/* * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004-2019 Apple Inc. All rights reserved. * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net) * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderText.h" #include "AXObjectCache.h" #include "BreakLines.h" #include "BreakingContext.h" #include "CharacterProperties.h" #include "DocumentMarkerController.h" #include "FloatQuad.h" #include "Frame.h" #include "FrameView.h" #include "HTMLParserIdioms.h" #include "Hyphenation.h" #include "InlineRunAndOffset.h" #include "LayoutIntegrationLineIterator.h" #include "LayoutIntegrationLineLayout.h" #include "LayoutIntegrationRunIterator.h" #include "LegacyEllipsisBox.h" #include "Range.h" #include "RenderBlock.h" #include "RenderCombineText.h" #include "RenderInline.h" #include "RenderLayer.h" #include "RenderView.h" #include "RenderedDocumentMarker.h" #include "SVGInlineTextBox.h" #include "Settings.h" #include "Text.h" #include "TextResourceDecoder.h" #include "VisiblePosition.h" #include "WidthIterator.h" #include #include #include #include #include #if PLATFORM(IOS_FAMILY) #include "Document.h" #include "EditorClient.h" #include "LogicalSelectionOffsetCaches.h" #include "Page.h" #include "SelectionGeometry.h" #endif namespace WebCore { using namespace WTF::Unicode; WTF_MAKE_ISO_ALLOCATED_IMPL(RenderText); struct SameSizeAsRenderText : public RenderObject { void* pointers[2]; uint32_t bitfields : 16; #if ENABLE(TEXT_AUTOSIZING) float candidateTextSize; #endif float widths[4]; String text; }; COMPILE_ASSERT(sizeof(RenderText) == sizeof(SameSizeAsRenderText), RenderText_should_stay_small); class SecureTextTimer final : private TimerBase { WTF_MAKE_FAST_ALLOCATED; public: explicit SecureTextTimer(RenderText&); void restart(unsigned offsetAfterLastTypedCharacter); unsigned takeOffsetAfterLastTypedCharacter(); private: void fired() override; RenderText& m_renderer; unsigned m_offsetAfterLastTypedCharacter { 0 }; }; typedef HashMap> SecureTextTimerMap; static SecureTextTimerMap& secureTextTimers() { static NeverDestroyed map; return map.get(); } inline SecureTextTimer::SecureTextTimer(RenderText& renderer) : m_renderer(renderer) { } inline void SecureTextTimer::restart(unsigned offsetAfterLastTypedCharacter) { m_offsetAfterLastTypedCharacter = offsetAfterLastTypedCharacter; startOneShot(1_s * m_renderer.settings().passwordEchoDurationInSeconds()); } inline unsigned SecureTextTimer::takeOffsetAfterLastTypedCharacter() { unsigned offset = m_offsetAfterLastTypedCharacter; m_offsetAfterLastTypedCharacter = 0; return offset; } void SecureTextTimer::fired() { ASSERT(secureTextTimers().get(&m_renderer) == this); m_offsetAfterLastTypedCharacter = 0; m_renderer.setText(m_renderer.text(), true /* forcing setting text as it may be masked later */); } static HashMap& originalTextMap() { static NeverDestroyed> map; return map; } static HashMap>& inlineWrapperForDisplayContentsMap() { static NeverDestroyed>> map; return map; } static constexpr UChar convertNoBreakSpaceToSpace(UChar character) { return character == noBreakSpace ? ' ' : character; } String capitalize(const String& string, UChar previousCharacter) { // FIXME: Change this to use u_strToTitle instead of u_totitle and to consider locale. unsigned length = string.length(); auto& stringImpl = *string.impl(); static_assert(String::MaxLength < std::numeric_limits::max(), "Must be able to add one without overflowing unsigned"); // Replace NO BREAK SPACE with a normal spaces since ICU does not treat it as a word separator. Vector stringWithPrevious(length + 1); stringWithPrevious[0] = convertNoBreakSpaceToSpace(previousCharacter); for (unsigned i = 1; i < length + 1; i++) stringWithPrevious[i] = convertNoBreakSpaceToSpace(stringImpl[i - 1]); auto* breakIterator = wordBreakIterator(StringView { stringWithPrevious.data(), length + 1 }); if (!breakIterator) return string; StringBuilder result; result.reserveCapacity(length); int32_t startOfWord = ubrk_first(breakIterator); int32_t endOfWord; for (endOfWord = ubrk_next(breakIterator); endOfWord != UBRK_DONE; startOfWord = endOfWord, endOfWord = ubrk_next(breakIterator)) { if (startOfWord) // Do not append the first character, since it's the previous character, not from this string. result.appendCharacter(u_totitle(stringImpl[startOfWord - 1])); for (int i = startOfWord + 1; i < endOfWord; i++) result.append(stringImpl[i - 1]); } return result == string ? string : result.toString(); } inline RenderText::RenderText(Node& node, const String& text) : RenderObject(node) , m_hasTab(false) , m_linesDirty(false) , m_containsReversedText(false) , m_isAllASCII(text.impl()->isAllASCII()) , m_knownToHaveNoOverflowAndNoFallbackFonts(false) , m_useBackslashAsYenSymbol(false) , m_originalTextDiffersFromRendered(false) , m_hasInlineWrapperForDisplayContents(false) , m_text(text) { ASSERT(!m_text.isNull()); setIsText(); m_canUseSimpleFontCodePath = computeCanUseSimpleFontCodePath(); } RenderText::RenderText(Text& textNode, const String& text) : RenderText(static_cast(textNode), text) { } RenderText::RenderText(Document& document, const String& text) : RenderText(static_cast(document), text) { } RenderText::~RenderText() { // Do not add any code here. Add it to willBeDestroyed() instead. ASSERT(!originalTextMap().contains(this)); } const char* RenderText::renderName() const { return "RenderText"; } Text* RenderText::textNode() const { return downcast(RenderObject::node()); } bool RenderText::isTextFragment() const { return false; } bool RenderText::computeUseBackslashAsYenSymbol() const { const RenderStyle& style = this->style(); const auto& fontDescription = style.fontDescription(); if (style.fontCascade().useBackslashAsYenSymbol()) return true; if (fontDescription.isSpecifiedFont()) return false; const TextEncoding* encoding = document().decoder() ? &document().decoder()->encoding() : 0; if (encoding && encoding->backslashAsCurrencySymbol() != '\\') return true; return false; } void RenderText::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { // There is no need to ever schedule repaints from a style change of a text run, since // we already did this for the parent of the text run. // We do have to schedule layouts, though, since a style change can force us to // need to relayout. if (diff == StyleDifference::Layout) { setNeedsLayoutAndPrefWidthsRecalc(); m_knownToHaveNoOverflowAndNoFallbackFonts = false; } const RenderStyle& newStyle = style(); bool needsResetText = false; if (!oldStyle) { m_useBackslashAsYenSymbol = computeUseBackslashAsYenSymbol(); needsResetText = m_useBackslashAsYenSymbol; } else if (oldStyle->fontCascade().useBackslashAsYenSymbol() != newStyle.fontCascade().useBackslashAsYenSymbol()) { m_useBackslashAsYenSymbol = computeUseBackslashAsYenSymbol(); needsResetText = true; } if (!oldStyle || oldStyle->fontCascade() != newStyle.fontCascade()) m_canUseSimplifiedTextMeasuring = computeCanUseSimplifiedTextMeasuring(); TextTransform oldTransform = oldStyle ? oldStyle->textTransform() : TextTransform::None; TextSecurity oldSecurity = oldStyle ? oldStyle->textSecurity() : TextSecurity::None; if (needsResetText || oldTransform != newStyle.textTransform() || oldSecurity != newStyle.textSecurity()) RenderText::setText(originalText(), true); } void RenderText::removeAndDestroyTextBoxes() { if (!renderTreeBeingDestroyed()) m_lineBoxes.removeAllFromParent(*this); #if !ASSERT_WITH_SECURITY_IMPLICATION_DISABLED else m_lineBoxes.invalidateParentChildLists(); #endif deleteLineBoxes(); } void RenderText::willBeDestroyed() { secureTextTimers().remove(this); removeAndDestroyTextBoxes(); if (m_originalTextDiffersFromRendered) originalTextMap().remove(this); setInlineWrapperForDisplayContents(nullptr); RenderObject::willBeDestroyed(); } String RenderText::originalText() const { return m_originalTextDiffersFromRendered ? originalTextMap().get(this) : m_text; } void RenderText::absoluteRects(Vector& rects, const LayoutPoint& accumulatedOffset) const { for (auto& run : LayoutIntegration::textRunsFor(*this)) { auto rect = run.rect(); rects.append(enclosingIntRect(FloatRect(accumulatedOffset + rect.location(), rect.size()))); } } Vector RenderText::absoluteRectsForRange(unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) const { return absoluteQuadsForRange(start, end, useSelectionHeight, false /* ignoreEmptyTextSelections */, wasFixed).map([](auto& quad) { return quad.enclosingBoundingBox(); }); } #if PLATFORM(IOS_FAMILY) // This function is similar in spirit to addLineBoxRects, but returns rectangles // which are annotated with additional state which helps the iPhone draw selections in its unique way. // Full annotations are added in this class. void RenderText::collectSelectionGeometries(Vector& rects, unsigned start, unsigned end) { for (auto run = LayoutIntegration::firstTextRunFor(*this); run; run = run.traverseNextTextRun()) { LayoutRect rect; if (start <= run->start() && run->end() <= end) rect = run->selectionRect(start, end); else { unsigned realEnd = std::min(run->end(), end); rect = run->selectionRect(start, realEnd); if (rect.isEmpty()) continue; } if (run.line()->legacyRootInlineBox() && run.line()->legacyRootInlineBox()->isFirstAfterPageBreak()) { if (run->isHorizontal()) rect.shiftYEdgeTo(run.line()->lineBoxTop()); else rect.shiftXEdgeTo(run.line()->lineBoxTop()); } RenderBlock* containingBlock = this->containingBlock(); // Map rect, extended left to leftOffset, and right to rightOffset, through transforms to get minX and maxX. LogicalSelectionOffsetCaches cache(*containingBlock); LayoutUnit leftOffset = containingBlock->logicalLeftSelectionOffset(*containingBlock, LayoutUnit(run->logicalTop()), cache); LayoutUnit rightOffset = containingBlock->logicalRightSelectionOffset(*containingBlock, LayoutUnit(run->logicalTop()), cache); LayoutRect extentsRect = rect; if (run->isHorizontal()) { extentsRect.setX(leftOffset); extentsRect.setWidth(rightOffset - leftOffset); } else { extentsRect.setY(leftOffset); extentsRect.setHeight(rightOffset - leftOffset); } extentsRect = localToAbsoluteQuad(FloatRect(extentsRect)).enclosingBoundingBox(); if (!run->isHorizontal()) extentsRect = extentsRect.transposedRect(); bool isFirstOnLine = !run.previousOnLine(); bool isLastOnLine = !run.nextOnLine(); if (containingBlock->isRubyBase() || containingBlock->isRubyText()) isLastOnLine = !containingBlock->containingBlock()->inlineBoxWrapper()->nextOnLineExists(); bool containsStart = run->start() <= start && run->end() >= start; bool containsEnd = run->start() <= end && run->end() >= end; bool isFixed = false; auto absoluteQuad = localToAbsoluteQuad(FloatRect(rect), UseTransforms, &isFixed); bool boxIsHorizontal = !is(run->legacyInlineBox()) ? run->isHorizontal() : !style().isVerticalWritingMode(); // If the containing block is an inline element, we want to check the inlineBoxWrapper orientation // to determine the orientation of the block. In this case we also use the inlineBoxWrapper to // determine if the element is the last on the line. if (containingBlock->inlineBoxWrapper()) { if (containingBlock->inlineBoxWrapper()->isHorizontal() != boxIsHorizontal) { boxIsHorizontal = containingBlock->inlineBoxWrapper()->isHorizontal(); isLastOnLine = !containingBlock->inlineBoxWrapper()->nextOnLineExists(); } } rects.append(SelectionGeometry(absoluteQuad, HTMLElement::selectionRenderingBehavior(textNode()), run->direction(), extentsRect.x(), extentsRect.maxX(), extentsRect.maxY(), 0, run->isLineBreak(), isFirstOnLine, isLastOnLine, containsStart, containsEnd, boxIsHorizontal, isFixed, containingBlock->isRubyText(), view().pageNumberForBlockProgressionOffset(absoluteQuad.enclosingBoundingBox().x()))); } } #endif static FloatRect boundariesForTextRun(const LayoutIntegration::PathTextRun& run) { if (is(run.legacyInlineBox())) return downcast(*run.legacyInlineBox()).calculateBoundaries(); return run.rect(); } static IntRect ellipsisRectForTextRun(const LayoutIntegration::PathTextRun& run, unsigned start, unsigned end) { // FIXME: No ellipsis support in modern path yet. if (!run.legacyInlineBox()) return { }; auto& box = *run.legacyInlineBox(); unsigned short truncation = box.truncation(); if (truncation == cNoTruncation) return { }; auto ellipsis = box.root().ellipsisBox(); if (!ellipsis) return { }; int ellipsisStartPosition = std::max(start - box.start(), 0); int ellipsisEndPosition = std::min(end - box.start(), box.len()); // The ellipsis should be considered to be selected if the end of // the selection is past the beginning of the truncation and the // beginning of the selection is before or at the beginning of the truncation. if (ellipsisEndPosition < truncation && ellipsisStartPosition > truncation) return { }; return ellipsis->selectionRect(); } enum class ClippingOption { NoClipping, ClipToEllipsis }; // FIXME: Unify with absoluteQuadsForRange. static Vector collectAbsoluteQuads(const RenderText& textRenderer, bool* wasFixed, ClippingOption clipping) { Vector quads; for (auto& run : LayoutIntegration::textRunsFor(textRenderer)) { auto boundaries = boundariesForTextRun(run); // Shorten the width of this text box if it ends in an ellipsis. if (clipping == ClippingOption::ClipToEllipsis) { auto ellipsisRect = ellipsisRectForTextRun(run, 0, textRenderer.text().length()); if (!ellipsisRect.isEmpty()) { if (textRenderer.style().isHorizontalWritingMode()) boundaries.setWidth(ellipsisRect.maxX() - boundaries.x()); else boundaries.setHeight(ellipsisRect.maxY() - boundaries.y()); } } quads.append(textRenderer.localToAbsoluteQuad(boundaries, UseTransforms, wasFixed)); } return quads; } Vector RenderText::absoluteQuadsClippedToEllipsis() const { return collectAbsoluteQuads(*this, nullptr, ClippingOption::ClipToEllipsis); } void RenderText::absoluteQuads(Vector& quads, bool* wasFixed) const { quads.appendVector(collectAbsoluteQuads(*this, wasFixed, ClippingOption::NoClipping)); } static FloatRect localQuadForTextRun(const LayoutIntegration::PathTextRun& run, unsigned start, unsigned end, bool useSelectionHeight) { unsigned realEnd = std::min(run.end(), end); LayoutRect boxSelectionRect = run.selectionRect(start, realEnd); if (!boxSelectionRect.height()) return { }; if (useSelectionHeight) return boxSelectionRect; auto rect = run.rect(); if (run.isHorizontal()) { boxSelectionRect.setHeight(rect.height()); boxSelectionRect.setY(rect.y()); } else { boxSelectionRect.setWidth(rect.width()); boxSelectionRect.setX(rect.x()); } return boxSelectionRect; } Vector RenderText::absoluteQuadsForRange(unsigned start, unsigned end, bool useSelectionHeight, bool ignoreEmptyTextSelections, bool* wasFixed) const { // Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX // to mean "all the way to the end". LegacyInlineTextBox coordinates are unsigneds, so changing this // function to take ints causes various internal mismatches. But selectionRect takes ints, and // passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but // that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX. ASSERT(end == UINT_MAX || end <= INT_MAX); ASSERT(start <= INT_MAX); start = std::min(start, static_cast(INT_MAX)); end = std::min(end, static_cast(INT_MAX)); Vector quads; for (auto& run : LayoutIntegration::textRunsFor(*this)) { if (ignoreEmptyTextSelections && !run.isSelectable(start, end)) continue; if (start <= run.start() && run.end() <= end) { auto boundaries = boundariesForTextRun(run); if (useSelectionHeight) { LayoutRect selectionRect = run.selectionRect(start, end); if (run.isHorizontal()) { boundaries.setHeight(selectionRect.height()); boundaries.setY(selectionRect.y()); } else { boundaries.setWidth(selectionRect.width()); boundaries.setX(selectionRect.x()); } } quads.append(localToAbsoluteQuad(boundaries, UseTransforms, wasFixed)); continue; } FloatRect rect = localQuadForTextRun(run, start, end, useSelectionHeight); if (!rect.isZero()) quads.append(localToAbsoluteQuad(rect, UseTransforms, wasFixed)); } return quads; } Position RenderText::positionForPoint(const LayoutPoint& point) { return positionForPoint(point, nullptr).deepEquivalent(); } enum ShouldAffinityBeDownstream { AlwaysDownstream, AlwaysUpstream, UpstreamIfPositionIsNotAtStart }; static bool lineDirectionPointFitsInBox(int pointLineDirection, const LayoutIntegration::TextRunIterator& textRun, ShouldAffinityBeDownstream& shouldAffinityBeDownstream) { shouldAffinityBeDownstream = AlwaysDownstream; // the x coordinate is equal to the left edge of this box // the affinity must be downstream so the position doesn't jump back to the previous line // except when box is the first box in the line if (pointLineDirection <= textRun->logicalLeft()) { shouldAffinityBeDownstream = !textRun.previousOnLine() ? UpstreamIfPositionIsNotAtStart : AlwaysDownstream; return true; } #if !PLATFORM(IOS_FAMILY) // and the x coordinate is to the left of the right edge of this box // check to see if position goes in this box if (pointLineDirection < textRun->logicalRight()) { shouldAffinityBeDownstream = UpstreamIfPositionIsNotAtStart; return true; } #endif // box is first on line // and the x coordinate is to the left of the first text box left edge if (!textRun.previousOnLineIgnoringLineBreak() && pointLineDirection < textRun->logicalLeft()) return true; if (!textRun.nextOnLineIgnoringLineBreak()) { // box is last on line // and the x coordinate is to the right of the last text box right edge // generate VisiblePosition, use Affinity::Upstream affinity if possible shouldAffinityBeDownstream = UpstreamIfPositionIsNotAtStart; return true; } return false; } static VisiblePosition createVisiblePositionForBox(const LayoutIntegration::RunIterator& run, unsigned offset, ShouldAffinityBeDownstream shouldAffinityBeDownstream) { auto affinity = VisiblePosition::defaultAffinity; switch (shouldAffinityBeDownstream) { case AlwaysDownstream: affinity = Affinity::Downstream; break; case AlwaysUpstream: affinity = Affinity::Upstream; break; case UpstreamIfPositionIsNotAtStart: affinity = offset > run->minimumCaretOffset() ? Affinity::Upstream : Affinity::Downstream; break; } return run->renderer().createVisiblePosition(offset, affinity); } static VisiblePosition createVisiblePositionAfterAdjustingOffsetForBiDi(const LayoutIntegration::TextRunIterator& run, unsigned offset, ShouldAffinityBeDownstream shouldAffinityBeDownstream) { if (offset && offset < run->length()) return createVisiblePositionForBox(run, run->start() + offset, shouldAffinityBeDownstream); bool positionIsAtStartOfBox = !offset; if (positionIsAtStartOfBox == run->isLeftToRightDirection()) { // offset is on the left edge auto previousRun = run.previousOnLineIgnoringLineBreak(); if ((previousRun && previousRun->bidiLevel() == run->bidiLevel()) || run->renderer().containingBlock()->style().direction() == run->direction()) // FIXME: left on 12CBA return createVisiblePositionForBox(run, run->leftmostCaretOffset(), shouldAffinityBeDownstream); if (previousRun && previousRun->bidiLevel() > run->bidiLevel()) { // e.g. left of B in aDC12BAb auto leftmostRun = previousRun; for (; previousRun; previousRun.traversePreviousOnLineIgnoringLineBreak()) { if (previousRun->bidiLevel() <= run->bidiLevel()) break; leftmostRun = previousRun; } return createVisiblePositionForBox(leftmostRun, leftmostRun->rightmostCaretOffset(), shouldAffinityBeDownstream); } if (!previousRun || previousRun->bidiLevel() < run->bidiLevel()) { // e.g. left of D in aDC12BAb LayoutIntegration::RunIterator rightmostRun = run; for (auto nextRun = run.nextOnLineIgnoringLineBreak(); nextRun; nextRun.traverseNextOnLineIgnoringLineBreak()) { if (nextRun->bidiLevel() < run->bidiLevel()) break; rightmostRun = nextRun; } return createVisiblePositionForBox(rightmostRun, run->isLeftToRightDirection() ? rightmostRun->maximumCaretOffset() : rightmostRun->minimumCaretOffset(), shouldAffinityBeDownstream); } return createVisiblePositionForBox(run, run->rightmostCaretOffset(), shouldAffinityBeDownstream); } auto nextRun = run.nextOnLineIgnoringLineBreak(); if ((nextRun && nextRun->bidiLevel() == run->bidiLevel()) || run->renderer().containingBlock()->style().direction() == run->direction()) return createVisiblePositionForBox(run, run->rightmostCaretOffset(), shouldAffinityBeDownstream); // offset is on the right edge if (nextRun && nextRun->bidiLevel() > run->bidiLevel()) { // e.g. right of C in aDC12BAb auto rightmostRun = nextRun; for (; nextRun; nextRun.traverseNextOnLineIgnoringLineBreak()) { if (nextRun->bidiLevel() <= run->bidiLevel()) break; rightmostRun = nextRun; } return createVisiblePositionForBox(rightmostRun, rightmostRun->leftmostCaretOffset(), shouldAffinityBeDownstream); } if (!nextRun || nextRun->bidiLevel() < run->bidiLevel()) { // e.g. right of A in aDC12BAb LayoutIntegration::RunIterator leftmostRun = run; for (auto previousRun = run.previousOnLineIgnoringLineBreak(); previousRun; previousRun.traversePreviousOnLineIgnoringLineBreak()) { if (previousRun->bidiLevel() < run->bidiLevel()) break; leftmostRun = previousRun; } return createVisiblePositionForBox(leftmostRun, run->isLeftToRightDirection() ? leftmostRun->minimumCaretOffset() : leftmostRun->maximumCaretOffset(), shouldAffinityBeDownstream); } return createVisiblePositionForBox(run, run->leftmostCaretOffset(), shouldAffinityBeDownstream); } VisiblePosition RenderText::positionForPoint(const LayoutPoint& point, const RenderFragmentContainer*) { auto firstRun = LayoutIntegration::firstTextRunFor(*this); if (!firstRun || !text().length()) return