/* * Copyright (C) 2016-2019 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace WTF { class WallTime; class PrintStream; // The current time according to a monotonic clock. Monotonic clocks don't go backwards and // possibly don't count downtime. This uses floating point internally so that you can reason about // infinity and other things that arise in math. It's acceptable to use this to wrap NaN times, // negative times, and infinite times, so long as they are all relative to the same clock. class MonotonicTime final { WTF_MAKE_FAST_ALLOCATED; public: static constexpr ClockType clockType = ClockType::Monotonic; // This is the epoch. So, x.secondsSinceEpoch() should be the same as x - MonotonicTime(). constexpr MonotonicTime() { } // Call this if you know for sure that the double represents monotonic time according to the // same time source as MonotonicTime. It must be in seconds. static constexpr MonotonicTime fromRawSeconds(double value) { return MonotonicTime(value); } #if OS(DARWIN) WTF_EXPORT_PRIVATE static MonotonicTime fromMachAbsoluteTime(uint64_t); WTF_EXPORT_PRIVATE uint64_t toMachAbsoluteTime() const; #endif WTF_EXPORT_PRIVATE static MonotonicTime now(); static constexpr MonotonicTime infinity() { return fromRawSeconds(std::numeric_limits::infinity()); } static constexpr MonotonicTime nan() { return fromRawSeconds(std::numeric_limits::quiet_NaN()); } constexpr Seconds secondsSinceEpoch() const { return Seconds(m_value); } MonotonicTime approximateMonotonicTime() const { return *this; } WTF_EXPORT_PRIVATE WallTime approximateWallTime() const; explicit constexpr operator bool() const { return !!m_value; } constexpr MonotonicTime operator+(Seconds other) const { return fromRawSeconds(m_value + other.value()); } constexpr MonotonicTime operator-(Seconds other) const { return fromRawSeconds(m_value - other.value()); } Seconds operator%(Seconds other) const { return Seconds { fmod(m_value, other.value()) }; } // Time is a scalar and scalars can be negated as this could arise from algebraic // transformations. So, we allow it. constexpr MonotonicTime operator-() const { return fromRawSeconds(-m_value); } MonotonicTime operator+=(Seconds other) { return *this = *this + other; } MonotonicTime operator-=(Seconds other) { return *this = *this - other; } constexpr Seconds operator-(MonotonicTime other) const { return Seconds(m_value - other.m_value); } constexpr bool operator==(MonotonicTime other) const { return m_value == other.m_value; } constexpr bool operator!=(MonotonicTime other) const { return m_value != other.m_value; } constexpr bool operator<(MonotonicTime other) const { return m_value < other.m_value; } constexpr bool operator>(MonotonicTime other) const { return m_value > other.m_value; } constexpr bool operator<=(MonotonicTime other) const { return m_value <= other.m_value; } constexpr bool operator>=(MonotonicTime other) const { return m_value >= other.m_value; } WTF_EXPORT_PRIVATE void dump(PrintStream&) const; MonotonicTime isolatedCopy() const { return *this; } template void encode(Encoder& encoder) const { encoder << m_value; } template static std::optional decode(Decoder& decoder) { std::optional time; decoder >> time; if (!time) return std::nullopt; return MonotonicTime::fromRawSeconds(*time); } template static WARN_UNUSED_RETURN bool decode(Decoder& decoder, MonotonicTime& time) { double value; if (!decoder.decode(value)) return false; time = MonotonicTime::fromRawSeconds(value); return true; } struct MarkableTraits; private: constexpr MonotonicTime(double rawValue) : m_value(rawValue) { } double m_value { 0 }; }; struct MonotonicTime::MarkableTraits { static bool isEmptyValue(MonotonicTime time) { return std::isnan(time.m_value); } static constexpr MonotonicTime emptyValue() { return MonotonicTime::nan(); } }; } // namespace WTF namespace std { inline bool isnan(WTF::MonotonicTime time) { return std::isnan(time.secondsSinceEpoch().value()); } inline bool isinf(WTF::MonotonicTime time) { return std::isinf(time.secondsSinceEpoch().value()); } inline bool isfinite(WTF::MonotonicTime time) { return std::isfinite(time.secondsSinceEpoch().value()); } } // namespace std using WTF::MonotonicTime;