/* * Copyright (C) 2004-2020 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "CharacterData.h" #include "ContainerNode.h" #include "EditingBoundary.h" #include "TextAffinity.h" namespace WTF { class TextStream; } namespace WebCore { class LegacyInlineBox; class RenderElement; class Text; struct BoundaryPoint; struct SimpleRange; enum PositionMoveType { CodePoint, // Move by a single code point. Character, // Move to the next Unicode character break. BackwardDeletion // Subject to platform conventions. }; struct InlineRunAndOffset; class Position { public: enum AnchorType { PositionIsOffsetInAnchor, PositionIsBeforeAnchor, PositionIsAfterAnchor, PositionIsBeforeChildren, PositionIsAfterChildren, }; Position() : m_anchorType(PositionIsOffsetInAnchor) , m_isLegacyEditingPosition(false) { } // For creating before/after positions: WEBCORE_EXPORT Position(Node* anchorNode, AnchorType); Position(Text* textNode, unsigned offset); // For creating offset positions: // FIXME: This constructor should eventually go away. See bug 63040. WEBCORE_EXPORT Position(Node* anchorNode, unsigned offset, AnchorType); AnchorType anchorType() const { return static_cast(m_anchorType); } void clear() { m_anchorNode = nullptr; m_offset = 0; m_anchorType = PositionIsOffsetInAnchor; m_isLegacyEditingPosition = false; } // These are always DOM compliant values. Editing positions like [img, 0] (aka [img, before]) // will return img->parentNode() and img->computeNodeIndex() from these functions. WEBCORE_EXPORT Node* containerNode() const; // null for a before/after position anchored to a node with no parent Text* containerText() const; Element* containerOrParentElement() const; int computeOffsetInContainerNode() const; // O(n) for before/after-anchored positions, O(1) for parent-anchored positions WEBCORE_EXPORT Position parentAnchoredEquivalent() const; // Convenience method for DOM positions that also fixes up some positions for editing // Inline O(1) access for Positions which callers know to be parent-anchored int offsetInContainerNode() const { ASSERT(anchorType() == PositionIsOffsetInAnchor); return m_offset; } // New code should not use this function. int deprecatedEditingOffset() const { if (m_isLegacyEditingPosition || (m_anchorType != PositionIsAfterAnchor && m_anchorType != PositionIsAfterChildren)) return m_offset; return offsetForPositionAfterAnchor(); } RefPtr firstNode() const; // These are convenience methods which are smart about whether the position is neighbor anchored or parent anchored WEBCORE_EXPORT Node* computeNodeBeforePosition() const; WEBCORE_EXPORT Node* computeNodeAfterPosition() const; Node* anchorNode() const { return m_anchorNode.get(); } // FIXME: Callers should be moved off of node(), node() is not always the container for this position. // For nodes which editingIgnoresContent(node()) returns true, positions like [ignoredNode, 0] // will be treated as before ignoredNode (thus node() is really after the position, not containing it). Node* deprecatedNode() const { return m_anchorNode.get(); } Document* document() const { return m_anchorNode ? &m_anchorNode->document() : nullptr; } TreeScope* treeScope() const { return m_anchorNode ? &m_anchorNode->treeScope() : nullptr; } Element* rootEditableElement() const { Node* container = containerNode(); return container ? container->rootEditableElement() : nullptr; } // These should only be used for PositionIsOffsetInAnchor positions, unless // the position is a legacy editing position. void moveToPosition(Node* anchorNode, unsigned offset); void moveToOffset(unsigned offset); bool isNull() const { return !m_anchorNode; } bool isNotNull() const { return m_anchorNode; } bool isOrphan() const { return m_anchorNode && !m_anchorNode->isConnected(); } Element* element() const; // Move up or down the DOM by one position. // Offsets are computed using render text for nodes that have renderers - but note that even when // using composed characters, the result may be inside a single