haiku/src/servers/app/CursorManager.cpp

443 lines
12 KiB
C++

/*
* Copyright 2001-2016, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* DarkWyrm <bpmagic@columbus.rr.com>
*/
/*! Handles the system's cursor infrastructure */
#include "CursorManager.h"
#include "CursorData.h"
#include "ServerCursor.h"
#include "ServerConfig.h"
#include "ServerTokenSpace.h"
#include <Autolock.h>
#include <Directory.h>
#include <String.h>
#include <new>
#include <stdio.h>
CursorManager::CursorManager()
:
BLocker("CursorManager")
{
// Init system cursors
const BPoint kHandHotspot(1, 1);
const BPoint kResizeHotspot(8, 8);
_InitCursor(fCursorSystemDefault, kCursorSystemDefaultBits,
B_CURSOR_ID_SYSTEM_DEFAULT, kHandHotspot);
_InitCursor(fCursorContextMenu, kCursorContextMenuBits,
B_CURSOR_ID_CONTEXT_MENU, kHandHotspot);
_InitCursor(fCursorCopy, kCursorCopyBits,
B_CURSOR_ID_COPY, kHandHotspot);
_InitCursor(fCursorCreateLink, kCursorCreateLinkBits,
B_CURSOR_ID_CREATE_LINK, kHandHotspot);
_InitCursor(fCursorCrossHair, kCursorCrossHairBits,
B_CURSOR_ID_CROSS_HAIR, BPoint(10, 10));
_InitCursor(fCursorFollowLink, kCursorFollowLinkBits,
B_CURSOR_ID_FOLLOW_LINK, BPoint(5, 0));
_InitCursor(fCursorGrab, kCursorGrabBits,
B_CURSOR_ID_GRAB, kHandHotspot);
_InitCursor(fCursorGrabbing, kCursorGrabbingBits,
B_CURSOR_ID_GRABBING, kHandHotspot);
_InitCursor(fCursorHelp, kCursorHelpBits,
B_CURSOR_ID_HELP, BPoint(0, 8));
_InitCursor(fCursorIBeam, kCursorIBeamBits,
B_CURSOR_ID_I_BEAM, BPoint(7, 9));
_InitCursor(fCursorIBeamHorizontal, kCursorIBeamHorizontalBits,
B_CURSOR_ID_I_BEAM_HORIZONTAL, BPoint(8, 8));
_InitCursor(fCursorMove, kCursorMoveBits,
B_CURSOR_ID_MOVE, kResizeHotspot);
_InitCursor(fCursorNoCursor, 0, B_CURSOR_ID_NO_CURSOR, BPoint(0, 0));
_InitCursor(fCursorNotAllowed, kCursorNotAllowedBits,
B_CURSOR_ID_NOT_ALLOWED, BPoint(8, 8));
_InitCursor(fCursorProgress, kCursorProgressBits,
B_CURSOR_ID_PROGRESS, BPoint(7, 10));
_InitCursor(fCursorResizeEast, kCursorResizeEastBits,
B_CURSOR_ID_RESIZE_EAST, kResizeHotspot);
_InitCursor(fCursorResizeEastWest, kCursorResizeEastWestBits,
B_CURSOR_ID_RESIZE_EAST_WEST, kResizeHotspot);
_InitCursor(fCursorResizeNorth, kCursorResizeNorthBits,
B_CURSOR_ID_RESIZE_NORTH, kResizeHotspot);
_InitCursor(fCursorResizeNorthEast, kCursorResizeNorthEastBits,
B_CURSOR_ID_RESIZE_NORTH_EAST, kResizeHotspot);
_InitCursor(fCursorResizeNorthEastSouthWest,
kCursorResizeNorthEastSouthWestBits,
B_CURSOR_ID_RESIZE_NORTH_EAST_SOUTH_WEST, kResizeHotspot);
_InitCursor(fCursorResizeNorthSouth, kCursorResizeNorthSouthBits,
B_CURSOR_ID_RESIZE_NORTH_SOUTH, kResizeHotspot);
_InitCursor(fCursorResizeNorthWest, kCursorResizeNorthWestBits,
B_CURSOR_ID_RESIZE_NORTH_WEST, kResizeHotspot);
_InitCursor(fCursorResizeNorthWestSouthEast,
kCursorResizeNorthWestSouthEastBits,
B_CURSOR_ID_RESIZE_NORTH_WEST_SOUTH_EAST, kResizeHotspot);
_InitCursor(fCursorResizeSouth, kCursorResizeSouthBits,
B_CURSOR_ID_RESIZE_SOUTH, kResizeHotspot);
_InitCursor(fCursorResizeSouthEast, kCursorResizeSouthEastBits,
B_CURSOR_ID_RESIZE_SOUTH_EAST, kResizeHotspot);
_InitCursor(fCursorResizeSouthWest, kCursorResizeSouthWestBits,
