36 lines
688 B
C++
36 lines
688 B
C++
/*
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* Copyright 2005-2008, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT license.
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*
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* Author:
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* Stephan Aßmus <superstippi@gmx.de>
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*/
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#ifndef OFFSCREEN_WINDOW_H
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#define OFFSCREEN_WINDOW_H
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#include "Window.h"
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#include <AutoDeleter.h>
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class BitmapHWInterface;
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class ServerBitmap;
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class OffscreenWindow : public Window {
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public:
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OffscreenWindow(ServerBitmap* bitmap,
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const char* name, ::ServerWindow* window);
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virtual ~OffscreenWindow();
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virtual bool IsOffscreenWindow() const
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{ return true; }
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private:
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ServerBitmap* fBitmap;
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ObjectDeleter<BitmapHWInterface>
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fHWInterface;
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};
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#endif // OFFSCREEN_WINDOW_H
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