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haikuports/games-action/supermariowar/supermariowar-beta1.1.recipe

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SUMMARY="A fan-made multiplayer Super Mario Bros. style deathmatch game"
DESCRIPTION="Super Mario War is a fan-made multiplayer Super Mario Bros. style \
deathmatch game in which plyaers try to beat one another in a variety of \
gameplay modes. You can play on teams, design your own levels, design your own \
worlds, and much more!"
HOMEPAGE="https://github.com/mmatyas/supermariowar"
COPYRIGHT="2003-2018 Super Mario War developers"
LICENSE="GNU GPL v2"
REVISION="3"
SOURCE_URI="$HOMEPAGE/archive/v2.0-${portVersion%%[0-9]*}.${portVersion##*[a-z]}.tar.gz"
CHECKSUM_SHA256="ff0890e348c6fd56d4e1e7a3c3af405cb9ff7e23e7492f11e18832495366424d"
SOURCE_FILENAME="supermariowar-$portVersion.tar.gz"
SOURCE_DIR="supermariowar-2.0-${portVersion%%[0-9]*}.${portVersion##*[a-z]}"
PATCHES="supermariowar-$portVersion.patch"
ARCHITECTURES="all !x86_gcc2"
commandBinDir=$binDir
if [ "$targetArchitecture" = x86_gcc2 ]; then
SECONDARY_ARCHITECTURES="x86"
commandBinDir=$prefix/bin
fi
PROVIDES="
supermariowar$secondaryArchSuffix = $portVersion
app:SMW = $portVersion
app:SMW_LevelEdit = $portVersion
app:SMW_WorldEdit = $portVersion
cmd:smw_server
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libenet$secondaryArchSuffix
lib:libSDL_1.2$secondaryArchSuffix
lib:libSDL_image_1.2$secondaryArchSuffix
lib:libSDL_mixer_1.2$secondaryArchSuffix
lib:libyaml_cpp$secondaryArchSuffix
lib:libz$secondaryArchSuffix
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libenet$secondaryArchSuffix
devel:libSDL_1.2$secondaryArchSuffix
devel:libSDL_image_1.2$secondaryArchSuffix
devel:libSDL_mixer_1.2$secondaryArchSuffix
devel:libyaml_cpp$secondaryArchSuffix
devel:libz$secondaryArchSuffix
"
BUILD_PREREQUIRES="
cmd:cmake
cmd:gcc$secondaryArchSuffix
cmd:make
cmd:sed
cmd:unzip
"
defineDebugInfoPackage supermariowar$secondaryArchSuffix \
"$appsDir/SMW" \
"$appsDir/SMW-LevelEdit" \
"$commandBinDir/smw-server" \
"$appsDir/SMW-WorldEdit"
PATCH()
{
sed -i "/SMW_BINDIR/ s|/games|/$relativeAppsDir|" CMakeLists.txt
}
BUILD()
{
unzip -n data.zip
mkdir -p build
cd build
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_STATIC_LIBS=OFF \
-DCMAKE_INSTALL_PREFIX="$prefix" \
-DSMW_DATADIR="$dataDir/supermariowar"
make $jobArgs
}
INSTALL()
{
cd build
make install
install -m 755 -d "$appsDir" "$commandBinDir"
install -m 755 Binaries/Release/smw-server "$commandBinDir"
set smw SMW "Super Mario War" \
smw-leveledit SMW-LevelEdit "Super Mario War Level Editor" \
smw-worldedit SMW-WorldEdit "Super Mario War World Editor"
while [ $# != 0 ]; do
mv "$appsDir/$1" "$appsDir/$2"
addAppDeskbarSymlink "$appsDir/$2" "$3"
shift 3
done
chmod 755 "$appsDir"/*
}