haiku/src/apps/soundrecorder/RecorderWindow.cpp

1408 lines
37 KiB
C++

/*
* Copyright 2014, Dario Casalinuovo. All rights reserved.
* Copyright 2005, Jérôme Duval. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Inspired by SoundCapture from Be newsletter (Media Kit Basics:
* Consumers and Producers)
*/
#include <Application.h>
#include <Alert.h>
#include <Debug.h>
#include <Screen.h>
#include <Button.h>
#include <CheckBox.h>
#include <TextControl.h>
#include <MenuField.h>
#include <PopUpMenu.h>
#include <MenuItem.h>
#include <Box.h>
#include <ScrollView.h>
#include <Beep.h>
#include <StringView.h>
#include <String.h>
#include <Slider.h>
#include <Message.h>
#include <Path.h>
#include <FindDirectory.h>
#include <MediaAddOn.h>
#include <SoundPlayer.h>
#include <assert.h>
#include <stdio.h>
#include <strings.h>
#include <stdlib.h>
#include <ctype.h>
#include <unistd.h>
#include <fcntl.h>
#include <MediaRoster.h>
#include <TimeSource.h>
#include <NodeInfo.h>
#include "RecorderWindow.h"
#include "FileUtils.h"
#if ! NDEBUG
#define FPRINTF(args) fprintf args
#else
#define FPRINTF(args)
#endif
#define DEATH FPRINTF
#define CONNECT FPRINTF
#define WINDOW FPRINTF
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "RecorderWindow"
// default window positioning
static const float MIN_WIDTH = 400.0f;
static const float MIN_HEIGHT = 175.0f;
static const float XPOS = 100.0f;
static const float YPOS = 200.0f;
#define FOURCC(a,b,c,d) ((((uint32)(d)) << 24) | (((uint32)(c)) << 16) \
| (((uint32)(b)) << 8) | ((uint32)(a)))
struct riff_struct
{
uint32 riff_id; // 'RIFF'
uint32 len;
uint32 wave_id; // 'WAVE'
};
struct chunk_struct
{
uint32 fourcc;
uint32 len;
};
struct format_struct
{
uint16 format_tag;
uint16 channels;
uint32 samples_per_sec;
uint32 avg_bytes_per_sec;
uint16 block_align;
uint16 bits_per_sample;
};
struct wave_struct
{
struct riff_struct riff;
struct chunk_struct format_chunk;
struct format_struct format;
struct chunk_struct data_chunk;
};
RecorderWindow::RecorderWindow()
:
BWindow(BRect(XPOS, YPOS, XPOS + MIN_WIDTH, YPOS + MIN_HEIGHT),
B_TRANSLATE_SYSTEM_NAME("SoundRecorder"), B_TITLED_WINDOW,
B_ASYNCHRONOUS_CONTROLS | B_NOT_V_RESIZABLE | B_NOT_ZOOMABLE),
fPlayer(NULL),
fSoundList(NULL),
fPlayFile(NULL),
fPlayTrack(NULL),
fPlayFrames(0),
fLooping(false),
fSavePanel(NULL),
fInitCheck(B_OK)
{
fRoster = NULL;
fRecordButton = NULL;
fPlayButton = NULL;
fStopButton = NULL;
fSaveButton = NULL;
fLoopButton = NULL;
fInputField = NULL;
fRecorder = NULL;
fRecording = false;
fExternalConnection = false;
fTempCount = -1;
fButtonState = btnPaused;
CalcSizes(MIN_WIDTH, MIN_HEIGHT);
fInitCheck = InitWindow();
if (fInitCheck != B_OK) {
if (fInitCheck == B_NAME_NOT_FOUND)
ErrorAlert(B_TRANSLATE("Cannot find default audio hardware"),
fInitCheck);
else
ErrorAlert(B_TRANSLATE("Cannot connect to media server"),
fInitCheck);
PostMessage(B_QUIT_REQUESTED);
} else
Show();
}
RecorderWindow::~RecorderWindow()
{
// The MediaRecorder have to be deleted, the dtor
// disconnect it from the media_kit.
