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haikuports/dev-games/physfs/physfs-3.0.2.recipe

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SUMMARY="A library to access multiple forms of archives"
DESCRIPTION="Physfs is short for PhysicsFS. It's a C library that provides \
abstract access to various archives. It is intended for use in video games, \
and the design was somewhat inspired by Quake 3's file subsystem.
The programmer defines a \"write directory\" on the physical filesystem to \
which all writing through the PhysicsFS is restricted for security reasons.
PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are \
available, the user's home directory (where in the real filesystem your \
game is running), etc."
HOMEPAGE="https://icculus.org/physfs"
COPYRIGHT="2001-2017 Ryan C. Gordon"
LICENSE="PHYSFS"
REVISION="1"
SOURCE_URI="http://icculus.org/physfs/downloads/physfs-$portVersion.tar.bz2"
CHECKSUM_SHA256="304df76206d633df5360e738b138c94e82ccf086e50ba84f456d3f8432f9f863"
ARCHITECTURES="all"
SECONDARY_ARCHITECTURES="x86"
PROVIDES="
physfs$secondaryArchSuffix = $portVersion compat >= 3.0
cmd:test_physfs$secondaryArchSuffix = $portVersion compat >= 3.0
lib:libphysfs$secondaryArchSuffix = $portVersion compat >= 3.0
"
REQUIRES="
haiku$secondaryArchSuffix
"
PROVIDES_devel="
physfs${secondaryArchSuffix}_devel = $portVersion compat >= 3.0
devel:libphysfs$secondaryArchSuffix = $portVersion compat >= 3.0
"
REQUIRES_devel="
physfs$secondaryArchSuffix == $portVersion base
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
"
BUILD_PREREQUIRES="
cmd:cmake
cmd:gcc$secondaryArchSuffix
cmd:make
"
PATCH()
{
sed -i "s,DESTINATION include,DESTINATION $relativeIncludeDir," CMakeLists.txt
sed -i "s,DESTINATION bin,DESTINATION $relativeBinDir," CMakeLists.txt
}
BUILD()
{
cmake . -DCMAKE_INSTALL_PREFIX=$prefix \
-DLIB_SUFFIX="/${secondaryArchSuffix/_/}"
make $jobArgs
}
INSTALL()
{
make install
prepareInstalledDevelLib libphysfs
fixPkgconfig
# devel package
packageEntries devel \
$developDir
}