/* * Copyright (C) 2012, 2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace WTF { // Simple and cheap way of tracking statistics if you're not worried about chopping on // the sum of squares (i.e. the sum of squares is unlikely to exceed 2^52). class SimpleStats { WTF_MAKE_FAST_ALLOCATED; public: SimpleStats() : m_count(0) , m_sum(0) , m_sumOfSquares(0) { } void add(double value) { m_count++; m_sum += value; m_sumOfSquares += value * value; } explicit operator bool() const { return !!m_count; } double count() const { return m_count; } double sum() const { return m_sum; } double sumOfSquares() const { return m_sumOfSquares; } double mean() const { return m_sum / m_count; } // NB. This gives a biased variance as it divides by the number of samples rather // than the degrees of freedom. This is fine once the count grows large, which in // our case will happen rather quickly. double variance() const { if (m_count < 2) return 0; // Compute - ^2 double secondMoment = m_sumOfSquares / m_count; double firstMoment = m_sum / m_count; double result = secondMoment - firstMoment * firstMoment; // It's possible to get -epsilon. Protect against this and turn it into // +0. if (result <= 0) return 0; return result; } // NB. This gives a biased standard deviation. See above. double standardDeviation() const { return sqrt(variance()); } private: double m_count; double m_sum; double m_sumOfSquares; }; } // namespace WTF using WTF::SimpleStats;