delete fRecorder;
delete fPlayer;
if (fPlayTrack && fPlayFile)
fPlayFile->ReleaseTrack(fPlayTrack);
if (fPlayFile)
delete fPlayFile;
fPlayTrack = NULL;
fPlayFile = NULL;
// Clean up items in list view.
if (fSoundList) {
fSoundList->DeselectAll();
for (int i = 0; i < fSoundList->CountItems(); i++) {
WINDOW((stderr, "clean up item %d\n", i+1));
SoundListItem* item = dynamic_cast<SoundListItem *>(fSoundList->ItemAt(i));
if (item) {
if (item->IsTemp())
item->Entry().Remove(); // delete temp file
delete item;
}
}
fSoundList->MakeEmpty();
}
// Clean up currently recording file, if any.
fRecEntry.Remove();
fRecEntry.Unset();
delete fSavePanel;
}
status_t
RecorderWindow::InitCheck()
{
return fInitCheck;
}
void
RecorderWindow::CalcSizes(float min_width, float min_height)
{
// Set up size limits based on new screen size
BScreen screen(this);
BRect rect = screen.Frame();
float width = rect.Width() - 12;
SetSizeLimits(min_width, width, min_height, rect.Height() - 24);
// Don't zoom to cover all of screen; user can resize last bit if necessary.
// This leaves other windows visible.
if (width > 640)
width = 640 + (width - 640) / 2;
SetZoomLimits(width, rect.Height() - 24);
}
status_t
RecorderWindow::InitWindow()
{
BPopUpMenu * popup = 0;
status_t error;
try {
// Find temp directory for recorded sounds.
BPath path;
if (!(error = find_directory(B_SYSTEM_TEMP_DIRECTORY, &path)))
error = fTempDir.SetTo(path.Path());
if (error < 0)
goto bad_mojo;
// Make sure the media roster is there (which means the server is there).
fRoster = BMediaRoster::Roster(&error);
if (!fRoster)
goto bad_mojo;
error = fRoster->GetAudioInput(&fAudioInputNode);
if (error < B_OK) // there's no input?
goto bad_mojo;
error = fRoster->GetAudioMixer(&fAudioMixerNode);
if (error < B_OK) // there's no mixer?
goto bad_mojo;
fRecorder = new BMediaRecorder("Sound Recorder",
B_MEDIA_RAW_AUDIO);
if (fRecorder->InitCheck() < B_OK)
goto bad_mojo;
// Set the node to accept only audio data
media_format output_format;
output_format.type = B_MEDIA_RAW_AUDIO;
output_format.u.raw_audio = media_raw_audio_format::wildcard;
fRecorder->SetAcceptedFormat(output_format);
// Create the window header with controls
BRect r(Bounds());
r.bottom = r.top + 175;
BBox *background = new BBox(r, "_background",
B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP, B_WILL_DRAW
| B_FRAME_EVENTS | B_NAVIGABLE_JUMP, B_NO_BORDER);
AddChild(background);
r = background->Bounds();
r.left = 0;
r.right = r.left + 38;
r.bottom = r.top + 104;
fVUView = new VUView(r, B_FOLLOW_LEFT|B_FOLLOW_TOP);
background->AddChild(fVUView);
r = background->Bounds();
r.left = r.left + 40;
r.bottom = r.top + 104;
fScopeView = new ScopeView(r, B_FOLLOW_LEFT_RIGHT|B_FOLLOW_TOP);
background->AddChild(fScopeView);
r = background->Bounds();
r.left = 2;
r.right -= 26;
r.top = 115;
r.bottom = r.top + 30;
fTrackSlider = new TrackSlider(r, "trackSlider", new BMessage(POSITION_CHANGED),
B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP);
background->AddChild(fTrackSlider);
BRect buttonRect;
// Button for rewinding
buttonRect = BRect(BPoint(0,0), kSkipButtonSize);
buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-7, 25));
fRewindButton = new TransportButton(buttonRect, B_TRANSLATE("Rewind"),
kSkipBackBitmapBits, kPressedSkipBackBitmapBits,
kDisabledSkipBackBitmapBits, new BMessage(REWIND));
background->AddChild(fRewindButton);