createVisiblePosition(0, Affinity::Downstream); LayoutUnit pointLineDirection = firstRun->isHorizontal() ? point.x() : point.y(); LayoutUnit pointBlockDirection = firstRun->isHorizontal() ? point.y() : point.x(); bool blocksAreFlipped = style().isFlippedBlocksWritingMode(); LayoutIntegration::TextRunIterator lastRun; for (auto run = firstRun; run; run.traverseNextTextRun()) { if (run->isLineBreak() && !run.previousOnLine() && run.nextOnLine() && !run.nextOnLine()->isLineBreak()) run.traverseNextTextRun(); auto line = run.line(); LayoutUnit top = std::min(line->selectionTopForHitTesting(), line->top()); if (pointBlockDirection > top || (!blocksAreFlipped && pointBlockDirection == top)) { LayoutUnit bottom = line->selectionBottom(); if (auto nextLine = line.next()) bottom = std::min(bottom, nextLine->top()); if (pointBlockDirection < bottom || (blocksAreFlipped && pointBlockDirection == bottom)) { ShouldAffinityBeDownstream shouldAffinityBeDownstream; #if PLATFORM(IOS_FAMILY) if (pointLineDirection != run->logicalLeft() && point.x() < run->rect().x() + run->logicalWidth()) { int half = run->rect().x() + run->logicalWidth() / 2; auto affinity = point.x() < half ? Affinity::Downstream : Affinity::Upstream; return createVisiblePosition(run->offsetForPosition(pointLineDirection) + run->start(), affinity); } #endif if (lineDirectionPointFitsInBox(pointLineDirection, run, shouldAffinityBeDownstream)) return createVisiblePositionAfterAdjustingOffsetForBiDi(run, run->offsetForPosition(pointLineDirection), shouldAffinityBeDownstream); } } lastRun = run; } if (lastRun) { ShouldAffinityBeDownstream shouldAffinityBeDownstream; lineDirectionPointFitsInBox(pointLineDirection, lastRun, shouldAffinityBeDownstream); return createVisiblePositionAfterAdjustingOffsetForBiDi(lastRun, lastRun->offsetForPosition(pointLineDirection) + lastRun->start(), shouldAffinityBeDownstream); } return createVisiblePosition(0, Affinity::Downstream); } ALWAYS_INLINE float RenderText::widthFromCache(const FontCascade& f, unsigned start, unsigned len, float xPos, HashSet* fallbackFonts, GlyphOverflow* glyphOverflow, const RenderStyle& style) const { if (style.hasTextCombine() && is(*this)) { const RenderCombineText& combineText = downcast(*this); if (combineText.isCombined()) return combineText.combinedTextWidth(f); } TextRun run = RenderBlock::constructTextRun(*this, start, len, style); run.setCharacterScanForCodePath(!canUseSimpleFontCodePath()); run.setTabSize(!style.collapseWhiteSpace(), style.tabSize()); run.setXPos(xPos); return f.width(run, fallbackFonts, glyphOverflow); } inline bool isHangablePunctuationAtLineStart(UChar c) { return U_GET_GC_MASK(c) & (U_GC_PS_MASK | U_GC_PI_MASK | U_GC_PF_MASK); } inline bool isHangablePunctuationAtLineEnd(UChar c) { return U_GET_GC_MASK(c) & (U_GC_PE_MASK | U_GC_PI_MASK | U_GC_PF_MASK); } float RenderText::hangablePunctuationStartWidth(unsigned index) const { unsigned length = text().length(); if (index >= length) return 0; if (!isHangablePunctuationAtLineStart(text()[index])) return 0; auto& style = this->style(); return widthFromCache(style.fontCascade(), index, 1, 0, 0, 0, style); } float RenderText::hangablePunctuationEndWidth(unsigned index) const { unsigned length = text().length(); if (index >= length) return 0; if (!isHangablePunctuationAtLineEnd(text()[index])) return 0; auto& style = this->style(); return widthFromCache(style.fontCascade(), index, 1, 0, 0, 0, style); } bool RenderText::isHangableStopOrComma(UChar c) { return c == 0x002C || c == 0x002E || c == 0x060C || c == 0x06D4 || c == 0x3001 || c == 0x3002 || c == 0xFF0C || c == 0xFF0E || c == 0xFE50 || c == 0xFE51 || c == 0xFE52 || c == 0xFF61 || c == 0xFF64; } unsigned RenderText::firstCharacterIndexStrippingSpaces() const { if (!style().collapseWhiteSpace()) return 0; unsigned i = 0; for (unsigned length = text().length() ; i < length; ++i) { if (text()[i] != ' ' && (text()[i] != '\n' || style().preserveNewline()) && text()[i] != '\t') break; } return i; } unsigned RenderText::lastCharacterIndexStrippingSpaces() const { if (!text().length()) return 0; if (!style().collapseWhiteSpace()) return text().length() - 1; int i = text().length() - 1; for ( ; i >= 0; --i) { if (text()[i] != ' ' && (text()[i] != '\n' || style().preserveNewline()) && text()[i] != '\t') break; } return i; } RenderText::Widths RenderText::trimmedPreferredWidths(float leadWidth, bool& stripFrontSpaces) { auto& style = this->style(); bool collapseWhiteSpace = style.collapseWhiteSpace(); if (!collapseWhiteSpace) stripFrontSpaces = false; if (m_hasTab || preferredLogicalWidthsDirty()) computePreferredLogicalWidths(leadWidth); Widths widths; widths.beginWS = !stripFrontSpaces && m_hasBeginWS; widths.endWS = m_hasEndWS; unsigned length = this->length(); if (!length || (stripFrontSpaces && text().isAllSpecialCharacters())) return widths; widths.min = m_minWidth; widths.max = m_maxWidth; widths.beginMin = m_beginMinWidth; widths.endMin = m_endMinWidth; widths.hasBreakableChar = m_hasBreakableChar; widths.hasBreak = m_hasBreak; if (text()[0] == ' ' || (text()[0] == '\n' && !style.preserveNewline()) || text()[0] == '\t') { auto& font = style.fontCascade(); // FIXME: This ignores first-line. if (stripFrontSpaces) widths.max -= font.width(RenderBlock::constructTextRun(&space, 1, style)); else widths.max += font.wordSpacing(); } stripFrontSpaces = collapseWhiteSpace && m_hasEndWS; if (!style.autoWrap() || widths.min > widths.max) widths.min = widths.max; // Compute our max widths by scanning the string for newlines. if (widths.hasBreak) { auto& font = style.fontCascade(); // FIXME: This ignores first-line. bool firstLine = true; widths.beginMax = widths.max; widths.endMax = widths.max; for (unsigned i = 0; i < length; i++) { unsigned lineLength = 0; while (i + lineLength < length && text()[i + lineLength] != '\n') lineLength++; if (lineLength) { widths.endMax = widthFromCache(font, i, lineLength, leadWidth + widths.endMax, 0, 0, style); if (firstLine) { firstLine = false; leadWidth = 0; widths.beginMax = widths.endMax; } i += lineLength; } else if (firstLine) { widths.beginMax = 0; firstLine = false; leadWidth = 0; } if (i == length - 1) { // A
 run that ends with a newline, as in, e.g.,
                // 
Some text\n\nMore text
