/* * Copyright (C) 1997 Martin Jones (mjones@kde.org) * (C) 1997 Torben Weis (weis@kde.org) * (C) 1998 Waldo Bastian (bastian@kde.org) * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include "RenderTable.h" #include namespace WebCore { class RenderTableCell; class RenderTableRow; enum CollapsedBorderSide { CBSBefore, CBSAfter, CBSStart, CBSEnd }; // Helper class for paintObject. struct CellSpan { public: explicit CellSpan(unsigned start, unsigned end) : start(start) , end(end) { } unsigned start; unsigned end; }; class RenderTableSection final : public RenderBox { WTF_MAKE_ISO_ALLOCATED(RenderTableSection); public: RenderTableSection(Element&, RenderStyle&&); RenderTableSection(Document&, RenderStyle&&); virtual ~RenderTableSection(); RenderTableRow* firstRow() const; RenderTableRow* lastRow() const; std::optional firstLineBaseline() const override; void addCell(RenderTableCell*, RenderTableRow* row); LayoutUnit calcRowLogicalHeight(); void layoutRows(); void computeOverflowFromCells(); RenderTable* table() const { return downcast(parent()); } struct CellStruct { Vector cells; bool inColSpan { false }; // true for columns after the first in a colspan RenderTableCell* primaryCell() { return hasCells() ? cells[cells.size() - 1] : 0; } const RenderTableCell* primaryCell() const { return hasCells() ? cells[cells.size() - 1] : 0; } bool hasCells() const { return cells.size() > 0; } }; typedef Vector Row; struct RowStruct { Row row; RenderTableRow* rowRenderer { nullptr }; LayoutUnit baseline; Length logicalHeight; }; const BorderValue& borderAdjoiningTableStart() const; const BorderValue& borderAdjoiningTableEnd() const; const BorderValue& borderAdjoiningStartCell(const RenderTableCell&) const; const BorderValue& borderAdjoiningEndCell(const RenderTableCell&) const; const RenderTableCell* firstRowCellAdjoiningTableStart() const; const RenderTableCell* firstRowCellAdjoiningTableEnd() const; CellStruct& cellAt(unsigned row, unsigned col); const CellStruct& cellAt(unsigned row, unsigned col) const; RenderTableCell* primaryCellAt(unsigned row, unsigned col); RenderTableRow* rowRendererAt(unsigned row) const; void appendColumn(unsigned pos); void splitColumn(unsigned pos, unsigned first); LayoutUnit calcOuterBorderBefore() const; LayoutUnit calcOuterBorderAfter() const; LayoutUnit calcOuterBorderStart() const; LayoutUnit calcOuterBorderEnd() const; void recalcOuterBorder(); LayoutUnit outerBorderBefore() const { return m_outerBorderBefore; } LayoutUnit outerBorderAfter() const { return m_outerBorderAfter; } LayoutUnit outerBorderStart() const { return m_outerBorderStart; } LayoutUnit outerBorderEnd() const { return m_outerBorderEnd; } LayoutUnit outerBorderLeft(const RenderStyle* styleForCellFlow) const; LayoutUnit outerBorderRight(const RenderStyle* styleForCellFlow) const; LayoutUnit outerBorderTop(const RenderStyle* styleForCellFlow) const; LayoutUnit outerBorderBottom(const RenderStyle* styleForCellFlow) const; unsigned numRows() const; unsigned numColumns() const; void recalcCells(); void recalcCellsIfNeeded(); void removeRedundantColumns(); bool needsCellRecalc() const { return m_needsCellRecalc; } void setNeedsCellRecalc(); LayoutUnit rowBaseline(unsigned row); void rowLogicalHeightChanged(unsigned rowIndex); void clearCachedCollapsedBorders(); void removeCachedCollapsedBorders(const RenderTableCell&); void setCachedCollapsedBorder(const RenderTableCell&, CollapsedBorderSide, CollapsedBorderValue); CollapsedBorderValue cachedCollapsedBorder(const RenderTableCell&, CollapsedBorderSide); // distributeExtraLogicalHeightToRows methods return the *consumed* extra logical height. // FIXME: We may want to introduce a structure holding the in-flux layout information. LayoutUnit