B_CURSOR_ID_RESIZE_SOUTH_WEST, kResizeHotspot);
_InitCursor(fCursorResizeWest, kCursorResizeWestBits,
B_CURSOR_ID_RESIZE_WEST, kResizeHotspot);
_InitCursor(fCursorZoomIn, kCursorZoomInBits,
B_CURSOR_ID_ZOOM_IN, BPoint(6, 6));
_InitCursor(fCursorZoomOut, kCursorZoomOutBits,
B_CURSOR_ID_ZOOM_OUT, BPoint(6, 6));
}
//! Does all the teardown
CursorManager::~CursorManager()
{
for (int32 i = 0; i < fCursorList.CountItems(); i++) {
ServerCursor* cursor = ((ServerCursor*)fCursorList.ItemAtFast(i));
cursor->fManager = NULL;
cursor->ReleaseReference();
}
}
ServerCursor*
CursorManager::CreateCursor(team_id clientTeam, const uint8* cursorData)
{
if (!Lock())
return NULL;
ServerCursorReference cursor(_FindCursor(clientTeam, cursorData), false);
if (!cursor) {
cursor.SetTo(new (std::nothrow) ServerCursor(cursorData), true);
if (cursor) {
cursor->SetOwningTeam(clientTeam);
if (AddCursor(cursor) < B_OK)
cursor = NULL;
}
}
Unlock();
return cursor.Detach();
}
ServerCursor*
CursorManager::CreateCursor(team_id clientTeam, BRect r, color_space format,
int32 flags, BPoint hotspot, int32 bytesPerRow)
{
if (!Lock())
return NULL;
ServerCursor* cursor = new (std::nothrow) ServerCursor(r, format, flags,
hotspot, bytesPerRow);
if (cursor != NULL) {
cursor->SetOwningTeam(clientTeam);
if (AddCursor(cursor) < B_OK) {
delete cursor;
cursor = NULL;
}
}
Unlock();
return cursor;
}
/*! \brief Registers a cursor with the manager.
\param cursor ServerCursor object to register
\return The token assigned to the cursor or B_ERROR if cursor is NULL
*/
int32
CursorManager::AddCursor(ServerCursor* cursor, int32 token)
{
if (!cursor)
return B_BAD_VALUE;
if (!Lock())
return B_ERROR;
if (!fCursorList.AddItem(cursor)) {
Unlock();
return B_NO_MEMORY;
}
if (token == -1)
token = fTokenSpace.NewToken(kCursorToken, cursor);
else
fTokenSpace.SetToken(token, kCursorToken, cursor);
cursor->fToken = token;
cursor->AttachedToManager(this);
Unlock();
return token;
}
/*! \brief Removes a cursor if it's not referenced anymore.
If this was the last reference to this cursor, it will be deleted.
Only if the cursor is deleted, \c true is returned.
*/
bool
CursorManager::RemoveCursor(ServerCursor* cursor)
{
if (!Lock())
return false;
// TODO: this doesn't work as it looks like, and it's not safe!
if (cursor->CountReferences() > 0) {
// cursor has been referenced again in the mean time
Unlock();
return false;
}
_RemoveCursor(cursor);
Unlock();
return true;
}
/*! \brief Removes and deletes all of an application's cursors
\param signature Signature to which the cursors belong
*/
void
CursorManager::DeleteCursors(team_id team)
{
if (!Lock())
return;
for (int32 index = fCursorList.CountItems(); index-- > 0;) {
ServerCursor* cursor = (ServerCursor*)fCursorList.ItemAtFast(index);
if (cursor->OwningTeam() == team)
cursor->ReleaseReference();
}
Unlock();
}
/*! \brief Sets all the cursors from a specified CursorSet
\param path Path to the cursor set
All cursors in the set will be assigned. If the set does not specify a
cursor for a particular cursor specifier, it will remain unchanged.
This function will fail if passed a NULL path, an invalid path, or the
path to a non-CursorSet file.
