/* * Copyright (C) 2006 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ThreadTimers_h #define ThreadTimers_h #include #include #include #include #include namespace WebCore { class SharedTimer; class ThreadTimers; class TimerBase; struct ThreadTimerHeapItem; typedef Vector> ThreadTimerHeap; // A collection of timers per thread. Kept in ThreadGlobalData. class ThreadTimers { WTF_MAKE_NONCOPYABLE(ThreadTimers); WTF_MAKE_FAST_ALLOCATED; public: ThreadTimers(); // On a thread different then main, we should set the thread's instance of the SharedTimer. void setSharedTimer(SharedTimer*); ThreadTimerHeap& timerHeap() { return m_timerHeap; } void updateSharedTimer(); void fireTimersInNestedEventLoop(); void breakFireLoopForRenderingUpdate(); unsigned nextHeapInsertionCount() { return m_currentHeapInsertionOrder++; } private: void sharedTimerFiredInternal(); void fireTimersInNestedEventLoopInternal(); ThreadTimerHeap m_timerHeap; SharedTimer* m_sharedTimer { nullptr }; // External object, can be a run loop on a worker thread. Normally set/reset by worker thread. bool m_firingTimers { false }; bool m_shouldBreakFireLoopForRenderingUpdate { false }; unsigned m_currentHeapInsertionOrder { 0 }; MonotonicTime m_pendingSharedTimerFireTime; }; struct ThreadTimerHeapItem : ThreadSafeRefCounted { static RefPtr create(TimerBase&, MonotonicTime, unsigned); bool hasTimer() const { return m_timer; } TimerBase& timer(); void clearTimer(); ThreadTimerHeap& timerHeap() const; unsigned heapIndex() const; void setHeapIndex(unsigned newIndex); void setNotInHeap() { m_heapIndex = invalidHeapIndex; } bool isInHeap() const { return m_heapIndex != invalidHeapIndex; } bool isFirstInHeap() const { return !m_heapIndex; } MonotonicTime time; unsigned insertionOrder { 0 }; private: ThreadTimers& m_threadTimers; TimerBase* m_timer { nullptr }; unsigned m_heapIndex { invalidHeapIndex }; static const unsigned invalidHeapIndex = static_cast(-1); ThreadTimerHeapItem(TimerBase&, MonotonicTime, unsigned); }; inline TimerBase& ThreadTimerHeapItem::timer() { ASSERT(m_timer); return *m_timer; } inline void ThreadTimerHeapItem::clearTimer() { ASSERT(!isInHeap()); m_timer = nullptr; } inline unsigned ThreadTimerHeapItem::heapIndex() const { ASSERT(m_heapIndex != invalidHeapIndex); return static_cast(m_heapIndex); } inline void ThreadTimerHeapItem::setHeapIndex(unsigned newIndex) { ASSERT(newIndex != invalidHeapIndex); m_heapIndex = newIndex; } inline ThreadTimerHeap& ThreadTimerHeapItem::timerHeap() const { return m_threadTimers.timerHeap(); } } #endif