFloats(bool isFirstLine) { ASSERT(!m_committedWidth); ASSERT(!fitsOnLine()); LayoutUnit floatLogicalBottom; LayoutUnit lastFloatLogicalBottom = m_block.logicalHeight(); float newLineWidth = m_availableWidth; float newLineLeft = m_left; float newLineRight = m_right; FloatingObject* lastFloatFromPreviousLine = (m_block.containsFloats() ? m_block.m_floatingObjects->set().last().get() : 0); if (lastFloatFromPreviousLine && lastFloatFromPreviousLine->renderer().shapeOutsideInfo()) return wrapNextToShapeOutside(isFirstLine); while (true) { floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lastFloatLogicalBottom); if (floatLogicalBottom <= lastFloatLogicalBottom) break; newLineWidth = availableWidthAtOffset(m_block, floatLogicalBottom, shouldIndentText(), newLineLeft, newLineRight); lastFloatLogicalBottom = floatLogicalBottom; if (newLineWidth >= m_uncommittedWidth) break; } updateLineDimension(lastFloatLogicalBottom, LayoutUnit(newLineWidth), LayoutUnit(newLineLeft), LayoutUnit(newLineRight)); } void LineWidth::setTrailingWhitespaceWidth(float collapsedWhitespace, float borderPaddingMargin) { m_trailingCollapsedWhitespaceWidth = collapsedWhitespace; m_trailingWhitespaceWidth = collapsedWhitespace + borderPaddingMargin; } void LineWidth::computeAvailableWidthFromLeftAndRight() { m_availableWidth = std::max(0, m_right - m_left) + m_overhangWidth; } IndentTextOrNot requiresIndent(bool isFirstLine, bool isAfterHardLineBreak, const RenderStyle& style) { IndentTextOrNot shouldIndentText = DoNotIndentText; if (isFirstLine) shouldIndentText = IndentText; else if (isAfterHardLineBreak && style.textIndentLine() == TextIndentLine::EachLine) shouldIndentText = IndentText; if (style.textIndentType() == TextIndentType::Hanging) shouldIndentText = shouldIndentText == IndentText ? DoNotIndentText : IndentText; return shouldIndentText; } }