/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace WTF { DECLARE_ALLOCATOR_WITH_HEAP_IDENTIFIER(SegmentedVector); // An iterator for SegmentedVector. It supports only the pre ++ operator template class SegmentedVector; template class SegmentedVectorIterator { WTF_MAKE_FAST_ALLOCATED; private: friend class SegmentedVector; public: typedef SegmentedVectorIterator Iterator; ~SegmentedVectorIterator() { } T& operator*() const { return m_vector.at(m_index); } T* operator->() const { return &m_vector.at(m_index); } // Only prefix ++ operator supported Iterator& operator++() { m_index++; return *this; } bool operator==(const Iterator& other) const { return m_index == other.m_index && &m_vector == &other.m_vector; } bool operator!=(const Iterator& other) const { return m_index != other.m_index || &m_vector != &other.m_vector; } SegmentedVectorIterator& operator=(const SegmentedVectorIterator& other) { m_vector = other.m_vector; m_index = other.m_index; return *this; } private: SegmentedVectorIterator(SegmentedVector& vector, size_t index) : m_vector(vector) , m_index(index) { } SegmentedVector& m_vector; size_t m_index; }; // SegmentedVector is just like Vector, but it doesn't move the values // stored in its buffer when it grows. Therefore, it is safe to keep // pointers into a SegmentedVector. The default tuning values are // optimized for segmented vectors that get large; you may want to use // SegmentedVector if you don't expect a lot of entries. template class SegmentedVector final { friend class SegmentedVectorIterator; WTF_MAKE_NONCOPYABLE(SegmentedVector); WTF_MAKE_FAST_ALLOCATED; public: typedef SegmentedVectorIterator Iterator; SegmentedVector() = default; ~SegmentedVector() { deleteAllSegments(); } size_t size() const { return m_size; } bool isEmpty() const { return !size(); } T& at(size_t index) { ASSERT_WITH_SECURITY_IMPLICATION(index < m_size); return segmentFor(index)->entries[subscriptFor(index)]; } const T& at(size_t index) const { return const_cast*>(this)->at(index); } T& operator[](size_t index) { return at(index); } const T& operator[](size_t index) const { return at(index); } T& first() { ASSERT_WITH_SECURITY_IMPLICATION(!isEmpty()); return at(0); } const T& first() const { ASSERT_WITH_SECURITY_IMPLICATION(!isEmpty()); return at(0); } T& last() { ASSERT_WITH_SECURITY_IMPLICATION(!isEmpty()); return at(size() - 1); } const T& last() const { ASSERT_WITH_SECURITY_IMPLICATION(!isEmpty()); return at(size() - 1); } T takeLast() { ASSERT_WITH_SECURITY_IMPLICATION(!isEmpty()); T result = WTFMove(last()); --m_size; return result; } template void append(Args&&... args) { ++m_size; if (!segmentExistsFor(m_size - 1)) allocateSegment(); new (NotNull, &last()) T(std::forward(args)...); } template T& alloc(Args&&... args) { append(std::forward(args)...); return last(); } void removeLast() { last().~T(); --m_size; } void grow(size_t size) { ASSERT(size > m_size); ensureSegmentsFor(size); size_t oldSize = m_size; m_size = size; for (size_t i = oldSize; i < m_size; ++i) new (NotNull, &at(i)) T(); } void clear() { deleteAllSegments(); m_segments.clear(); m_size = 0; } Iterator begin() { return Iterator(*this, 0); } Iterator end() { return Iterator(*this, m_size); } void shrinkToFit() { m_segments.shrinkToFit(); } private: struct Segment { #if COMPILER(MSVC) #pragma warning(push) #pragma warning(disable: 4200) #endif T entries[0]; #if COMPILER(MSVC) #pragma warning(pop) #endif }; void deleteAllSegments() { for (size_t i = 0; i < m_size; ++i) at(i).~T(); for (size_t i = 0; i < m_segments.size(); ++i) SegmentedVectorMalloc::free(m_segments[i]); } bool segmentExistsFor(size_t index) { return index / SegmentSize < m_segments.size(); } Segment* segmentFor(size_t index) { return m_segments[index / SegmentSize]; } size_t subscriptFor(size_t index) { return index % SegmentSize; } void ensureSegmentsFor(size_t size) { size_t segmentCount = (m_size + SegmentSize - 1) / SegmentSize; size_t neededSegmentCount = (size + SegmentSize - 1) / SegmentSize; for (size_t i = segmentCount ? segmentCount - 1 : 0; i < neededSegmentCount; ++i) ensureSegment(i); } void ensureSegment(size_t segmentIndex) { ASSERT_WITH_SECURITY_IMPLICATION(segmentIndex <= m_segments.size()); if (segmentIndex == m_segments.size()) allocateSegment(); } void allocateSegment() { m_segments.append(static_cast(SegmentedVectorMalloc::malloc(sizeof(T) * SegmentSize))); } size_t m_size { 0 }; Vector m_segments; }; } // namespace WTF using WTF::SegmentedVector;