// Button for stopping recording or playback
buttonRect = BRect(BPoint(0,0), kStopButtonSize);
buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-48, 25));
fStopButton = new TransportButton(buttonRect, B_TRANSLATE("Stop"),
kStopButtonBitmapBits, kPressedStopButtonBitmapBits,
kDisabledStopButtonBitmapBits, new BMessage(STOP));
background->AddChild(fStopButton);
// Button for starting playback of selected sound
BRect playRect(BPoint(0,0), kPlayButtonSize);
playRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-82, 25));
fPlayButton = new PlayPauseButton(playRect, B_TRANSLATE("Play"),
new BMessage(PLAY), new BMessage(PLAY_PERIOD), ' ', 0);
background->AddChild(fPlayButton);
// Button for forwarding
buttonRect = BRect(BPoint(0,0), kSkipButtonSize);
buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-133, 25));
fForwardButton = new TransportButton(buttonRect, B_TRANSLATE("Forward"),
kSkipForwardBitmapBits, kPressedSkipForwardBitmapBits,
kDisabledSkipForwardBitmapBits, new BMessage(FORWARD));
background->AddChild(fForwardButton);
// Button to start recording (or waiting for sound)
buttonRect = BRect(BPoint(0,0), kRecordButtonSize);
buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-174, 25));
fRecordButton = new RecordButton(buttonRect, B_TRANSLATE("Record"),
new BMessage(RECORD), new BMessage(RECORD_PERIOD));
background->AddChild(fRecordButton);
// Button for saving selected sound
buttonRect = BRect(BPoint(0,0), kDiskButtonSize);
buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-250, 21));
fSaveButton = new TransportButton(buttonRect, B_TRANSLATE("Save"),
kDiskButtonBitmapsBits, kPressedDiskButtonBitmapsBits,
kDisabledDiskButtonBitmapsBits, new BMessage(SAVE));
fSaveButton->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
background->AddChild(fSaveButton);
// Button Loop
buttonRect = BRect(BPoint(0,0), kArrowSize);
buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(23, 48));
fLoopButton = new DrawButton(buttonRect, B_TRANSLATE("Loop"),
kLoopArrowBits, kArrowBits, new BMessage(LOOP));
fLoopButton->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
fLoopButton->SetTarget(this);
background->AddChild(fLoopButton);
buttonRect = BRect(BPoint(0,0), kSpeakerIconBitmapSize);
buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(121, 17));
SpeakerView *speakerView = new SpeakerView(buttonRect,
B_FOLLOW_LEFT | B_FOLLOW_TOP);
speakerView->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
background->AddChild(speakerView);
buttonRect = BRect(BPoint(0,0), BPoint(84, 19));
buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(107, 20));
fVolumeSlider = new VolumeSlider(buttonRect, "volumeSlider",
B_FOLLOW_LEFT | B_FOLLOW_TOP);
fVolumeSlider->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
background->AddChild(fVolumeSlider);
// Button to mask/see sounds list
buttonRect = BRect(BPoint(0,0), kUpDownButtonSize);
buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(21, 25));
fUpDownButton = new UpDownButton(buttonRect, new BMessage(VIEW_LIST));
fUpDownButton->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
background->AddChild(fUpDownButton);
r = Bounds();
r.top = background->Bounds().bottom + 1;
fBottomBox = new BBox(r, "bottomBox", B_FOLLOW_ALL);
fBottomBox->SetBorder(B_NO_BORDER);
AddChild(fBottomBox);
// The actual list of recorded sounds (initially empty) sits
// below the header with the controls.