user-visible character if a ligature is formed. WEBCORE_EXPORT Position previous(PositionMoveType = CodePoint) const; WEBCORE_EXPORT Position next(PositionMoveType = CodePoint) const; static int uncheckedPreviousOffset(const Node*, unsigned current); static int uncheckedPreviousOffsetForBackwardDeletion(const Node*, unsigned current); static int uncheckedNextOffset(const Node*, unsigned current); // These can be either inside or just before/after the node, depending on // if the node is ignored by editing or not. // FIXME: These should go away. They only make sense for legacy positions. bool atFirstEditingPositionForNode() const; bool atLastEditingPositionForNode() const; // Returns true if the visually equivalent positions around have different editability bool atEditingBoundary() const; Node* parentEditingBoundary() const; bool atStartOfTree() const; bool atEndOfTree() const; // FIXME: Make these non-member functions and put them somewhere in the editing directory. // These aren't really basic "position" operations. More high level editing helper functions. WEBCORE_EXPORT Position leadingWhitespacePosition(Affinity, bool considerNonCollapsibleWhitespace = false) const; WEBCORE_EXPORT Position trailingWhitespacePosition(Affinity, bool considerNonCollapsibleWhitespace = false) const; // These return useful visually equivalent positions. WEBCORE_EXPORT Position upstream(EditingBoundaryCrossingRule = CannotCrossEditingBoundary) const; WEBCORE_EXPORT Position downstream(EditingBoundaryCrossingRule = CannotCrossEditingBoundary) const; bool isCandidate() const; bool isRenderedCharacter() const; bool rendersInDifferentPosition(const Position&) const; InlineRunAndOffset inlineRunAndOffset(Affinity) const; InlineRunAndOffset inlineRunAndOffset(Affinity, TextDirection primaryDirection) const; TextDirection primaryDirection() const; // Returns the number of positions that exist between two positions. static unsigned positionCountBetweenPositions(const Position&, const Position&); static bool hasRenderedNonAnonymousDescendantsWithHeight(const RenderElement&); static bool nodeIsUserSelectNone(Node*); static bool nodeIsUserSelectAll(const Node*); static Node* rootUserSelectAllForNode(Node*); void debugPosition(const char* msg = "") const; #if ENABLE(TREE_DEBUGGING) String debugDescription() const; void showAnchorTypeAndOffset() const; void showTreeForThis() const; #endif // This is a tentative enhancement of operator== to account for different position types. // FIXME: Combine this function with operator== bool equals(const Position&) const; private: // For creating legacy editing positions: (Anchor type will be determined from editingIgnoresContent(node)) enum class LegacyEditingPositionFlag { On }; WEBCORE_EXPORT Position(Node* anchorNode, unsigned offset, LegacyEditingPositionFlag); friend Position makeDeprecatedLegacyPosition(Node*, unsigned offset); WEBCORE_EXPORT int offsetForPositionAfterAnchor() const; Position previousCharacterPosition(Affinity) const; Position nextCharacterPosition(Affinity) const; static AnchorType anchorTypeForLegacyEditingPosition(Node* anchorNode, unsigned offset); RefPtr m_anchorNode; // m_offset can be the offset inside m_anchorNode, or if editingIgnoresContent(m_anchorNode) // returns true, then other places in editing will treat m_offset == 0 as "before the anchor" // and m_offset > 0 as "after the anchor node". See parentAnchoredEquivalent for more info. unsigned m_offset { 0 }; unsigned m_anchorType : 3; bool m_isLegacyEditingPosition : 1; }; bool operator==(const Position&, const Position&); bool operator!