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haikuports/games-rpg/eternal_lands/eternal_lands-1.9.5~pre2020...

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SUMMARY="A 3D fantasy MMORPG"
DESCRIPTION="So why play Eternal Lands, when there are so many free MMORPGs out there? \
Well, there are many reasons why, but here are a few:
* Friendly community. Most of the people here are friendly, and they will try to \
help you if they can.
* There are 12 skills in the game: Attack, Defense, Harvest, Alchemy, Magic, Potion, \
Summoning, Manufacturing, Crafting, Engineering, Tailoring and Ranging.
* There are no fixed class restrictions, so you can develop your character in any way \
you wish. You, as a player, determine exactly how you develop your character. If you \
make mistakes, or decide to change or adjust your build, you can do so.
* Eternal Lands is not just about combat. Many players focus on more peaceful activities \
such as collecting resources, creating items, summoning monsters and so on. But if you \
like combat, there is plenty of it as well, both PvP and PvE.
* The game client is relatively small, the download being only 50MB. That's under a \
minute on a cable modem, and a few minutes on a DSL connection.
* Eternal Lands is a multiplatform game, running on Windows, Linux, Haiku and OSX (Mac). \
The client is open source.."
HOMEPAGE="http://www.eternal-lands.com/"
COPYRIGHT="2003-2021 Eternal Lands Team"
LICENSE="ELCPL 1.0"
REVISION="1"
srcGitRev="eadf3ac8cd24ab925391c3dcb27015cc3e81c452"
SOURCE_URI="https://github.com/raduprv/Eternal-Lands/archive/$srcGitRev.tar.gz"
CHECKSUM_SHA256="a439ae0a40fdde703a367071387d65714b605e9b4e0802ced0d62627580325f5"
SOURCE_DIR="Eternal-Lands-$srcGitRev"
SOURCE_URI_2="https://github.com/raduprv/Eternal-Lands/releases/download/1.9.5.7/el_195_p7_data_files.zip"
CHECKSUM_SHA256_2="32fc28333058955f1b1c11e21ee514d9596743ee6a3628c3bbbba2e4de7d533f"
SOURCE_URI_3="http://www.gm.fh-koeln.de/~linke/EL-Downloads/EL_sound_191.zip"
CHECKSUM_SHA256_3="94dfcb37ab85f154fa33309a7bf10ca9998a68c5865f85f3d31797625da18f86"
SOURCE_URI_4="http://www.gm.fh-koeln.de/~linke/EL-Downloads/EL_music_full.zip"
CHECKSUM_SHA256_4="1ea4de25081034ac684aaebf127ab6ca8524ba5367532863d84d63837dd631ec"
PATCHES="eternal_lands-$portVersion.patchset"
ADDITIONAL_FILES="eternal_lands.rdef.in"
ARCHITECTURES="all !x86_gcc2"
SECONDARY_ARCHITECTURES="x86"
PROVIDES="
eternal_lands$secondaryArchSuffix = $portVersion
app:EternalLands
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libcal3d$secondaryArchSuffix
lib:libGL$secondaryArchSuffix
lib:libGLU$secondaryArchSuffix
lib:libiconv$secondaryArchSuffix
lib:libjpeg$secondaryArchSuffix
lib:libogg$secondaryArchSuffix
lib:libopenal$secondaryArchSuffix
lib:libpng16$secondaryArchSuffix
lib:libSDL2_2.0$secondaryArchSuffix
lib:libSDL2_image_2.0$secondaryArchSuffix
lib:libSDL2_net_2.0$secondaryArchSuffix
lib:libSDL2_ttf_2.0$secondaryArchSuffix
lib:libvorbis$secondaryArchSuffix
lib:libvorbisfile$secondaryArchSuffix
lib:libxml2$secondaryArchSuffix
lib:libz$secondaryArchSuffix
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libcal3d$secondaryArchSuffix
devel:libGL$secondaryArchSuffix
devel:libGLU$secondaryArchSuffix
devel:libiconv$secondaryArchSuffix
devel:libjpeg$secondaryArchSuffix
devel:libogg$secondaryArchSuffix
devel:libopenal$secondaryArchSuffix
devel:libpng16$secondaryArchSuffix
devel:libSDL2$secondaryArchSuffix
devel:libSDL2_image$secondaryArchSuffix
devel:libSDL2_net$secondaryArchSuffix
devel:libSDL2_ttf$secondaryArchSuffix
devel:libvorbis$secondaryArchSuffix
devel:libvorbisfile$secondaryArchSuffix
devel:libxml2$secondaryArchSuffix
devel:libz$secondaryArchSuffix
devel:nlohmann_json
"
BUILD_PREREQUIRES="
cmd:cmake
cmd:gcc$secondaryArchSuffix
cmd:ld$secondaryArchSuffix
cmd:make
cmd:pkg_config$secondaryArchSuffix
"
BUILD()
{
mkdir -p build
cd build
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DSDL2_INCLUDE_DIR=/system/$relativeIncludeDir \
-DSDL2TTF_INCLUDE_DIR=/system/$relativeIncludeDir \
-DFSAA=OFF
make $jobArgs
}
INSTALL()
{
mkdir -p $appsDir/EternalLands/music
cp -R $sourceDir2/el_data/* $appsDir/EternalLands
cp -R $sourceDir3/sound $appsDir/EternalLands
cp $sourceDir4/* $appsDir/EternalLands/music
cp build/EternalLands $appsDir/EternalLands
cp dev-data-files/cursors2.dds $appsDir/EternalLands/textures
cp dev-data-files/{item_info.txt,item_knowledge_info.txt,main_icon_window.xml} $appsDir/EternalLands
local APP_SIGNATURE="application/x-vnd.eternal-lands"
local MAJOR="`echo "$portVersion" | cut -d. -f1`"
local MIDDLE="`echo "$portVersion" | cut -d. -f2`"
local MINOR="`echo "$portVersion" | cut -d. -f3 | cut -d~ -f1`"
local LONG_INFO="$SUMMARY"
sed \
-e "s|@APP_SIGNATURE@|$APP_SIGNATURE|" \
-e "s|@MAJOR@|$MAJOR|" \
-e "s|@MIDDLE@|$MIDDLE|" \
-e "s|@MINOR@|$MINOR|" \
-e "s|@LONG_INFO@|$LONG_INFO|" \
$portDir/additional-files/eternal_lands.rdef.in > $sourceDir/eternal_lands.rdef
addResourcesToBinaries $sourceDir/eternal_lands.rdef $appsDir/EternalLands/EternalLands
addAppDeskbarSymlink $appsDir/EternalLands/EternalLands "Eternal Lands"
}