r = fBottomBox->Bounds();
r.left += 190;
r.InsetBy(10, 10);
r.left -= 10;
r.top += 4;
r.right -= B_V_SCROLL_BAR_WIDTH;
r.bottom -= 25;
fSoundList = new SoundListView(r, B_TRANSLATE("Sound List"),
B_FOLLOW_ALL);
fSoundList->SetSelectionMessage(new BMessage(SOUND_SELECTED));
fSoundList->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
BScrollView *scroller = new BScrollView("scroller", fSoundList,
B_FOLLOW_ALL, 0, false, true, B_FANCY_BORDER);
fBottomBox->AddChild(scroller);
r = fBottomBox->Bounds();
r.right = r.left + 190;
r.bottom -= 25;
r.InsetBy(10, 8);
r.top -= 1;
fFileInfoBox = new BBox(r, "fileinfo", B_FOLLOW_LEFT);
fFileInfoBox->SetLabel(B_TRANSLATE("File info"));
fFileInfoBox->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
BFont font = be_plain_font;
font.SetSize(font.Size() * 0.92f);
font_height height;
font.GetHeight(&height);
float fontHeight = height.ascent + height.leading + height.descent;
r = fFileInfoBox->Bounds();
r.left = 8;
r.top = fontHeight + 6;
r.bottom = r.top + fontHeight + 3;
r.right -= 10;
fFilename = new BStringView(r, "filename", B_TRANSLATE("File name:"));
fFileInfoBox->AddChild(fFilename);
fFilename->SetFont(&font, B_FONT_SIZE);
fFilename->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
r.top += fontHeight;
r.bottom = r.top + fontHeight + 3;
fFormat = new BStringView(r, "format", B_TRANSLATE("Format:"));
fFileInfoBox->AddChild(fFormat);
fFormat->SetFont(&font, B_FONT_SIZE);
fFormat->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
r.top += fontHeight;
r.bottom = r.top + fontHeight + 3;
fCompression = new BStringView(r, "compression",
B_TRANSLATE("Compression:"));
fFileInfoBox->AddChild(fCompression);
fCompression->SetFont(&font, B_FONT_SIZE);
fCompression->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
r.top += fontHeight;
r.bottom = r.top + fontHeight + 3;
fChannels = new BStringView(r, "channels", B_TRANSLATE("Channels:"));
fFileInfoBox->AddChild(fChannels);
fChannels->SetFont(&font, B_FONT_SIZE);
fChannels->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
r.top += fontHeight;
r.bottom = r.top + fontHeight + 3;
fSampleSize = new BStringView(r, "samplesize",
B_TRANSLATE("Sample size:"));
fFileInfoBox->AddChild(fSampleSize);
fSampleSize->SetFont(&font, B_FONT_SIZE);
fSampleSize->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
r.top += fontHeight;
r.bottom = r.top + fontHeight + 3;
fSampleRate = new BStringView(r, "samplerate",
B_TRANSLATE("Sample rate:"));
fFileInfoBox->AddChild(fSampleRate);
fSampleRate->SetFont(&font, B_FONT_SIZE);
fSampleRate->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
r.top += fontHeight;
r.bottom = r.top + fontHeight + 3;
fDuration = new BStringView(r, "duration", B_TRANSLATE("Duration:"));
fFileInfoBox->AddChild(fDuration);
fDuration->SetFont(&font, B_FONT_SIZE);
fDuration->SetHighColor(ui_color(B_PANEL_TEXT_COLOR));
fFileInfoBox->ResizeTo(fFileInfoBox->Frame().Width(),
r.bottom + fontHeight / 2.0f);
fDeployedHeight = MIN_HEIGHT + fFileInfoBox->Bounds().Height() + 40.0f;
// Input selection lists all available physical inputs that produce
// buffers with B_MEDIA_RAW_AUDIO format data.
popup = new BPopUpMenu(B_TRANSLATE("Input"));
const int maxInputCount = 64;
dormant_node_info dni[maxInputCount];
int32 real_count = maxInputCount;
error = fRoster->GetDormantNodes(dni, &real_count, 0, &output_format,
0, B_BUFFER_PRODUCER | B_PHYSICAL_INPUT);
if (real_count > maxInputCount) {
WINDOW((stderr, "dropped %" B_PRId32 " inputs\n", real_count - maxInputCount));
real_count = maxInputCount;
}
char selected_name[B_MEDIA_NAME_LENGTH] = "Default input";
BMessage * msg;
BMenuItem * item;
for (int i = 0; i < real_count; i++) {
msg = new BMessage(INPUT_SELECTED);
msg->AddData("node", B_RAW_TYPE, &dni[i], sizeof(dni[i]));
item = new BMenuItem(dni[i].name, msg);
popup->AddItem(item);
media_node_id ni[12];
int32 ni_count = 12;
error = fRoster->GetInstancesFor(dni[i].addon, dni[i].flavor_id,
ni, &ni_count);
if (error == B_OK) {
for (int j = 0; j < ni_count; j++) {
if (ni[j] == fAudioInputNode.node) {
strcpy(selected_name, dni[i].name);
break;
}
}
}
}
// Create the actual widget
r = fFileInfoBox->Bounds();
r.top = r.bottom + 2;
r.bottom = r.top + 18;
r.InsetBy(10, 10);
fInputField = new BMenuField(r, "Input", B_TRANSLATE("Input:"), popup);
fInputField->SetDivider(fInputField->StringWidth(B_TRANSLATE("Input:"))
+ 4.0f);
fBottomBox->AddChild(fInputField);
fBottomBox->AddChild(fFileInfoBox);
fBottomBox->Hide();
CalcSizes(MIN_WIDTH, MIN_HEIGHT);
ResizeTo(Frame().Width(), MIN_HEIGHT);
popup->Superitem()->SetLabel(selected_name);
// Make sure the save panel is happy.
