/* * Copyright (C) 2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include namespace WTF { template class CrossThreadQueue final { WTF_MAKE_FAST_ALLOCATED; WTF_MAKE_NONCOPYABLE(CrossThreadQueue); public: CrossThreadQueue() = default; void append(DataType&&); DataType waitForMessage(); std::optional tryGetMessage(); void kill(); bool isKilled() const; bool isEmpty() const; private: mutable Lock m_lock; Deque m_queue WTF_GUARDED_BY_LOCK(m_lock); Condition m_condition; bool m_killed WTF_GUARDED_BY_LOCK(m_lock) { false }; }; template void CrossThreadQueue::append(DataType&& message) { Locker locker { m_lock }; ASSERT(!m_killed); m_queue.append(WTFMove(message)); m_condition.notifyOne(); } template DataType CrossThreadQueue::waitForMessage() { Locker locker { m_lock }; auto found = m_queue.end(); while (!m_killed && found == m_queue.end()) { found = m_queue.begin(); if (found != m_queue.end()) break; m_condition.wait(m_lock); } if (m_killed) return { }; return m_queue.takeFirst(); } template std::optional CrossThreadQueue::tryGetMessage() { Locker locker { m_lock }; if (m_queue.isEmpty()) return { }; return m_queue.takeFirst(); } template void CrossThreadQueue::kill() { Locker locker { m_lock }; m_killed = true; m_condition.notifyAll(); } template bool CrossThreadQueue::isKilled() const { Locker locker { m_lock }; return m_killed; } template bool CrossThreadQueue::isEmpty() const { Locker locker { m_lock }; return m_queue.isEmpty(); } } // namespace WTF using WTF::CrossThreadQueue;