=(const Position&, const Position&); template PartialOrdering treeOrder(const Position&, const Position&); WEBCORE_EXPORT PartialOrdering documentOrder(const Position&, const Position&); bool operator<(const Position&, const Position&); bool operator>(const Position&, const Position&); bool operator>=(const Position&, const Position&); bool operator<=(const Position&, const Position&); Position makeContainerOffsetPosition(Node*, unsigned offset); WEBCORE_EXPORT Position makeContainerOffsetPosition(const BoundaryPoint&); Position makeDeprecatedLegacyPosition(Node*, unsigned offset); WEBCORE_EXPORT Position makeDeprecatedLegacyPosition(const BoundaryPoint&); WEBCORE_EXPORT std::optional makeBoundaryPoint(const Position&); Position positionInParentBeforeNode(Node*); Position positionInParentAfterNode(Node*); // positionBeforeNode and positionAfterNode return neighbor-anchored positions, construction is O(1) Position positionBeforeNode(Node* anchorNode); Position positionAfterNode(Node* anchorNode); // firstPositionInNode and lastPositionInNode return parent-anchored positions, lastPositionInNode construction is O(n) due to countChildNodes() Position firstPositionInNode(Node* anchorNode); Position lastPositionInNode(Node* anchorNode); bool offsetIsBeforeLastNodeOffset(unsigned offset, Node* anchorNode); Node* commonInclusiveAncestor(const Position&, const Position&); WTF::TextStream& operator<<(WTF::TextStream&, const Position&); struct PositionRange { Position start; Position end; }; std::optional makeSimpleRange(const PositionRange&); // inlines inline Position makeContainerOffsetPosition(Node* node, unsigned offset) { return { node, offset, Position::PositionIsOffsetInAnchor }; } inline Position makeDeprecatedLegacyPosition(Node* node, unsigned offset) { return { node, offset, Position::LegacyEditingPositionFlag::On }; } // FIXME: Positions at the same document location with different anchoring will return false; that's unlike <= and >=. // FIXME: This ignores differences in m_isLegacyEditingPosition in a subtle way. // FIXME: For legacy editing positions,
[div, 0] != [img, 0] even though most of editing code will treat them as identical. inline bool operator==(const Position& a, const Position& b) { return a.anchorNode() == b.anchorNode() && a.deprecatedEditingOffset() == b.deprecatedEditingOffset() && a.anchorType() == b.anchorType(); } inline bool operator!=(const Position& a, const Position& b) { return !(a == b); } inline bool operator<(const Position& a, const Position& b) { return is_lt(documentOrder(a, b)); } inline bool operator>(const Position& a, const Position& b) { return is_gt(documentOrder(a, b)); } inline bool operator>=(const Position& a, const Position& b) { return is_gteq(documentOrder(a, b)); } inline bool operator<=(const Position& a, const Position& b) { return is_lteq(documentOrder(a, b)); } // positionBeforeNode and positionAfterNode return neighbor-anchored positions, construction is O(1) inline Position positionBeforeNode(Node* anchorNode) { ASSERT(anchorNode); return Position(anchorNode, Position::PositionIsBeforeAnchor); } inline Position positionAfterNode(Node* anchorNode) { ASSERT(anchorNode); return Position(anchorNode, Position::PositionIsAfterAnchor); } // firstPositionInNode and lastPositionInNode return parent-anchored positions, lastPositionInNode construction is O(n) due to countChildNodes() inline Position firstPositionInNode(Node* anchorNode) { if (anchorNode->isTextNode()) return Position(anchorNode, 0, Position::PositionIsOffsetInAnchor); return Position(anchorNode, Position::PositionIsBeforeChildren); } inline Position lastPositionInNode(Node* anchorNode) { if (anchorNode->isTextNode()) return Position(anchorNode, anchorNode->length(), Position::PositionIsOffsetInAnchor); return Position(anchorNode, Position::PositionIsAfterChildren); } inline bool offsetIsBeforeLastNodeOffset(unsigned offset, Node* anchorNode) { if (is(*anchorNode)) return offset < downcast(*anchorNode).length(); unsigned currentOffset = 0; for (Node* node = anchorNode->firstChild(); node && currentOffset < offset; node = node->nextSibling()) currentOffset++; return offset < currentOffset; } } // namespace WebCore #if ENABLE(TREE_DEBUGGING) // Outside the WebCore namespace for ease of invocation from the debugger. void showTree(const WebCore::Position&); void showTree(const WebCore::Position*); #endif