/* * Copyright (C) 2021 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include namespace WTF { class SuspendableWorkQueue final : public WorkQueue { public: using QOS = WorkQueue::QOS; WTF_EXPORT_PRIVATE static Ref create(const char* name, QOS = QOS::Default); WTF_EXPORT_PRIVATE void suspend(Function&& suspendFunction, CompletionHandler&& suspensionCompletionHandler); WTF_EXPORT_PRIVATE void resume(); WTF_EXPORT_PRIVATE void dispatch(Function&&) final; WTF_EXPORT_PRIVATE void dispatchAfter(Seconds, Function&&) final; WTF_EXPORT_PRIVATE void dispatchSync(Function&&) final; private: SuspendableWorkQueue(const char* name, QOS); void invokeAllSuspensionCompletionHandlers() WTF_REQUIRES_LOCK(m_suspensionLock); void suspendIfNeeded(); #if USE(COCOA_EVENT_LOOP) using WorkQueue::dispatchQueue; #else using WorkQueue::runLoop; #endif Lock m_suspensionLock; Condition m_suspensionCondition; bool m_isOrWillBeSuspended WTF_GUARDED_BY_LOCK(m_suspensionLock) { false }; Function m_suspendFunction WTF_GUARDED_BY_LOCK(m_suspensionLock); Vector> m_suspensionCompletionHandlers WTF_GUARDED_BY_LOCK(m_suspensionLock); }; } // namespace WTF using WTF::SuspendableWorkQueue;