/* * Copyright (C) 2018 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(LAYOUT_FORMATTING_CONTEXT) #include #include namespace WebCore { class GraphicsContext; class IntRect; class LayoutSize; class RenderView; namespace Layout { class ContainerBox; class InvalidationState; class LayoutState; class FormattingContext; // LayoutContext is the entry point for layout. // LayoutContext::layout() generates the display tree for the root container's subtree (it does not run layout on the root though). // Note, while the initial containing block is entry point for the initial layout, it does not necessarily need to be the entry point of any // subsequent layouts (subtree layout). A non-initial, subtree layout could be initiated on multiple formatting contexts. // Each formatting context has an entry point for layout, which potenitally means multiple entry points per layout frame. class LayoutContext { WTF_MAKE_ISO_ALLOCATED(LayoutContext); public: LayoutContext(LayoutState&); void layout(const LayoutSize& rootContentBoxSize, InvalidationState&); void layoutWithPreparedRootGeometry(InvalidationState&); static std::unique_ptr createFormattingContext(const ContainerBox& formattingContextRoot, LayoutState&); #ifndef NDEBUG // For testing purposes only static void verifyAndOutputMismatchingLayoutTree(const LayoutState&, const RenderView&); #endif private: void layoutFormattingContextSubtree(const ContainerBox&, InvalidationState&); LayoutState& layoutState() { return m_layoutState; } LayoutState& m_layoutState; }; } } #endif