fSavePanel = new BFilePanel(B_SAVE_PANEL);
fSavePanel->SetTarget(this);
}
catch (...) {
goto bad_mojo;
}
UpdateButtons();
return B_OK;
// Error handling.
bad_mojo:
if (error >= 0)
error = B_ERROR;
if (fRecorder)
delete fRecorder;
delete fPlayer;
if (!fInputField)
delete popup;
return error;
}
bool
RecorderWindow::QuitRequested() // this means Close pressed
{
StopRecording();
StopPlaying();
be_app->PostMessage(B_QUIT_REQUESTED);
return true;
}
void
RecorderWindow::MessageReceived(BMessage * message)
{
// Your average generic message dispatching switch() statement.
switch (message->what) {
case INPUT_SELECTED:
Input(message);
break;
case SOUND_SELECTED:
Selected(message);
break;
case STOP_PLAYING:
StopPlaying();
break;
case STOP_RECORDING:
StopRecording();
break;
case PLAY_PERIOD:
if (fPlayer) {
if (fPlayer->HasData())
fPlayButton->SetPlaying();
else
fPlayButton->SetPaused();
}
break;
case RECORD_PERIOD:
fRecordButton->SetRecording();
break;
case RECORD:
Record(message);
break;
case STOP:
Stop(message);
break;
case PLAY:
Play(message);
break;
case SAVE:
Save(message);
break;
case B_SAVE_REQUESTED:
DoSave(message);
break;
case VIEW_LIST:
if (fUpDownButton->Value() == B_CONTROL_ON) {
fBottomBox->Show();
CalcSizes(MIN_WIDTH, fDeployedHeight);
ResizeTo(Frame().Width(), fDeployedHeight);
} else {
fBottomBox->Hide();
CalcSizes(MIN_WIDTH, MIN_HEIGHT);
ResizeTo(Frame().Width(), MIN_HEIGHT);
}
break;
case UPDATE_TRACKSLIDER:
{
bigtime_t timestamp = fPlayTrack->CurrentTime();
fTrackSlider->SetMainTime(timestamp, false);
fScopeView->SetMainTime(timestamp);
}
break;
case POSITION_CHANGED:
{
bigtime_t right, left, main;
if (message->FindInt64("main", &main) == B_OK) {
if (fPlayTrack) {
fPlayTrack->SeekToTime(fTrackSlider->MainTime());
fPlayFrame = fPlayTrack->CurrentFrame();
}
fScopeView->SetMainTime(main);
}
if (message->FindInt64("right", &right) == B_OK) {
if (fPlayTrack) {
fPlayLimit = MIN(fPlayFrames,
(off_t)(right * fPlayFormat.u.raw_audio.frame_rate
/ 1000000LL));
}
fScopeView->SetRightTime(right);
}
if (message->FindInt64("left", &left) == B_OK)
fScopeView->SetLeftTime(left);
break;
}
case LOOP:
fLooping = fLoopButton->ButtonState();
break;
case B_SIMPLE_DATA:
case B_REFS_RECEIVED:
{
RefsReceived(message);
break;
}
case B_COPY_TARGET:
CopyTarget(message);
break;
default:
BWindow::MessageReceived(message);
break;
}
}
void
RecorderWindow::Record(BMessage * message)
{
// User pressed Record button
fRecording = true;
if (fButtonState != btnPaused) {
StopRecording();
return; // user is too fast on the mouse
}
SetButtonState(btnRecording);
fRecordButton->SetRecording();
char name[256];
// Create a file with a temporary name
status_t err = NewTempName(name);
if (err < B_OK) {
ErrorAlert(B_TRANSLATE("Cannot find an unused name to use for the "
"new recording"), err);
return;
}
// Find the file so we can refer to it later
err = fTempDir.FindEntry(name, &fRecEntry);
