Running OpenXcom in Haiku requires a workaround as there is system
locale problem which causes game to crash with an error:
terminate called after throwing an instance of 'std::runtime_error'
what(): locale::facet::_S_create_c_locale name not valid
Abort
Abort
The problem is only happening when there is no config file generated
to fix it, game has to be run once like this:
LC_ALL=C exec /system/apps/OpenXcom
Then game creates config and can be run from menu. I am not including
the fix in recipe as this would hide this system locale bug.
Also the game data subfolders (GEODATA, GEOGRAPH, MAPS, ROUTES,
SOUND, TERRAIN, UFOGRAPH, UFOINTRO, UNITS) should be provided
to /settings/OpenXcom.