widths.endMax = 0; } } } return widths; } static inline bool isSpaceAccordingToStyle(UChar c, const RenderStyle& style) { return c == ' ' || (c == noBreakSpace && style.nbspMode() == NBSPMode::Space); } float RenderText::minLogicalWidth() const { if (preferredLogicalWidthsDirty()) const_cast(this)->computePreferredLogicalWidths(0); return m_minWidth; } float RenderText::maxLogicalWidth() const { if (preferredLogicalWidthsDirty()) const_cast(this)->computePreferredLogicalWidths(0); return m_maxWidth; } LineBreakIteratorMode mapLineBreakToIteratorMode(LineBreak lineBreak) { switch (lineBreak) { case LineBreak::Auto: case LineBreak::AfterWhiteSpace: case LineBreak::Anywhere: return LineBreakIteratorMode::Default; case LineBreak::Loose: return LineBreakIteratorMode::Loose; case LineBreak::Normal: return LineBreakIteratorMode::Normal; case LineBreak::Strict: return LineBreakIteratorMode::Strict; } ASSERT_NOT_REACHED(); return LineBreakIteratorMode::Default; } void RenderText::computePreferredLogicalWidths(float leadWidth) { HashSet fallbackFonts; GlyphOverflow glyphOverflow; computePreferredLogicalWidths(leadWidth, fallbackFonts, glyphOverflow); if (fallbackFonts.isEmpty() && !glyphOverflow.left && !glyphOverflow.right && !glyphOverflow.top && !glyphOverflow.bottom) m_knownToHaveNoOverflowAndNoFallbackFonts = true; } static inline float hyphenWidth(RenderText& renderer, const FontCascade& font) { const RenderStyle& style = renderer.style(); auto textRun = RenderBlock::constructTextRun(style.hyphenString().string(), style); return font.width(textRun); } static float maxWordFragmentWidth(RenderText& renderer, const RenderStyle& style, const FontCascade& font, StringView word, unsigned minimumPrefixLength, unsigned minimumSuffixLength, unsigned& suffixStart, HashSet& fallbackFonts, GlyphOverflow& glyphOverflow) { suffixStart = 0; if (word.length() <= minimumSuffixLength) return 0; Vector hyphenLocations; ASSERT(word.length() >= minimumSuffixLength); unsigned hyphenLocation = word.length() - minimumSuffixLength; while ((hyphenLocation = lastHyphenLocation(word, hyphenLocation, style.computedLocale())) >= std::max(minimumPrefixLength, 1U)) hyphenLocations.append(hyphenLocation); if (hyphenLocations.isEmpty()) return 0; hyphenLocations.reverse(); // FIXME: Breaking the string at these places in the middle of words is completely broken with complex text. float minimumFragmentWidthToConsider = font.pixelSize() * 5 / 4 + hyphenWidth(renderer, font); float maxFragmentWidth = 0; for (size_t k = 0; k < hyphenLocations.size(); ++k) { int fragmentLength = hyphenLocations[k] - suffixStart; StringBuilder fragmentWithHyphen; fragmentWithHyphen.append(word.substring(suffixStart, fragmentLength)); fragmentWithHyphen.append(style.hyphenString()); TextRun run = RenderBlock::constructTextRun(fragmentWithHyphen.toString(), style); run.setCharacterScanForCodePath(!renderer.canUseSimpleFontCodePath()); float fragmentWidth = font.width(run, &fallbackFonts, &glyphOverflow); // Narrow prefixes are ignored. See tryHyphenating in RenderBlockLineLayout.cpp. if (fragmentWidth <= minimumFragmentWidthToConsider) continue; suffixStart += fragmentLength; maxFragmentWidth = std::max(maxFragmentWidth, fragmentWidth); } return maxFragmentWidth; } void RenderText::computePreferredLogicalWidths(float leadWidth, HashSet& fallbackFonts, GlyphOverflow& glyphOverflow) { ASSERT(m_hasTab || preferredLogicalWidthsDirty() || !m_knownToHaveNoOverflowAndNoFallbackFonts); m_minWidth = 0; m_beginMinWidth = 0; m_endMinWidth = 0; m_maxWidth = 0; float currMaxWidth = 0; m_hasBreakableChar = false; m_hasBreak = false; m_hasTab = false; m_hasBeginWS = false; m_hasEndWS = false; auto& style = this->style(); auto& font = style.fontCascade(); // FIXME: This ignores first-line. float wordSpacing = font.wordSpacing(); auto& string = text(); unsigned length = string.length(); auto iteratorMode = mapLineBreakToIteratorMode(style.lineBreak()); LazyLineBreakIterator breakIterator(string, style.computedLocale(), iteratorMode); bool needsWordSpacing = false; bool ignoringSpaces = false; bool isSpace = false; bool firstWord = true; bool firstLine = true; std::optional nextBreakable; unsigned lastWordBoundary = 0; WordTrailingSpace wordTrailingSpace(style); // If automatic hyphenation is allowed, we keep track of the width of the widest word (or word // fragment) encountered so far, and only try hyphenating words that are wider. float maxWordWidth = std::numeric_limits::max(); unsigned minimumPrefixLength = 0; unsigned minimumSuffixLength = 0; if (style.hyphens() == Hyphens::Auto && canHyphenate(style.computedLocale())) { maxWordWidth = 0; // Map 'hyphenate-limit-{before,after}: auto;' to 2. auto before = style.hyphenationLimitBefore(); minimumPrefixLength = before < 0 ? 2 : before; auto after = style.hyphenationLimitAfter(); minimumSuffixLength = after < 0 ? 2 : after; } std::optional firstGlyphLeftOverflow; bool breakNBSP = style.autoWrap() && style.nbspMode() == NBSPMode::Space; // Note the deliberate omission of word-wrap and overflow-wrap from this breakAll check. Those // do not affect minimum preferred sizes. Note that break-word is a non-standard value for // word-break, but we support it as though it means break-all. bool breakAnywhere = style.lineBreak() == LineBreak::Anywhere && style.autoWrap(); bool breakAll = (style.wordBreak() == WordBreak::BreakAll || style.wordBreak() == WordBreak::BreakWord) && style.autoWrap(); bool keepAllWords = style.wordBreak() == WordBreak::KeepAll; bool canUseLineBreakShortcut = iteratorMode == LineBreakIteratorMode::Default; for (unsigned i = 0; i < length; i++) { UChar c = string[i]; bool previousCharacterIsSpace = isSpace; bool isNewline = false; if (c == '\n') { if (style.preserveNewline()) { m_hasBreak = true; isNewline = true; isSpace = false; } else isSpace = true; } else if (c == '\t') { if (!style.collapseWhiteSpace()) { m_hasTab = true; isSpace = false; } else isSpace = true; } else isSpace = c == ' '; if ((isSpace || isNewline) && !i) m_hasBeginWS = true; if ((isSpace || isNewline) && i == length - 1) m_hasEndWS = true; ignoringSpaces |= style.collapseWhiteSpace() && previousCharacterIsSpace && isSpace; ignoringSpaces &= isSpace; // Ignore spaces and soft hyphens if (ignoringSpaces) { ASSERT(lastWordBoundary == i); lastWordBoundary++; continue; } else if (c == softHyphen && style.hyphens() != Hyphens::None) { ASSERT(i >= lastWordBoundary); currMaxWidth += widthFromCache(font, lastWordBoundary, i - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow, style); if (!firstGlyphLeftOverflow) firstGlyphLeftOverflow = glyphOverflow.left; lastWordBoundary = i + 1; continue; } bool hasBreak = breakAll || isBreakable(breakIterator, i, nextBreakable, breakNBSP, canUseLineBreakShortcut, keepAllWords, breakAnywhere); bool betweenWords = true; unsigned j = i; while (c != '\n' && !isSpaceAccordingToStyle(c, style) && c != '\t' && (c != softHyphen || style.hyphens() == Hyphens::None)) { j++; if (j == length) break; c = string[j]; if (isBreakable(breakIterator, j, nextBreakable, breakNBSP, canUseLineBreakShortcut, keepAllWords, breakAnywhere) && characterAt(j - 1) != softHyphen) break; if (breakAll) { betweenWords = false; break; } } unsigned wordLen = j - i; if (wordLen) { float currMinWidth = 0; bool isSpace = (j < length) && isSpaceAccordingToStyle(c, style); float w; std::optional wordTrailingSpaceWidth; if (isSpace) wordTrailingSpaceWidth = wordTrailingSpace.width(fallbackFonts); if (wordTrailingSpaceWidth) w = widthFromCache(font, i, wordLen + 1, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow, style) - wordTrailingSpaceWidth.value(); else { w = widthFromCache(font, i, wordLen, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow, style); if (c == softHyphen && style.hyphens() != Hyphens::None) currMinWidth = hyphenWidth(*this, font); } if (w > maxWordWidth) { unsigned suffixStart; float maxFragmentWidth = maxWordFragmentWidth(*this, style, font, StringView(string).substring(i, wordLen), minimumPrefixLength, minimumSuffixLength, suffixStart, fallbackFonts, glyphOverflow); if (suffixStart) { float suffixWidth; std::optional wordTrailingSpaceWidth; if (isSpace) wordTrailingSpaceWidth = wordTrailingSpace.width(fallbackFonts); if (wordTrailingSpaceWidth) suffixWidth = widthFromCache(font, i + suffixStart, wordLen - suffixStart + 1, leadWidth + currMaxWidth, 0, 0, style) - wordTrailingSpaceWidth.value(); else suffixWidth = widthFromCache(font, i + suffixStart, wordLen - suffixStart, leadWidth + currMaxWidth, 0, 0, style); maxFragmentWidth = std::max(maxFragmentWidth, suffixWidth); currMinWidth += maxFragmentWidth - w; maxWordWidth = std::max(maxWordWidth, maxFragmentWidth); } else maxWordWidth = w; } if (!firstGlyphLeftOverflow) firstGlyphLeftOverflow = glyphOverflow.left; currMinWidth += w; if (betweenWords) { if (lastWordBoundary == i) currMaxWidth += w; else { ASSERT(j >= lastWordBoundary); currMaxWidth += widthFromCache(font, lastWordBoundary, j - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow, style); } lastWordBoundary = j; } bool isCollapsibleWhiteSpace = (j < length) && style.isCollapsibleWhiteSpace(c); if (j < length && style.autoWrap()) m_hasBreakableChar = true; // Add in wordSpacing to our currMaxWidth, but not if this is the last word on a line or the // last word in the run. if ((isSpace || isCollapsibleWhiteSpace) && !containsOnlyHTMLWhitespace(j, length - j)) currMaxWidth += wordSpacing; if (firstWord) { firstWord = false; // If the first character in the run is breakable, then we consider ourselves to have a beginning // minimum width of 0, since a break could occur right before our run starts, preventing us from ever // being appended to a previous text run when considering the total minimum width of the containing block. if (hasBreak) m_hasBreakableChar = true; m_beginMinWidth = hasBreak ? 0 : currMinWidth; } m_endMinWidth = currMinWidth; m_minWidth = std::max(currMinWidth, m_minWidth); i += wordLen - 1; } else { // Nowrap can never be broken, so don't bother setting the // breakable character boolean. Pre can only be broken if we encounter a newline. if (style.autoWrap() || isNewline) m_hasBreakableChar = true; if (isNewline) { // Only set if preserveNewline was true and we saw a newline. if (firstLine) { firstLine = false; leadWidth = 0; if (!style.autoWrap()) m_beginMinWidth = currMaxWidth; } if (currMaxWidth > m_maxWidth) m_maxWidth = currMaxWidth; currMaxWidth = 0; } else { TextRun run = RenderBlock::constructTextRun(*this, i, 1, style); run.setTabSize(!style.collapseWhiteSpace(), style.tabSize()); run.setXPos(leadWidth + currMaxWidth); currMaxWidth += font.width(run, &fallbackFonts); glyphOverflow.right = 0; needsWordSpacing = isSpace && !previousCharacterIsSpace && i == length - 1; } ASSERT(lastWordBoundary == i); lastWordBoundary++; } } glyphOverflow.left = firstGlyphLeftOverflow.value_or(glyphOverflow.left); if ((needsWordSpacing && length > 1) || (ignoringSpaces && !firstWord)) currMaxWidth += wordSpacing; m_maxWidth = std::max(currMaxWidth, m_maxWidth); if (!style.autoWrap()) m_minWidth = m_maxWidth; if (style.whiteSpace() == WhiteSpace::Pre) { if (firstLine) m_beginMinWidth = m_maxWidth; m_endMinWidth = currMaxWidth; } setPreferredLogicalWidthsDirty(false); } template static inline bool isAllCollapsibleWhitespace(const CharacterType* characters, unsigned length, const RenderStyle& style) { for (unsigned i = 0; i < length; ++i) { if (!style.isCollapsibleWhiteSpace(characters[i])) return false; } return true; } bool RenderText::isAllCollapsibleWhitespace() const { if (text().is8Bit()) return WebCore::isAllCollapsibleWhitespace(text().characters8(), text().length(), style()); return WebCore::isAllCollapsibleWhitespace(text().characters16(), text().length(), style()); } template static inline bool isAllPossiblyCollapsibleWhitespace(const CharacterType* characters, unsigned length) { for (unsigned i = 0; i < length; ++i) { if (!(characters[i] == '\n' || characters[i] == ' ' || characters[i] == '\t')) return false; } return true; } bool RenderText::containsOnlyHTMLWhitespace(unsigned from, unsigned length) const { ASSERT(from <= text().length()); ASSERT(length <= text().length()); ASSERT(from + length <= text().length()); if (text().is8Bit()) return isAllPossiblyCollapsibleWhitespace(text().characters8() + from, length); return isAllPossiblyCollapsibleWhitespace(text().characters16() + from, length); } Vector> RenderText::draggedContentRangesBetweenOffsets(unsigned startOffset, unsigned endOffset) const { if (!textNode()) return { }; auto markers = document().markers().markersFor(*textNode(), DocumentMarker::DraggedContent); if (markers.isEmpty()) return { }; Vector> draggedContentRanges; for (auto* marker : markers) { unsigned markerStart = std::max(marker->startOffset(), startOffset); unsigned markerEnd = std::min(marker->endOffset(), endOffset); if (markerStart >= markerEnd || markerStart > endOffset || markerEnd < startOffset) continue; std::pair draggedContentRange; draggedContentRange.first = markerStart; draggedContentRange.second = markerEnd; draggedContentRanges.append(draggedContentRange); } return draggedContentRanges; } IntPoint RenderText::firstRunLocation() const { auto first = LayoutIntegration::firstTextRunFor(*this); if (!first) return { }; return IntPoint(first->rect().location()); } void RenderText::setSelectionState(HighlightState state) { RenderObject::setSelectionState(state); // The containing block can be null in case of an orphaned tree. RenderBlock* containingBlock = this->containingBlock(); if (containingBlock && !containingBlock->isRenderView()) containingBlock->setSelectionState(state); } void RenderText::setTextWithOffset(const String& newText, unsigned offset, unsigned length, bool force) { if (!force && text() == newText) return; int delta = newText.length() - text().length(); unsigned end = offset + length; m_linesDirty = m_lineBoxes.dirtyRange(*this, offset, end, delta); setText(newText, force || m_linesDirty); } static inline bool isInlineFlowOrEmptyText(const RenderObject& renderer) { return is(renderer) || (is(renderer) && downcast(renderer).text().isEmpty()); } UChar RenderText::previousCharacter() const { // find previous text renderer if one exists const RenderObject* previousText = this; while ((previousText = previousText->previousInPreOrder())) { if (!isInlineFlowOrEmptyText(*previousText)) break; } if (!is(previousText)) return ' '; auto& previousString = downcast(*previousText).text(); return previousString[previousString.length() - 1]; } String applyTextTransform(const RenderStyle& style, const String& text, UChar previousCharacter) { switch (style.textTransform()) { case TextTransform::None: return text; case TextTransform::Capitalize: return capitalize(text, previousCharacter); // FIXME: Need to take locale into account. case TextTransform::Uppercase: return text.convertToUppercaseWithLocale(style.computedLocale()); case TextTransform::Lowercase: return text.convertToLowercaseWithLocale(style.computedLocale()); } ASSERT_NOT_REACHED(); return text; } void RenderText::setRenderedText(const String& newText) { ASSERT(!newText.isNull()); String