133 lines
4.9 KiB
Bash
133 lines
4.9 KiB
Bash
SUMMARY="A 3D fantasy MMORPG"
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DESCRIPTION="So why play Eternal Lands, when there are so many free MMORPGs out there? \
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Well, there are many reasons why, but here are a few:
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* Friendly community. Most of the people here are friendly, and they will try to \
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help you if they can.
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* There are 12 skills in the game: Attack, Defense, Harvest, Alchemy, Magic, Potion, \
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Summoning, Manufacturing, Crafting, Engineering, Tailoring and Ranging.
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* There are no fixed class restrictions, so you can develop your character in any way \
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you wish. You, as a player, determine exactly how you develop your character. If you \
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make mistakes, or decide to change or adjust your build, you can do so.
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* Eternal Lands is not just about combat. Many players focus on more peaceful activities \
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such as collecting resources, creating items, summoning monsters and so on. But if you \
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like combat, there is plenty of it as well, both PvP and PvE.
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* The game client is relatively small, the download being only 50MB. That's under a \
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minute on a cable modem, and a few minutes on a DSL connection.
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* Eternal Lands is a multiplatform game, running on Windows, Linux, Haiku and OSX (Mac). \
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The client is open source.."
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HOMEPAGE="http://www.eternal-lands.com/"
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COPYRIGHT="2003-2021 Eternal Lands Team"
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LICENSE="ELCPL 1.0"
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REVISION="1"
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srcGitRev="eadf3ac8cd24ab925391c3dcb27015cc3e81c452"
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SOURCE_URI="https://github.com/raduprv/Eternal-Lands/archive/$srcGitRev.tar.gz"
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CHECKSUM_SHA256="a439ae0a40fdde703a367071387d65714b605e9b4e0802ced0d62627580325f5"
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SOURCE_DIR="Eternal-Lands-$srcGitRev"
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SOURCE_URI_2="https://github.com/raduprv/Eternal-Lands/releases/download/1.9.5.7/el_195_p7_data_files.zip"
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CHECKSUM_SHA256_2="32fc28333058955f1b1c11e21ee514d9596743ee6a3628c3bbbba2e4de7d533f"
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SOURCE_URI_3="http://www.gm.fh-koeln.de/~linke/EL-Downloads/EL_sound_191.zip"
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CHECKSUM_SHA256_3="94dfcb37ab85f154fa33309a7bf10ca9998a68c5865f85f3d31797625da18f86"
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SOURCE_URI_4="http://www.gm.fh-koeln.de/~linke/EL-Downloads/EL_music_full.zip"
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CHECKSUM_SHA256_4="1ea4de25081034ac684aaebf127ab6ca8524ba5367532863d84d63837dd631ec"
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PATCHES="eternal_lands-$portVersion.patchset"
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ADDITIONAL_FILES="eternal_lands.rdef.in"
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ARCHITECTURES="all !x86_gcc2"
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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eternal_lands$secondaryArchSuffix = $portVersion
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app:EternalLands
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libcal3d$secondaryArchSuffix
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lib:libGL$secondaryArchSuffix
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lib:libGLU$secondaryArchSuffix
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lib:libiconv$secondaryArchSuffix
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lib:libjpeg$secondaryArchSuffix
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lib:libogg$secondaryArchSuffix
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lib:libopenal$secondaryArchSuffix
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lib:libpng16$secondaryArchSuffix
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lib:libSDL2_2.0$secondaryArchSuffix
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lib:libSDL2_image_2.0$secondaryArchSuffix
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lib:libSDL2_net_2.0$secondaryArchSuffix
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lib:libSDL2_ttf_2.0$secondaryArchSuffix
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lib:libvorbis$secondaryArchSuffix
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lib:libvorbisfile$secondaryArchSuffix
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lib:libxml2$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel
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devel:libcal3d$secondaryArchSuffix
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devel:libGL$secondaryArchSuffix
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devel:libGLU$secondaryArchSuffix
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devel:libiconv$secondaryArchSuffix
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devel:libjpeg$secondaryArchSuffix
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devel:libogg$secondaryArchSuffix
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devel:libopenal$secondaryArchSuffix
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devel:libpng16$secondaryArchSuffix
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devel:libSDL2$secondaryArchSuffix
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devel:libSDL2_image$secondaryArchSuffix
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devel:libSDL2_net$secondaryArchSuffix
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devel:libSDL2_ttf$secondaryArchSuffix
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devel:libvorbis$secondaryArchSuffix
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devel:libvorbisfile$secondaryArchSuffix
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devel:libxml2$secondaryArchSuffix
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devel:libz$secondaryArchSuffix
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devel:nlohmann_json
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"
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BUILD_PREREQUIRES="
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cmd:cmake
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cmd:gcc$secondaryArchSuffix
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cmd:ld$secondaryArchSuffix
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cmd:make
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cmd:pkg_config$secondaryArchSuffix
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"
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BUILD()
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{
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mkdir -p build
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cd build
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cmake .. \
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-DCMAKE_BUILD_TYPE=Release \
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-DSDL2_INCLUDE_DIR=/system/$relativeIncludeDir \
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-DSDL2TTF_INCLUDE_DIR=/system/$relativeIncludeDir \
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-DFSAA=OFF
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make $jobArgs
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}
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INSTALL()
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{
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mkdir -p $appsDir/EternalLands/music
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cp -R $sourceDir2/el_data/* $appsDir/EternalLands
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cp -R $sourceDir3/sound $appsDir/EternalLands
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cp $sourceDir4/* $appsDir/EternalLands/music
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cp build/EternalLands $appsDir/EternalLands
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cp dev-data-files/cursors2.dds $appsDir/EternalLands/textures
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cp dev-data-files/{item_info.txt,item_knowledge_info.txt,main_icon_window.xml} $appsDir/EternalLands
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local APP_SIGNATURE="application/x-vnd.eternal-lands"
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local MAJOR="`echo "$portVersion" | cut -d. -f1`"
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local MIDDLE="`echo "$portVersion" | cut -d. -f2`"
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local MINOR="`echo "$portVersion" | cut -d. -f3 | cut -d~ -f1`"
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local LONG_INFO="$SUMMARY"
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sed \
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-e "s|@APP_SIGNATURE@|$APP_SIGNATURE|" \
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-e "s|@MAJOR@|$MAJOR|" \
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-e "s|@MIDDLE@|$MIDDLE|" \
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-e "s|@MINOR@|$MINOR|" \
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-e "s|@LONG_INFO@|$LONG_INFO|" \
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$portDir/additional-files/eternal_lands.rdef.in > $sourceDir/eternal_lands.rdef
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addResourcesToBinaries $sourceDir/eternal_lands.rdef $appsDir/EternalLands/EternalLands
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addAppDeskbarSymlink $appsDir/EternalLands/EternalLands "Eternal Lands"
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}
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