2018-11-01 10:04:03 +00:00
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SUMMARY="An original engine for Serious Sam Classic games"
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DESCRIPTION="The Serious Engine lets you run the Serious Sam Classic: The First Encounter \
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and the Serious Sam Classic: The Second Encounter games. In addition, custom game mods \
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are supported also. Croteam pledged Serious Engine to go open source under the \
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GPLv2 on March 11, 2016."
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HOMEPAGE="http://www.croteam.com"
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COPYRIGHT="2001-2016 Croteam, 2016 Ryan C. Gordon, 2017 ptitSeb, 2018 EXL"
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LICENSE="GNU GPL v2"
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2018-11-15 22:49:09 +00:00
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REVISION="4"
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2018-11-02 01:57:50 +00:00
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srcGitRev="0f342ca13f814f2fd42f703bca5b10a01139cc81"
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2018-11-01 10:04:03 +00:00
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SOURCE_URI="https://github.com/EXLMOTODEV/Serious-Engine/archive/$srcGitRev.tar.gz"
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2018-11-02 01:57:50 +00:00
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CHECKSUM_SHA256="24afc4a5c747140699c7f29b4d03b9884e512cd24d21ca63e4b57a6939969f1d"
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2018-11-01 10:04:03 +00:00
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SOURCE_DIR="Serious-Engine-$srcGitRev"
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2018-11-15 22:49:09 +00:00
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srcGitRev2="65546dd190d6168c0c06580c7e8cb7e7b4b198e7"
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2018-11-01 10:04:03 +00:00
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SOURCE_URI_2="https://github.com/EXL/BeGameLauncher/archive/$srcGitRev2.tar.gz"
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2018-11-15 22:49:09 +00:00
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CHECKSUM_SHA256_2="7c9dc3f1331a89ad92c5a233e9a2f7cb559979d18d0b90519d592336f6dc06b7"
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2018-11-01 10:04:03 +00:00
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SOURCE_DIR_2="BeGameLauncher-$srcGitRev2"
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ADDITIONAL_FILES="serious_sam.rdef"
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2021-09-15 19:40:18 +00:00
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ARCHITECTURES="all !x86_gcc2 ?x86"
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2018-11-01 10:04:03 +00:00
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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serious_sam$secondaryArchSuffix = $portVersion
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app:SeriousSam$secondaryArchSuffix
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libGL$secondaryArchSuffix
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lib:libSDL2_2.0$secondaryArchSuffix
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lib:libvorbis$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel
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devel:libGL$secondaryArchSuffix
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devel:libSDL2_2.0$secondaryArchSuffix
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devel:libz$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:cmake
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cmd:flex
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cmd:bison
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cmd:gcc$secondaryArchSuffix
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cmd:make
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"
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BUILD()
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{
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cd Sources
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mkdir -p build_tse ; cd build_tse
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cmake .. \
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-DSDL2_INCLUDE_DIR=/system/$relativeIncludeDir \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_CXX_FLAGS="`sdl2-config --cflags` -DPLATFORM_HAIKU=1 -DPLATFORM_UNIX=1 -w"
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make ecc
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make $jobArgs
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cd ..
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mkdir -p build_tfe ; cd build_tfe
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cmake .. \
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-DSDL2_INCLUDE_DIR=/system/$relativeIncludeDir \
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-DCMAKE_BUILD_TYPE=Release \
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-DTFE=True \
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-DCMAKE_CXX_FLAGS="`sdl2-config --cflags` -DPLATFORM_HAIKU=1 -DPLATFORM_UNIX=1 -w"
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make ecc
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make $jobArgs
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cd $sourceDir2
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mkdir -p build
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cd build
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cmake .. \
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-DCMAKE_BUILD_TYPE=Release \
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-DLAUNCHER=serious
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make $jobArgs
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}
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INSTALL()
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{
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mkdir -p $appsDir/Serious/{tfe,tse}
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cp $sourceDir/Sources/build_tse/ssam $appsDir/Serious
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cp $sourceDir/Sources/build_tfe/ssam-tfe $appsDir/Serious
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cp $sourceDir/SE1_10.gro $appsDir/Serious
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cp -aR $sourceDir/Sources/build_tse/Debug/*.so $appsDir/Serious/tse
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cp -aR $sourceDir/Sources/build_tfe/Debug/*.so $appsDir/Serious/tfe
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cp $sourceDir2/build/SeriousLauncher "$appsDir/Serious/Serious Sam Classic"
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settype -t application/x-vnd.Be-elfexecutable $appsDir/Serious/ssam
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settype -t application/x-vnd.Be-elfexecutable $appsDir/Serious/ssam-tfe
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rc $portDir/additional-files/serious_sam.rdef -o serious_sam.rsrc
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resattr -o $appsDir/Serious/ssam serious_sam.rsrc
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resattr -o $appsDir/Serious/ssam-tfe serious_sam.rsrc
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addAppDeskbarSymlink "$appsDir/Serious/Serious Sam Classic"
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}
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