x86_64 is used as a baseline: the "x86_64" entry, whatever status it has,
is transformed into "all", and then the other entries in ARCHITECTURES
either dropped or rearranged appropriately.
The tileset tile0.pcx had the tiles using a white background.
That made it impossible for the game to highlight a selected tile.
Edited tile0.pcx (using GIMP) to use a darker background.
Improved the SUMMARY - nobody cares if it uses SDL.
Improved the DESCRIPTION - since it's all part of an unchanging
package, no need to explain how to add tilesets/backgrounds. That's
up to the packager.
* Referring the current haiku version explicitly is not needed, since
the RequiresUpdater takes care of setting the version of Haiku used
for building a package.
This is NOT the mah jongg game. It plays with mah jongg tiles, but
mah jongg is a 4-player game similar to poker and rami. I will accept
"mah jongg solitaire".