if (err < B_OK) {
ErrorAlert(B_TRANSLATE("Cannot find the temporary file created to "
"hold the new recording"), err);
return;
}
err = fRecFile.SetTo(&fTempDir, name, O_RDWR);
if (err < B_OK) {
ErrorAlert(B_TRANSLATE("Cannot open the temporary file created to "
"hold the new recording"), err);
fRecEntry.Unset();
return;
}
// Reserve space on disk (creates fewer fragments)
err = fRecFile.SetSize(4 * fRecordFormat.u.raw_audio.channel_count
* fRecordFormat.u.raw_audio.frame_rate
* (fRecordFormat.u.raw_audio.format
& media_raw_audio_format::B_AUDIO_SIZE_MASK));
if (err < B_OK) {
ErrorAlert(B_TRANSLATE("Cannot record a sound that long"), err);
fRecEntry.Remove();
fRecEntry.Unset();
return;
}
fRecSize = 0;
fRecFile.Seek(sizeof(struct wave_struct), SEEK_SET);
// Hook up input
err = MakeRecordConnection(fAudioInputNode);
if (err < B_OK) {
ErrorAlert(B_TRANSLATE("Cannot connect to the selected sound input"),
err);
fRecEntry.Remove();
fRecEntry.Unset();
return;
}
fRecorder->Start();
}
void
RecorderWindow::Play(BMessage * message)
{
if (fPlayer) {
// User pressed Play button and playing
if (fPlayer->HasData())
fPlayButton->SetPaused();
else
fPlayButton->SetPlaying();
fPlayer->SetHasData(!fPlayer->HasData());
return;
}
SetButtonState(btnPlaying);
fPlayButton->SetPlaying();
if (!fPlayTrack) {
ErrorAlert(B_TRANSLATE("Cannot get the file to play"), B_ERROR);
return;
}
fPlayLimit = MIN(fPlayFrames, (off_t)(fTrackSlider->RightTime()
* fPlayFormat.u.raw_audio.frame_rate / 1000000LL));
fPlayTrack->SeekToTime(fTrackSlider->MainTime());
fPlayFrame = fPlayTrack->CurrentFrame();
// Create our internal Node which plays sound, and register it.
fPlayer = new BSoundPlayer(fAudioMixerNode, &fPlayFormat.u.raw_audio,
"Sound Player");
status_t err = fPlayer->InitCheck();
if (err < B_OK)
return;
fVolumeSlider->SetSoundPlayer(fPlayer);
fPlayer->SetCallbacks(PlayFile, NotifyPlayFile, this);
// And get it going...
fPlayer->Start();
fPlayer->SetHasData(true);
}
void
RecorderWindow::Stop(BMessage * message)
{
// User pressed Stop button.
// Stop recorder.
StopRecording();
// Stop player.
StopPlaying();
}
void
RecorderWindow::Save(BMessage * message)
{
// User pressed Save button.
// Find the item to save.
int32 index = fSoundList->CurrentSelection();
SoundListItem* pItem = dynamic_cast<SoundListItem*>(fSoundList->ItemAt(index));
if ((! pItem) || (pItem->Entry().InitCheck() != B_OK))
return;
// Update the save panel and show it.
char filename[B_FILE_NAME_LENGTH];
pItem->Entry().GetName(filename);
BMessage saveMsg(B_SAVE_REQUESTED);
entry_ref ref;
pItem->Entry().GetRef(&ref);
if (saveMsg.AddPointer("sound list item", pItem) != B_OK)
fprintf(stderr, "failed to add pItem\n");
fSavePanel->SetSaveText(filename);
fSavePanel->SetMessage(&saveMsg);
fSavePanel->Show();
}
void
RecorderWindow::DoSave(BMessage * message)
{
// User picked a place to put the file.