distributeExtraLogicalHeightToRows(LayoutUnit extraLogicalHeight); static RenderPtr createAnonymousWithParentRenderer(const RenderTable&); RenderPtr createAnonymousBoxWithSameTypeAs(const RenderBox&) const override; void paint(PaintInfo&, const LayoutPoint&) override; void willInsertTableRow(RenderTableRow& child, RenderObject* beforeChild); private: void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; static RenderPtr createTableSectionWithStyle(Document&, const RenderStyle&); enum ShouldIncludeAllIntersectingCells { IncludeAllIntersectingCells, DoNotIncludeAllIntersectingCells }; const char* renderName() const override { return (isAnonymous() || isPseudoElement()) ? "RenderTableSection (anonymous)" : "RenderTableSection"; } bool canHaveChildren() const override { return true; } bool isTableSection() const override { return true; } void willBeRemovedFromTree(IsInternalMove) override; void layout() override; void paintCell(RenderTableCell*, PaintInfo&, const LayoutPoint&); void paintObject(PaintInfo&, const LayoutPoint&) override; void paintRowGroupBorder(const PaintInfo&, bool antialias, LayoutRect, BoxSide, CSSPropertyID borderColor, BorderStyle, BorderStyle tableBorderStyle); void paintRowGroupBorderIfRequired(const PaintInfo&, const LayoutPoint& paintOffset, unsigned row, unsigned col, BoxSide, RenderTableCell* = 0); LayoutUnit offsetLeftForRowGroupBorder(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row); LayoutUnit offsetTopForRowGroupBorder(RenderTableCell*, BoxSide borderSide, unsigned row); LayoutUnit verticalRowGroupBorderHeight(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row); LayoutUnit horizontalRowGroupBorderWidth(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row, unsigned column); void imageChanged(WrappedImagePtr, const IntRect* = 0) override; bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; void ensureRows(unsigned); void relayoutCellIfFlexed(RenderTableCell&, int rowIndex, int rowHeight); void distributeExtraLogicalHeightToPercentRows(LayoutUnit& extraLogicalHeight, int totalPercent); void distributeExtraLogicalHeightToAutoRows(LayoutUnit& extraLogicalHeight, unsigned autoRowsCount); void distributeRemainingExtraLogicalHeight(LayoutUnit& extraLogicalHeight); bool hasOverflowingCell() const { return m_overflowingCells.size() || m_forceSlowPaintPathWithOverflowingCell; } void computeOverflowFromCells(unsigned totalRows, unsigned nEffCols); CellSpan fullTableRowSpan() const; CellSpan fullTableColumnSpan() const { return CellSpan(0, table()->columns().size()); } // Flip the rect so it aligns with the coordinates used by the rowPos and columnPos vectors. LayoutRect logicalRectForWritingModeAndDirection(const LayoutRect&) const; CellSpan dirtiedRows(const LayoutRect& repaintRect) const; CellSpan dirtiedColumns(const LayoutRect& repaintRect) const; // These two functions take a rectangle as input that has been flipped by logicalRectForWritingModeAndDirection. // The returned span of rows or columns is end-exclusive, and empty if start==end. // The IncludeAllIntersectingCells argument is used to determine which cells to include when // an edge of the flippedRect lies exactly on a cell boundary. Using IncludeAllIntersectingCells // will return both cells, and using DoNotIncludeAllIntersectingCells will return only the cell // that hittesting should return. CellSpan spannedRows(const LayoutRect& flippedRect, ShouldIncludeAllIntersectingCells) const; CellSpan spannedColumns(const LayoutRect& flippedRect, ShouldIncludeAllIntersectingCells) const; void setLogicalPositionForCell(RenderTableCell*, unsigned effectiveColumn) const; void firstChild() const = delete; void lastChild() const = delete; Vector m_grid; Vector m_rowPos; // the