/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "DocumentTouch.h" #if ENABLE(TOUCH_EVENTS) #include "Document.h" #include "Frame.h" #include "Touch.h" #include "TouchList.h" #include "WindowProxy.h" namespace WebCore { Ref DocumentTouch::createTouch(Document& document, RefPtr&& window, EventTarget* target, int identifier, int pageX, int pageY, int screenX, int screenY, int radiusX, int radiusY, float rotationAngle, float force) { Frame* frame; if (window && is(window->frame())) frame = downcast(window->frame()); else frame = document.frame(); // FIXME: It's not clear from the documentation at // http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/DocumentAdditionsReference/DocumentAdditions/DocumentAdditions.html // when this method should throw and nor is it by inspection of iOS behavior. It would be nice to verify any cases where it throws under iOS // and implement them here. See https://bugs.webkit.org/show_bug.cgi?id=47819 return Touch::create(frame, target, identifier, screenX, screenY, pageX, pageY, radiusX, radiusY, rotationAngle, force); } Ref DocumentTouch::createTouchList(Document&, Vector>&& touches) { return TouchList::create(WTFMove(touches)); } } #endif