originalText = this->originalText(); m_text = newText; if (m_useBackslashAsYenSymbol) m_text.replace('\\', yenSign); const auto& style = this->style(); if (style.textTransform() != TextTransform::None) m_text = applyTextTransform(style, m_text, previousCharacter()); // At rendering time, if certain fonts are used, these characters get swapped out with higher-quality PUA characters. // See RenderBlock::updateSecurityDiscCharacters(). switch (style.textSecurity()) { case TextSecurity::None: break; #if !PLATFORM(IOS_FAMILY) // We use the same characters here as for list markers. // See the listMarkerText function in RenderListMarker.cpp. case TextSecurity::Circle: secureText(whiteBullet); break; case TextSecurity::Disc: secureText(bullet); break; case TextSecurity::Square: secureText(blackSquare); break; #else // FIXME: Why this quirk on iOS? case TextSecurity::Circle: case TextSecurity::Disc: case TextSecurity::Square: secureText(blackCircle); break; #endif } m_isAllASCII = text().isAllASCII(); m_canUseSimpleFontCodePath = computeCanUseSimpleFontCodePath(); m_canUseSimplifiedTextMeasuring = computeCanUseSimplifiedTextMeasuring(); if (m_text != originalText) { originalTextMap().set(this, originalText); m_originalTextDiffersFromRendered = true; } else if (m_originalTextDiffersFromRendered) { originalTextMap().remove(this); m_originalTextDiffersFromRendered = false; } } void RenderText::secureText(UChar maskingCharacter) { // This hides the text by replacing all the characters with the masking character. // Offsets within the hidden text have to match offsets within the original text // to handle things like carets and selection, so this won't work right if any // of the characters are surrogate pairs or combining marks. Thus, this function // does not attempt to handle either of those. unsigned length = text().length(); if (!length) return; UChar characterToReveal = 0; unsigned revealedCharactersOffset = 0; if (SecureTextTimer* timer = secureTextTimers().get(this)) { // We take the offset out of the timer to make this one-shot. We count on this being called only once. // If it's called a second time we assume the text is different and a character should not be revealed. revealedCharactersOffset = timer->takeOffsetAfterLastTypedCharacter(); if (revealedCharactersOffset && revealedCharactersOffset <= length) characterToReveal = text()[--revealedCharactersOffset]; } UChar* characters; m_text = String::createUninitialized(length, characters); for (unsigned i = 0; i < length; ++i) characters[i] = maskingCharacter; if (characterToReveal) characters[revealedCharactersOffset] = characterToReveal; } bool RenderText::computeCanUseSimplifiedTextMeasuring() const { if (!m_canUseSimpleFontCodePath) return false; auto& font = style().fontCascade(); if (font.wordSpacing() || font.letterSpacing()) return false; // Additional check on the font codepath. TextRun run(m_text); run.setCharacterScanForCodePath(false); if (font.codePath(run) != FontCascade::CodePath::Simple) return false; auto whitespaceIsCollapsed = style().collapseWhiteSpace(); for (unsigned i = 0; i < text().length(); ++i) { if (!WidthIterator::characterCanUseSimplifiedTextMeasuring(text()[i], whitespaceIsCollapsed)) return false; } return true; } void RenderText::setText(const String& text, bool force) { ASSERT(!text.isNull()); if (!force && text == originalText()) return; m_text = text; if (m_originalTextDiffersFromRendered) { originalTextMap().remove(this); m_originalTextDiffersFromRendered = false; } setRenderedText(text); setNeedsLayoutAndPrefWidthsRecalc(); m_knownToHaveNoOverflowAndNoFallbackFonts = false; #if ENABLE(LAYOUT_FORMATTING_CONTEXT) if (auto* container = LayoutIntegration::LineLayout::blockContainer(*this)) container->invalidateLineLayoutPath(); #endif if (AXObjectCache* cache = document().existingAXObjectCache()) cache->deferTextChangedIfNeeded(textNode()); } String RenderText::textWithoutConvertingBackslashToYenSymbol() const { if (!m_useBackslashAsYenSymbol || style().textSecurity() != TextSecurity::None) return text(); if (style().textTransform() == TextTransform::None) return originalText(); return applyTextTransform(style(), originalText(), previousCharacter()); } void RenderText::dirtyLineBoxes(bool fullLayout) { if (fullLayout) deleteLineBoxes(); else if (!m_linesDirty) m_lineBoxes.dirtyAll(); m_linesDirty = false; } void RenderText::deleteLineBoxes() { m_lineBoxes.deleteAll(); } std::unique_ptr RenderText::createTextBox() { return makeUnique(*this); } void RenderText::positionLineBox(LegacyInlineTextBox& textBox) { if (!textBox.hasTextContent()) return; m_containsReversedText |= !textBox.isLeftToRightDirection(); } bool RenderText::usesLegacyLineLayoutPath() const { #if ENABLE(LAYOUT_FORMATTING_CONTEXT) return !LayoutIntegration::LineLayout::containing(*this); #else return true; #endif } float RenderText::width(unsigned from, unsigned len, float xPos, bool firstLine, HashSet* fallbackFonts, GlyphOverflow* glyphOverflow) const { if (from >= text().length()) return 0; if (from + len > text().length()) len = text().length() - from; const RenderStyle& lineStyle = firstLine ? firstLineStyle() : style(); return width(from, len, lineStyle.fontCascade(), xPos, fallbackFonts, glyphOverflow); } float RenderText::width(unsigned from, unsigned len, const FontCascade& f, float xPos, HashSet* fallbackFonts, GlyphOverflow* glyphOverflow) const { ASSERT(from + len <= text().length()); if (!text().length()) return 0; const RenderStyle& style = this->style(); float w; if (&f == &style.fontCascade()) { if (!style.preserveNewline() && !from && len == text().length() && (!glyphOverflow || !glyphOverflow->computeBounds)) { if (fallbackFonts) { ASSERT(glyphOverflow); if (preferredLogicalWidthsDirty() || !m_knownToHaveNoOverflowAndNoFallbackFonts) { const_cast(this)->computePreferredLogicalWidths(0, *fallbackFonts, *glyphOverflow); if (fallbackFonts->isEmpty() && !glyphOverflow->left && !glyphOverflow->right && !glyphOverflow->top && !glyphOverflow->bottom) m_knownToHaveNoOverflowAndNoFallbackFonts = true; } w = m_maxWidth; } else w = maxLogicalWidth(); } else w = widthFromCache(f, from, len, xPos, fallbackFonts, glyphOverflow, style); } else { TextRun run = RenderBlock::constructTextRun(*this, from, len, style); run.setCharacterScanForCodePath(!canUseSimpleFontCodePath()); run.setTabSize(!style.collapseWhiteSpace(), style.tabSize()); run.setXPos(xPos); w = f.width(run, fallbackFonts, glyphOverflow); } return clampTo(w, 0.f); } IntRect RenderText::linesBoundingBox() const { auto first = LayoutIntegration::firstTextRunFor(*this); if (!first) return { }; auto boundingBox = first->rect(); for (auto box = first; ++box;) boundingBox.uniteEvenIfEmpty(box->rect()); return enclosingIntRect(boundingBox); } LayoutRect RenderText::linesVisualOverflowBoundingBox() const { return m_lineBoxes.visualOverflowBoundingBox(*this); } LayoutRect RenderText::clippedOverflowRect(const RenderLayerModelObject* repaintContainer, VisibleRectContext context) const { RenderObject* rendererToRepaint = containingBlock(); // Do not cross self-painting layer boundaries. RenderObject& enclosingLayerRenderer = enclosingLayer()->renderer(); if (&enclosingLayerRenderer != rendererToRepaint && !rendererToRepaint->isDescendantOf(&enclosingLayerRenderer)) rendererToRepaint = &enclosingLayerRenderer; // The renderer we chose to repaint may be an ancestor of repaintContainer, but we need to do a repaintContainer-relative repaint. if (repaintContainer && repaintContainer != rendererToRepaint && !rendererToRepaint->isDescendantOf(repaintContainer)) return repaintContainer->clippedOverflowRect(repaintContainer, context); return rendererToRepaint->clippedOverflowRect(repaintContainer, context); } LayoutRect RenderText::collectSelectionGeometriesForLineBoxes(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent, Vector* quads) { ASSERT(!needsLayout()); if (selectionState() == HighlightState::None) return LayoutRect(); if (!containingBlock()) return LayoutRect(); // Now calculate startPos and endPos for painting selection. // We include a selection while endPos > 0 unsigned startOffset; unsigned endOffset; if (selectionState() == HighlightState::Inside) { // We are fully selected. startOffset = 0; endOffset = text().length(); } else { startOffset = view().selection().startOffset(); endOffset = view().selection().endOffset(); if (selectionState() == HighlightState::Start) endOffset = text().length(); else if (selectionState() == HighlightState::End) startOffset = 0; } if (startOffset == endOffset) return IntRect(); LayoutRect resultRect; for (auto& run : LayoutIntegration::textRunsFor(*this)) { LayoutRect rect; rect.unite(run.selectionRect(startOffset, endOffset)); rect.unite(ellipsisRectForTextRun(run, startOffset, endOffset)); if (rect.isEmpty()) continue; resultRect.unite(rect); if (quads) quads->append(localToContainerQuad(FloatRect(rect), repaintContainer)); } if (clipToVisibleContent) return computeRectForRepaint(resultRect, repaintContainer); return localToContainerQuad(FloatRect(resultRect), repaintContainer).enclosingBoundingBox(); } LayoutRect RenderText::collectSelectionGeometriesForLineBoxes(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent, Vector& quads) { return collectSelectionGeometriesForLineBoxes(repaintContainer, clipToVisibleContent, &quads); } LayoutRect RenderText::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent) { return collectSelectionGeometriesForLineBoxes(repaintContainer, clipToVisibleContent, nullptr); } int RenderText::caretMinOffset() const { auto first = LayoutIntegration::firstTextRunFor(*this); if (!first) return 0; int minOffset = first->start(); for (auto box = first; ++box;) minOffset = std::min(minOffset, box->start()); return minOffset; } int RenderText::caretMaxOffset() const { auto first = LayoutIntegration::firstTextRunFor(*this); if (!first) return text().length(); int maxOffset = first->end(); for (auto box = first; ++box;) maxOffset = std::max(maxOffset, box->end()); return maxOffset; } unsigned RenderText::countRenderedCharacterOffsetsUntil(unsigned offset) const { unsigned result = 0; for (auto& run : LayoutIntegration::textRunsFor(*this)) { auto start = run.start(); auto length = run.length(); if (offset < start) return result; if (offset <= start + length) { result += offset - start; return result; } result += length; } return result; } enum class OffsetType { Character, Caret }; static bool containsOffset(const RenderText& text, unsigned offset, OffsetType type) { for (auto box = LayoutIntegration::firstTextRunInTextOrderFor(text); box; box.traverseNextTextRunInTextOrder()) { auto start = box->start(); if (offset < start) return false; unsigned end = box->end(); if (offset >= start && offset <= end) { if (offset == end && (type == OffsetType::Character || box->isLineBreak())) continue; if (type == OffsetType::Character) return true; // Return false for offsets inside composed characters. return !offset || offset == static_cast(text.nextOffset(text.previousOffset(offset))); } } return false; } bool RenderText::containsRenderedCharacterOffset(unsigned offset) const { return containsOffset(*this, offset, OffsetType::Character); } bool RenderText::containsCaretOffset(unsigned offset) const { return containsOffset(*this, offset, OffsetType::Caret); } bool RenderText::hasRenderedText() const { for (auto& box : LayoutIntegration::textRunsFor(*this)) { if (box.length()) return true; } return false; } int RenderText::previousOffset(int current) const { if (m_isAllASCII || text().is8Bit()) return current - 1; CachedTextBreakIterator iterator(text(), TextBreakIterator::Mode::Caret, nullAtom()); return iterator.preceding(current).value_or(current - 1); } int RenderText::previousOffsetForBackwardDeletion(int current) const { CachedTextBreakIterator iterator(text(), TextBreakIterator::Mode::Delete, nullAtom()); return iterator.preceding(current).value_or(0); } int RenderText::nextOffset(int current) const { if (m_isAllASCII || text().is8Bit()) return current + 1; CachedTextBreakIterator iterator(text(), TextBreakIterator::Mode::Caret, nullAtom()); return iterator.following(current).value_or(current + 1); } bool RenderText::computeCanUseSimpleFontCodePath() const { if (m_isAllASCII || text().is8Bit()) return true; return FontCascade::characterRangeCodePath(text().characters16(), length()) == FontCascade::CodePath::Simple; } void RenderText::momentarilyRevealLastTypedCharacter(unsigned offsetAfterLastTypedCharacter) { if (style().textSecurity() == TextSecurity::None) return; auto& secureTextTimer = secureTextTimers().add(this, nullptr).iterator->value; if (!secureTextTimer) secureTextTimer = makeUnique(*this); secureTextTimer->restart(offsetAfterLastTypedCharacter); } StringView RenderText::stringView(unsigned start, std::optional stop) const { unsigned destination = stop.value_or(text().length()); ASSERT(start <= length()); ASSERT(destination <= length()); ASSERT(start <= destination); if (text().is8Bit()) return { text().characters8() + start, destination - start }; return { text().characters16() + start, destination - start }; } RenderInline* RenderText::inlineWrapperForDisplayContents() { ASSERT(m_hasInlineWrapperForDisplayContents == inlineWrapperForDisplayContentsMap().contains(this)); if (!m_hasInlineWrapperForDisplayContents) return nullptr; return inlineWrapperForDisplayContentsMap().get(this).get(); } void RenderText::setInlineWrapperForDisplayContents(RenderInline* wrapper) { ASSERT(m_hasInlineWrapperForDisplayContents == inlineWrapperForDisplayContentsMap().contains(this)); if (!wrapper) { if (!m_hasInlineWrapperForDisplayContents) return; inlineWrapperForDisplayContentsMap().remove(this); m_hasInlineWrapperForDisplayContents = false; return; } inlineWrapperForDisplayContentsMap().add(this, makeWeakPtr(wrapper)); m_hasInlineWrapperForDisplayContents = true; } RenderText* RenderText::findByDisplayContentsInlineWrapperCandidate(RenderElement& renderer) { auto* firstChild = renderer.firstChild(); if (!is(firstChild)) return nullptr; auto& textRenderer = downcast(*firstChild); if (textRenderer.inlineWrapperForDisplayContents() != &renderer) return nullptr; ASSERT(textRenderer.textNode()); ASSERT(renderer.firstChild() == renderer.lastChild()); return &textRenderer; } } // namespace WebCore