*/
void
CursorManager::SetCursorSet(const char* path)
{
BAutolock locker (this);
CursorSet cursorSet(NULL);
if (!path || cursorSet.Load(path) != B_OK)
return;
_LoadCursor(fCursorSystemDefault, cursorSet, B_CURSOR_ID_SYSTEM_DEFAULT);
_LoadCursor(fCursorContextMenu, cursorSet, B_CURSOR_ID_CONTEXT_MENU);
_LoadCursor(fCursorCopy, cursorSet, B_CURSOR_ID_COPY);
_LoadCursor(fCursorCreateLink, cursorSet, B_CURSOR_ID_CREATE_LINK);
_LoadCursor(fCursorCrossHair, cursorSet, B_CURSOR_ID_CROSS_HAIR);
_LoadCursor(fCursorFollowLink, cursorSet, B_CURSOR_ID_FOLLOW_LINK);
_LoadCursor(fCursorGrab, cursorSet, B_CURSOR_ID_GRAB);
_LoadCursor(fCursorGrabbing, cursorSet, B_CURSOR_ID_GRABBING);
_LoadCursor(fCursorHelp, cursorSet, B_CURSOR_ID_HELP);
_LoadCursor(fCursorIBeam, cursorSet, B_CURSOR_ID_I_BEAM);
_LoadCursor(fCursorIBeamHorizontal, cursorSet,
B_CURSOR_ID_I_BEAM_HORIZONTAL);
_LoadCursor(fCursorMove, cursorSet, B_CURSOR_ID_MOVE);
_LoadCursor(fCursorNotAllowed, cursorSet, B_CURSOR_ID_NOT_ALLOWED);
_LoadCursor(fCursorProgress, cursorSet, B_CURSOR_ID_PROGRESS);
_LoadCursor(fCursorResizeEast, cursorSet, B_CURSOR_ID_RESIZE_EAST);
_LoadCursor(fCursorResizeEastWest, cursorSet,
B_CURSOR_ID_RESIZE_EAST_WEST);
_LoadCursor(fCursorResizeNorth, cursorSet, B_CURSOR_ID_RESIZE_NORTH);
_LoadCursor(fCursorResizeNorthEast, cursorSet,
B_CURSOR_ID_RESIZE_NORTH_EAST);
_LoadCursor(fCursorResizeNorthEastSouthWest, cursorSet,
B_CURSOR_ID_RESIZE_NORTH_EAST_SOUTH_WEST);
_LoadCursor(fCursorResizeNorthSouth, cursorSet,
B_CURSOR_ID_RESIZE_NORTH_SOUTH);
_LoadCursor(fCursorResizeNorthWest, cursorSet,
B_CURSOR_ID_RESIZE_NORTH_WEST);
_LoadCursor(fCursorResizeNorthWestSouthEast, cursorSet,
B_CURSOR_ID_RESIZE_NORTH_WEST_SOUTH_EAST);
_LoadCursor(fCursorResizeSouth, cursorSet, B_CURSOR_ID_RESIZE_SOUTH);
_LoadCursor(fCursorResizeSouthEast, cursorSet,
B_CURSOR_ID_RESIZE_SOUTH_EAST);
_LoadCursor(fCursorResizeSouthWest, cursorSet,
B_CURSOR_ID_RESIZE_SOUTH_WEST);
_LoadCursor(fCursorResizeWest, cursorSet, B_CURSOR_ID_RESIZE_WEST);
_LoadCursor(fCursorZoomIn, cursorSet, B_CURSOR_ID_ZOOM_IN);
_LoadCursor(fCursorZoomOut, cursorSet, B_CURSOR_ID_ZOOM_OUT);
}
/*! \brief Acquire the cursor which is used for a particular system cursor
\param which Which system cursor to get
\return Pointer to the particular cursor used or NULL if which is
invalid or the cursor has not been assigned
*/
ServerCursor*
CursorManager::GetCursor(BCursorID which)
{
BAutolock locker(this);
switch (which) {
case B_CURSOR_ID_SYSTEM_DEFAULT:
return fCursorSystemDefault;
case B_CURSOR_ID_CONTEXT_MENU:
return fCursorContextMenu;
case B_CURSOR_ID_COPY:
return fCursorCopy;
case B_CURSOR_ID_CREATE_LINK:
return fCursorCreateLink;
case B_CURSOR_ID_CROSS_HAIR:
return fCursorCrossHair;
case B_CURSOR_ID_FOLLOW_LINK:
return fCursorFollowLink;
case B_CURSOR_ID_GRAB:
return fCursorGrab;
case B_CURSOR_ID_GRABBING:
return fCursorGrabbing;
case B_CURSOR_ID_HELP:
return fCursorHelp;
case B_CURSOR_ID_I_BEAM:
return fCursorIBeam;