// Find the location of the old (e.g.
// temporary file), and the name of the
// new file to save.
entry_ref old_ref, new_dir_ref;
const char* new_name;
SoundListItem* pItem;
if ((message->FindPointer("sound list item", (void**) &pItem) == B_OK)
&& (message->FindRef("directory", &new_dir_ref) == B_OK)
&& (message->FindString("name", &new_name) == B_OK)) {
BEntry& oldEntry = pItem->Entry();
BFile oldFile(&oldEntry, B_READ_WRITE);
if (oldFile.InitCheck() != B_OK)
return;
BDirectory newDir(&new_dir_ref);
if (newDir.InitCheck() != B_OK)
return;
BFile newFile;
newDir.CreateFile(new_name, &newFile);
if (newFile.InitCheck() != B_OK)
return;
status_t err = CopyFile(newFile, oldFile);
if (err == B_OK) {
// clean up the sound list and item
if (pItem->IsTemp())
oldEntry.Remove(); // blows away temp file!
oldEntry.SetTo(&newDir, new_name);
pItem->SetTemp(false); // don't blow the new entry away when we exit!
fSoundList->Invalidate();
}
} else {
WINDOW((stderr, "Couldn't save file.\n"));
}
}
void
RecorderWindow::Input(BMessage * message)
{
// User selected input from pop-up
const dormant_node_info * dni = 0;
ssize_t size = 0;
if (message->FindData("node", B_RAW_TYPE, (const void **)&dni, &size))
return; // bad input selection message
media_node_id node_id;
status_t error = fRoster->GetInstancesFor(dni->addon, dni->flavor_id, &node_id);
if (error != B_OK)
fRoster->InstantiateDormantNode(*dni, &fAudioInputNode);
else
fRoster->GetNodeFor(node_id, &fAudioInputNode);
}
void
RecorderWindow::Selected(BMessage * message)
{
// User selected a sound in list view
int32 selIdx = fSoundList->CurrentSelection();
SoundListItem* pItem = dynamic_cast<SoundListItem*>(fSoundList->ItemAt(selIdx));
if (!pItem)
return;
status_t err = UpdatePlayFile(pItem, true);
if (err != B_OK) {
ErrorAlert(B_TRANSLATE("Cannot recognize this file as a media file"),
err == B_MEDIA_NO_HANDLER ? B_OK : err);
RemoveCurrentSoundItem();
}
UpdateButtons();
}
status_t
RecorderWindow::MakeRecordConnection(const media_node & input)
{
CONNECT((stderr, "RecorderWindow::MakeRecordConnection()\n"));
status_t err = B_OK;
media_output audioOutput;
if (!fRecorder->IsConnected()) {
// Find an available output for the given input node.
int32 count = 0;
err = fRoster->GetFreeOutputsFor(input, &audioOutput, 1,
&count, B_MEDIA_RAW_AUDIO);
if (err < B_OK) {
CONNECT((stderr, "RecorderWindow::MakeRecordConnection():"
" couldn't get free outputs from audio input node\n"));
return err;
}
if (count < 1) {
CONNECT((stderr, "RecorderWindow::MakeRecordConnection():"
" no free outputs from audio input node\n"));
return B_BUSY;
}
// Get a format, any format.
fRecordFormat.u.raw_audio = audioOutput.format.u.raw_audio;
fExternalConnection = false;
} else {
fRecordFormat.u.raw_audio = fRecorder->AcceptedFormat().u.raw_audio;
fExternalConnection = true;
}
fRecordFormat.type = B_MEDIA_RAW_AUDIO;
// Tell the consumer where we want data to go.
