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haikuports/sys-libs/mesa/mesa-7.9.2.recipe

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SUMMARY="Multi-platform GL implementation"
DESCRIPTION="Mesa is an open-source implementation of the OpenGL \
specification. The OpenGL specification documents a system for rendering \
interactive 3D graphics. Mesa fills the role of the Haiku OpenGL kit \
providing 3D rendering to Haiku applications."
HOMEPAGE="https://www.mesa3d.org/"
COPYRIGHT="1999-2013 Brian Paul"
LICENSE="MIT"
REVISION="11"
SOURCE_URI="https://github.com/haiku/mesa_legacy/archive/7.9.2-9.tar.gz"
SOURCE_DIR="mesa_legacy-7.9.2-9"
SOURCE_FILENAME="mesa_legacy-7.9.2-9.tar.gz"
CHECKSUM_SHA256="445c4081c761851343ae732b5f233f269f6751ff422aa0299aae009fe049c273"
PATCHES="mesa-7.9.2.patchset"
ARCHITECTURES="x86_gcc2 !x86"
SECONDARY_ARCHITECTURES="?x86_gcc2"
PROVIDES="
mesa$secondaryArchSuffix = $portVersion compat >= 7.9
lib:libGL$secondaryArchSuffix
"
REQUIRES="
haiku$secondaryArchSuffix
"
PROVIDES_devel="
mesa${secondaryArchSuffix}_devel = $portVersion
devel:libGL${secondaryArchSuffix} = $portVersion
"
REQUIRES_devel="
mesa${secondaryArchSuffix} == $portVersion base
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
"
BUILD_PREREQUIRES="
libxml2_python
cmd:bison
cmd:cmp
cmd:find
cmd:flex
cmd:gcc$secondaryArchSuffix
cmd:ld$secondaryArchSuffix
cmd:python
cmd:make
cmd:sed
"
BUILD()
{
if [ -n "$secondaryArchSuffix" ]; then
export HAIKU_SECONDARY_ARCH="$effectiveTargetArchitecture"
fi
#make DEBUG=1 haiku $jobArgs
make haiku $jobArgs
}
INSTALL()
{
# libGL.so makes up the core of our OpenGL kit
mkdir -p $libDir
cp $(find ./lib/ -name 'libGL.so') $libDir
mkdir -p $developLibDir
symlinkRelative -s $libDir/libGL.so $developLibDir
# Our rendering add-on
mkdir -p $addOnsDir/opengl
cp $(find ./lib/ -name 'libswrast.so') \
"$addOnsDir/opengl/Legacy Software Rasterizer"
# OpenGL Kit
mkdir -p $includeDir/os/opengl
cp ./include/HGL/OpenGLKit.h $includeDir/os/
cp ./include/HGL/GLView.h $includeDir/os/opengl/
cp ./include/HGL/GLRenderer.h $includeDir/os/opengl/
# Standard GL headers
mkdir -p $includeDir/GL
cp ./include/GL/gl.h $includeDir/GL/
cp ./include/GL/gl_mangle.h $includeDir/GL/
cp ./include/GL/glext.h $includeDir/GL/
# Create GL symlink in opengl kit
symlinkRelative -s $includeDir/GL $includeDir/os/opengl/GL
# Create a pkcconfig for libGL
mkdir -p $libDir/pkgconfig
sed -e "s,@INSTALL_DIR@,$prefix," \
-e "s,@INSTALL_LIB_DIR@,$libDir," \
-e "s,@INSTALL_INC_DIR@,$includeDir," \
-e "s,@VERSION@,$portVersion," \
-e "s,@GL_LIB@,GL," \
-e "s,@GL_PC_LIB_PRIV@,," \
-e "s,@GL_PC_REQ_PRIV@,," \
-e "s,@GL_PC_CFLAGS@,," src/mesa/gl.pc.in > $libDir/pkgconfig/gl.pc
fixPkgconfig
# devel package
packageEntries devel \
$developDir
# swrast renderer package
packageEntries swrast \
"$addOnsDir/opengl/Legacy Software Rasterizer"
}
# ===== Mesa OpenGL Add-ons ==================================================
# ----- swrast package -------------------------------------------------------
SUMMARY_swrast="The Mesa software rasterization renderer"
DESCRIPTION_swrast="This 3D BGLRenderer add-on provides Mesa software \
rasterization on Haiku systems. Software rasterization performs all \
3D rendering on the systems CPU and doesn't require any specialized \
hardware. Software rasterization is generally considered a fallback \
3D rendering method as performance is limited."
PROVIDES_swrast="
mesa${secondaryArchSuffix}_swrast = $portVersion
"
REQUIRED_swrast="
mesa$secondaryArchSuffix == $portVersion base
"