<script>
if (window.testRunner) {
testRunner.dumpAsText();
// DumpRenderTree requires waitUntilDone for this test even though it's not needed.
testRunner.waitUntilDone();
testRunner.setCanOpenWindows();
testRunner.setCloseRemainingWindowsWhenComplete(true);
}
var w = window.open("data:text/html,foo");
w.print();
w.close();
window.onload = function() {
if (window.testRunner)
testRunner.notifyDone();
</script>
This test passes if it doesn't crash.