waddlesplash
4f180bdb94
Utilize the new "all" ARCHITECTURES keyword in most recipes. ( #6189 )
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x86_64 is used as a baseline: the "x86_64" entry, whatever status it has,
is transformed into "all", and then the other entries in ARCHITECTURES
either dropped or rearranged appropriately.
2021-09-15 15:40:18 -04:00
Schrijvers Luc
d34cb7a6bf
pygame, revive python2 version (x86_gcc2 only) for monsterz ( #5612 )
2021-01-17 14:32:31 +01:00
extrowerk
c5c0f0c26c
PyGame: bump ( #5469 )
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* PyGame: bump
* Cleanup
2021-01-13 07:23:20 +01:00
Augustin Cavalier
f0399cc720
Bump revisions of all dependents of libjpeg.
2020-04-13 19:11:38 -04:00
Panagiotis Vasilopoulos
90ec9db0d9
pygame: fix references to libSDL* ( #4548 )
2020-01-16 16:21:03 +01:00
Schrijvers Luc
d7e9e48917
python_pygame, enable x86_gcc2 ( #3586 )
2019-02-02 13:22:51 -05:00
Zoltán Mizsei
7de1f05091
Cleanup
2018-07-25 19:09:31 -04:00
Zoltán Mizsei
db37078e77
PyGame: bump
2018-07-25 19:09:31 -04:00
Zoltán Mizsei
6ad0859f31
PyGame: bump
2018-07-25 19:09:31 -04:00
miqlas
5f0e444988
PyGame: bump version ( #1563 )
2017-08-24 12:08:39 +02:00
Augustin Cavalier
55dd9cf19d
Rewrite ARCHITECTURES syntax to new HaikuPorter changes.
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HaikuPorter now does not care what is in ARCHITECTURES when
building for a SECONDARY_ARCHITECTURE.
2015-08-04 12:00:38 -04:00
Humdinger
b82c8008b6
De-Lint recipes.
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* netpbm
Re-arranged copright madness.
* pygame
Re-ordering blocks.
Re-formatted patch properly.
Added formerly undeclared patch. Doesn't build with or without.
* python3_mako, python_mako
Removed "." from SUMMARY.
Re-ordering blocks.
* python3_setuptools, python_setuptools
Removed "." from SUMMARY.
Re-ordering blocks.
* qemu
Removed "." from SUMMARY.
Re-ordering blocks.
* quassel
Removed "." from SUMMARY.
Re-ordering blocks.
* qupzilla
Removed "." from SUMMARY.
Re-ordering blocks.
2015-07-23 08:01:11 +02:00
Augustin Cavalier
f561efbc96
Rename SRC_URI/SRC_FILENAME to SOURCE_URI/SOURCE_FILENAME.
2015-07-02 11:13:12 -04:00
Oliver Tappe
52b344b97b
Drop references to $haikuVersion.
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* Referring the current haiku version explicitly is not needed, since
the RequiresUpdater takes care of setting the version of Haiku used
for building a package.
2014-12-14 23:08:52 +01:00
Guest One
6fb03418c8
pygame recipe. Only x86_gcc2. Patchset in wrong format as haikuporter -e does not work for me.
2014-07-05 18:06:47 +07:00
noryb009
4e1ffebc1a
Rewrap dev-python DESCRIPTIONs
2014-01-02 16:40:56 -05:00
Oliver Tappe
60aba35d64
* convert all .bep files to follow shell syntax
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* rename all .bep files to .recipe
2013-03-29 16:31:03 +00:00
Scott McCreary
ac024c0d18
Cleaned up several LICENSE entries in .bep files which didn't have matching license files.
2010-10-15 23:18:39 +00:00
Scott McCreary
b2c65c120b
This updated pygame patch now allows it to detect libpng and build on a gcc4 Haiku,
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but it's still not actually finding and using png files, at least test_sprite.py is failing saying
" sprite_surface2 = pygame.image.load(os.path.join(data_dir, "static.png"))
pygame.error: File is not a Windows BMP file
2010-09-17 18:41:53 +00:00
Scott McCreary
8b807267c8
Start of a patch for pygame, this gets it to detect, but is making a broken Setup file still. More work is needed to get this one working.
2010-09-17 07:23:04 +00:00
Scott McCreary
47f38aa332
PyGame is building on gcc4 with this latest .bep file. Need to recheck on gcc2 though.
2010-09-16 23:33:49 +00:00
Scott McCreary
186486ee44
Initial .bep file for numpy, it's not yet working so marked as broken. Also added LOCALBASE to pygame's .bep file but it's still not
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locating libpng.
2010-07-08 05:32:49 +00:00
Scott McCreary
1e03bc71d0
Initial .bep file for pygame, this is a work in progress, not yet building, so listed as broken.
2010-07-07 06:16:45 +00:00