/* * Copyright (C) 2017-2018 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #define SLEEP_THREAD_FOR_DEBUGGER() \ do { \ WTFReportError(__FILE__, __LINE__, WTF_PRETTY_FUNCTION, "Sleeping thread for debugger; attach to process (PID: %d) to unsleep the thread.", getCurrentProcessID()); \ do { \ sleep(1); \ if (WTFIsDebuggerAttached()) \ break; \ } while (1); \ WTFBreakpointTrap(); \ } while (0) namespace WTF { template const char* debugString(StringType string) { return debugString(string, ""); } template const char* debugString(StringTypes... strings) { String result = tryMakeString(strings...); if (!result) CRASH(); auto cString = result.utf8(); const char* cStringData = cString.data(); callOnMainThread([cString = WTFMove(cString)] { }); return cStringData; } } // namespace WTF using WTF::debugString;