waddlesplash
4f180bdb94
Utilize the new "all" ARCHITECTURES keyword in most recipes. ( #6189 )
...
x86_64 is used as a baseline: the "x86_64" entry, whatever status it has,
is transformed into "all", and then the other entries in ARCHITECTURES
either dropped or rearranged appropriately.
2021-09-15 15:40:18 -04:00
Augustin Cavalier
e23e9be3cf
Bump revisions of all packages that depend on OpenSSL.
2020-03-19 20:08:50 -04:00
kenmays
7b390e7e54
Godot: Bump to Godot 2.1.6 ( #3976 )
2019-08-23 14:47:43 +02:00
miqlas
190c0cc273
Godot: use syslibs ( #3448 )
2018-12-06 21:45:02 +01:00
miqlas
df3dea737a
Preliminary x86 support ( #3447 )
2018-12-06 19:34:57 +01:00
miqlas
0fc3bda012
Godot: OpenSSL required ( #3444 )
2018-12-05 13:00:43 +01:00
miqlas
730809188d
Godot: fix build for x86-64, untested for x86 ( #3395 )
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Godot: build fix for 64 bit, still hangs at start
2018-12-04 22:01:54 +01:00
Jerome Duval
276db7385a
godot: use pkgconfig directly...
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as the scons configure script doesn't like pkgconf.
2018-11-24 16:21:57 +01:00
Jérôme Duval
e55607d79b
godot: add a version on libwebp dependency.
2018-11-21 06:56:20 +01:00
Jérôme Duval
69645ecf7c
godot: rebuild.
2018-11-16 10:16:19 +01:00
Jerome Duval
bf0308bfbe
godot: remove useless CHECKSUM.
2018-08-07 10:10:49 +02:00
Jerome Duval
f67b534c07
COMMIT/commit => srcGitRev.
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* code style.
2018-08-07 08:56:57 +02:00
Adrien Destugues
495a02b62d
Godot: also add a recipe for current trunk.
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Unfortunately it does not run any better (stuck on splash screen).
2018-07-10 15:35:04 +02:00
Adrien Destugues
7b02219735
Godot: add a recipe for latest release.
...
Just to keep things up to date.
On my machine, complains that GLSL 3.3 is not supported. We may need to
fix some things in Mesa.
2018-07-09 16:15:01 +02:00
Schrijvers Luc
c2645a90e7
godot: bump version ( #1681 )
2017-10-01 20:31:32 +03:00
miqlas
2e9a42ccdf
Godot: new recipe ( #1277 )
2017-04-16 15:34:39 -04:00