/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include // Define this flag to enable Stack stats collection. This feature is useful // for getting a sample of native stack usage sizes. // // Enabling this will cause stats to be collected and written to a log file at // various instrumented points in the code. It will result in noticeable // performance loss. Hence, this should only be enable when you want to do // some stats location in your local build. This code is provided here as a // convenience for collecting that data. It is not meant to be enabled by // default on release or debug builds. #define ENABLE_STACK_STATS 0 namespace WTF { #if !ENABLE(STACK_STATS) class StackStats { WTF_MAKE_FAST_ALLOCATED; public: // The CheckPoint class is for marking check points corresponding // each location in code where a stack recursion check is being done. class CheckPoint { public: CheckPoint() { } }; class PerThreadStats { public: PerThreadStats() { } }; class LayoutCheckPoint { public: LayoutCheckPoint() { } }; static void probe() { } }; #else // ENABLE(STACK_STATS) class StackStats { WTF_MAKE_FAST_ALLOCATED; public: // The CheckPoint class is for marking check points corresponding // each location in code where a stack recursion check is being done. class CheckPoint { public: CheckPoint(); ~CheckPoint(); private: CheckPoint* m_prev; }; class PerThreadStats { public: PerThreadStats(); private: int m_reentryDepth; char* m_stackStart; CheckPoint* m_currentCheckPoint; friend class CheckPoint; friend class StackStats; }; class LayoutCheckPoint { public: WTF_EXPORT_PRIVATE LayoutCheckPoint(); WTF_EXPORT_PRIVATE ~LayoutCheckPoint(); private: LayoutCheckPoint* m_prev; int m_depth; }; // Used for probing the stack at places where we suspect to be high // points of stack usage but are NOT check points where stack recursion // is checked. // // The more places where we add this probe, the more accurate our // stats data will be. However, adding too many probes will also // result in unnecessary performance loss. So, only add these probes // judiciously where appropriate. static void probe(); private: // CheckPoint management: static Lock s_sharedMutex; static CheckPoint* s_topCheckPoint; static LayoutCheckPoint* s_firstLayoutCheckPoint; static LayoutCheckPoint* s_topLayoutCheckPoint; // High watermark stats: static int s_maxCheckPointDiff; static int s_maxStackHeight; static int s_maxReentryDepth; static int s_maxLayoutCheckPointDiff; static int s_maxTotalLayoutCheckPointDiff; static int s_maxLayoutReentryDepth; friend class CheckPoint; friend class LayoutCheckPoint; }; #endif // ENABLE(STACK_STATS) } // namespace WTF using WTF::StackStats;