case B_CURSOR_ID_I_BEAM_HORIZONTAL:
return fCursorIBeamHorizontal;
case B_CURSOR_ID_MOVE:
return fCursorMove;
case B_CURSOR_ID_NO_CURSOR:
return fCursorNoCursor;
case B_CURSOR_ID_NOT_ALLOWED:
return fCursorNotAllowed;
case B_CURSOR_ID_PROGRESS:
return fCursorProgress;
case B_CURSOR_ID_RESIZE_EAST:
return fCursorResizeEast;
case B_CURSOR_ID_RESIZE_EAST_WEST:
return fCursorResizeEastWest;
case B_CURSOR_ID_RESIZE_NORTH:
return fCursorResizeNorth;
case B_CURSOR_ID_RESIZE_NORTH_EAST:
return fCursorResizeNorthEast;
case B_CURSOR_ID_RESIZE_NORTH_EAST_SOUTH_WEST:
return fCursorResizeNorthEastSouthWest;
case B_CURSOR_ID_RESIZE_NORTH_SOUTH:
return fCursorResizeNorthSouth;
case B_CURSOR_ID_RESIZE_NORTH_WEST:
return fCursorResizeNorthWest;
case B_CURSOR_ID_RESIZE_NORTH_WEST_SOUTH_EAST:
return fCursorResizeNorthWestSouthEast;
case B_CURSOR_ID_RESIZE_SOUTH:
return fCursorResizeSouth;
case B_CURSOR_ID_RESIZE_SOUTH_EAST:
return fCursorResizeSouthEast;
case B_CURSOR_ID_RESIZE_SOUTH_WEST:
return fCursorResizeSouthWest;
case B_CURSOR_ID_RESIZE_WEST:
return fCursorResizeWest;
case B_CURSOR_ID_ZOOM_IN:
return fCursorZoomIn;
case B_CURSOR_ID_ZOOM_OUT:
return fCursorZoomOut;
default:
return NULL;
}
}
/*! \brief Internal function which finds the cursor with a particular ID
\param token ID of the cursor to find
\return The cursor or NULL if not found
*/
ServerCursor*
CursorManager::FindCursor(int32 token)
{
if (!Lock())
return NULL;
ServerCursor* cursor;
if (fTokenSpace.GetToken(token, kCursorToken, (void**)&cursor) != B_OK)
cursor = NULL;
Unlock();
return cursor;
}
/*! \brief Initializes a predefined system cursor.
This method must only be called in the CursorManager's constructor,
as it may throw exceptions.
*/
void
CursorManager::_InitCursor(ServerCursor*& cursorMember,
const uint8* cursorBits, BCursorID id, const BPoint& hotSpot)
{
if (cursorBits) {
cursorMember = new ServerCursor(cursorBits, kCursorWidth,
kCursorHeight, kCursorFormat);
} else
cursorMember = new ServerCursor(kCursorNoCursor, 1, 1, kCursorFormat);
cursorMember->SetHotSpot(hotSpot);
AddCursor(cursorMember, id);
}
void
CursorManager::_LoadCursor(ServerCursor*& cursorMember, const CursorSet& set,
BCursorID id)
{
ServerCursor* cursor;
if (set.FindCursor(id, &cursor) == B_OK) {
int32 index = fCursorList.IndexOf(cursorMember);
if (index >= 0) {
ServerCursor** items = reinterpret_cast<ServerCursor**>(
fCursorList.Items());
items[index] = cursor;
}
delete cursorMember;
cursorMember = cursor;
}
}
ServerCursor*
CursorManager::_FindCursor(team_id clientTeam, const uint8* cursorData)
{
int32 count = fCursorList.CountItems();
for (int32 i = 0; i < count; i++) {
ServerCursor* cursor = (ServerCursor*)fCursorList.ItemAtFast(i);
if (cursor->OwningTeam() == clientTeam
&& cursor->CursorData()
&& memcmp(cursor->CursorData(), cursorData, 68) == 0) {
return cursor;
}
}
return NULL;
}
void
CursorManager::_RemoveCursor(ServerCursor* cursor)
{
fCursorList.RemoveItem(cursor);
fTokenSpace.RemoveToken(cursor->fToken);
}