current insertion position unsigned m_cCol { 0 }; unsigned m_cRow { 0 }; LayoutUnit m_outerBorderStart; LayoutUnit m_outerBorderEnd; LayoutUnit m_outerBorderBefore; LayoutUnit m_outerBorderAfter; // This HashSet holds the overflowing cells for faster painting. // If we have more than gMaxAllowedOverflowingCellRatio * total cells, it will be empty // and m_forceSlowPaintPathWithOverflowingCell will be set to save memory. HashSet m_overflowingCells; // This map holds the collapsed border values for cells with collapsed borders. // It is held at RenderTableSection level to spare memory consumption by table cells. HashMap, CollapsedBorderValue > m_cellsCollapsedBorders; bool m_forceSlowPaintPathWithOverflowingCell { false }; bool m_hasMultipleCellLevels { false }; bool m_needsCellRecalc { false }; }; inline const BorderValue& RenderTableSection::borderAdjoiningTableStart() const { if (isDirectionSame(this, table())) return style().borderStart(); return style().borderEnd(); } inline const BorderValue& RenderTableSection::borderAdjoiningTableEnd() const { if (isDirectionSame(this, table())) return style().borderEnd(); return style().borderStart(); } inline RenderTableSection::CellStruct& RenderTableSection::cellAt(unsigned row, unsigned col) { recalcCellsIfNeeded(); return m_grid[row].row[col]; } inline const RenderTableSection::CellStruct& RenderTableSection::cellAt(unsigned row, unsigned col) const { ASSERT(!m_needsCellRecalc); return m_grid[row].row[col]; } inline RenderTableCell* RenderTableSection::primaryCellAt(unsigned row, unsigned col) { recalcCellsIfNeeded(); CellStruct& c = m_grid[row].row[col]; return c.primaryCell(); } inline RenderTableRow* RenderTableSection::rowRendererAt(unsigned row) const { ASSERT(!m_needsCellRecalc); return m_grid[row].rowRenderer; } inline LayoutUnit RenderTableSection::outerBorderLeft(const RenderStyle* styleForCellFlow) const { if (styleForCellFlow->isHorizontalWritingMode()) return styleForCellFlow->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd(); return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore(); } inline LayoutUnit RenderTableSection::outerBorderRight(const RenderStyle* styleForCellFlow) const { if (styleForCellFlow->isHorizontalWritingMode()) return styleForCellFlow->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart(); return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter(); } inline LayoutUnit RenderTableSection::outerBorderTop(const RenderStyle* styleForCellFlow) const { if (styleForCellFlow->isHorizontalWritingMode()) return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore(); return styleForCellFlow->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd(); } inline LayoutUnit RenderTableSection::outerBorderBottom(const RenderStyle* styleForCellFlow) const { if (styleForCellFlow->isHorizontalWritingMode()) return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter(); return styleForCellFlow->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart(); } inline unsigned RenderTableSection::numRows() const { ASSERT(!m_needsCellRecalc); return m_grid.size(); } inline void RenderTableSection::recalcCellsIfNeeded() { if (m_needsCellRecalc) recalcCells(); } inline LayoutUnit RenderTableSection::rowBaseline(unsigned row) { recalcCellsIfNeeded(); return m_grid[row].baseline; } inline CellSpan RenderTableSection::fullTableRowSpan() const { ASSERT(!m_needsCellRecalc); return CellSpan(0, m_grid.size()); } inline RenderPtr RenderTableSection::createAnonymousBoxWithSameTypeAs(const RenderBox& renderer) const { return RenderTableSection::createTableSectionWithStyle(renderer.document(), renderer.style()); } } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderTableSection, isTableSection())