haiku/src/servers/app/BitmapManager.h

55 lines
1.1 KiB
C++

/*
* Copyright 2001-2009, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* DarkWyrm <bpmagic@columbus.rr.com>
*/
#ifndef BITMAP_MANAGER_H
#define BITMAP_MANAGER_H
#include <GraphicsDefs.h>
#include <List.h>
#include <Locker.h>
#include <OS.h>
#include <Rect.h>
class ClientMemoryAllocator;
class HWInterface;
class ServerBitmap;
class BitmapManager {
public:
BitmapManager();
virtual ~BitmapManager();
ServerBitmap* CreateBitmap(ClientMemoryAllocator* allocator,
HWInterface& hwInterface, BRect bounds,
color_space space, uint32 flags,
int32 bytesPerRow = -1,
int32 screen = B_MAIN_SCREEN_ID.id,
uint8* _allocationFlags = NULL);
ServerBitmap* CloneFromClient(area_id clientArea,
int32 areaOffset, BRect bounds,
color_space space, uint32 flags,
int32 bytesPerRow = -1);
void BitmapRemoved(ServerBitmap* bitmap);
void SuspendOverlays();
void ResumeOverlays();
protected:
BList fBitmapList;
BList fOverlays;
BLocker fLock;
};
extern BitmapManager* gBitmapManager;
#endif /* BITMAP_MANAGER_H */