err = fRecorder->SetHooks(RecordFile, NotifyRecordFile, this);
if (err < B_OK) {
CONNECT((stderr, "RecorderWindow::MakeRecordConnection():"
" couldn't set the sound recorder's hook functions\n"));
return err;
}
if (!fRecorder->IsConnected()) {
err = fRecorder->Connect(input, &audioOutput, &fRecordFormat);
if (err < B_OK) {
CONNECT((stderr, "RecorderWindow::MakeRecordConnection():"
" failed to connect sound recorder to audio input node.\n"));
fRecorder->SetHooks(NULL, NULL, NULL);
return err;
}
}
return B_OK;
}
status_t
RecorderWindow::BreakRecordConnection()
{
return fRecorder->Disconnect();
}
status_t
RecorderWindow::StopRecording()
{
if (!fRecording)
return B_OK;
fRecording = false;
status_t err = B_OK;
err = fRecorder->Stop(true);
if (err < B_OK)
return err;
// We maintain the connection active
// if the user connected us from Cortex.
if (!fExternalConnection) {
BreakRecordConnection();
}
fRecorder->SetHooks(NULL, NULL, NULL);
if (fRecSize > 0) {
wave_struct header;
header.riff.riff_id = FOURCC('R','I','F','F');
header.riff.len = fRecSize + sizeof(header) - 8;
header.riff.wave_id = FOURCC('W','A','V','E');
header.format_chunk.fourcc = FOURCC('f','m','t',' ');
header.format_chunk.len = sizeof(header.format);
header.format.format_tag = 1;
header.format.channels = fRecordFormat.u.raw_audio.channel_count;
header.format.samples_per_sec = (uint32)fRecordFormat.u.raw_audio.frame_rate;
header.format.avg_bytes_per_sec = (uint32)(fRecordFormat.u.raw_audio.frame_rate
* fRecordFormat.u.raw_audio.channel_count
* (fRecordFormat.u.raw_audio.format & 0xf));
header.format.bits_per_sample = (fRecordFormat.u.raw_audio.format & 0xf) * 8;
header.format.block_align = (fRecordFormat.u.raw_audio.format & 0xf)
* fRecordFormat.u.raw_audio.channel_count;
header.data_chunk.fourcc = FOURCC('d','a','t','a');
header.data_chunk.len = fRecSize;
fRecFile.Seek(0, SEEK_SET);
fRecFile.Write(&header, sizeof(header));
fRecFile.SetSize(fRecSize + sizeof(header));
// We reserve space; make sure we cut off any excess at the end.
AddSoundItem(fRecEntry, true);
} else
fRecEntry.Remove();
// We're done for this time.
fRecEntry.Unset();
// Close the file.
fRecFile.Unset();
// No more recording going on.
fRecSize = 0;
SetButtonState(btnPaused);
fRecordButton->SetStopped();
return B_OK;
}
status_t
RecorderWindow::StopPlaying()
{
if (fPlayer) {
fPlayer->Stop();
fPlayer->SetCallbacks(0, 0, 0);
fVolumeSlider->SetSoundPlayer(NULL);
delete fPlayer;
fPlayer = NULL;
}
SetButtonState(btnPaused);
fPlayButton->SetStopped();
fTrackSlider->ResetMainTime();
fScopeView->SetMainTime(*fTrackSlider->MainTime());
return B_OK;
}
void
RecorderWindow::SetButtonState(BtnState state)
{
fButtonState = state;
UpdateButtons();
}
void
RecorderWindow::UpdateButtons()
{
bool hasSelection = (fSoundList->CurrentSelection() >= 0);
fRecordButton->SetEnabled(fButtonState != btnPlaying);
fPlayButton->SetEnabled((fButtonState != btnRecording) && hasSelection);
fRewindButton->SetEnabled((fButtonState != btnRecording) && hasSelection);
fForwardButton->SetEnabled((fButtonState != btnRecording) && hasSelection);
fStopButton->SetEnabled(fButtonState != btnPaused);
fSaveButton->SetEnabled(hasSelection && (fButtonState != btnRecording));
fInputField->SetEnabled(fButtonState != btnRecording);
}
#ifndef __HAIKU__
extern "C" status_t DecodedFormat__11BMediaTrackP12media_format(
BMediaTrack *self, media_format *inout_format);
#endif
status_t
RecorderWindow::UpdatePlayFile(SoundListItem* item, bool updateDisplay)
{
fScopeView->CancelRendering();
StopPlaying();
StopRecording();
if (fPlayTrack && fPlayFile) {
fPlayFile->ReleaseTrack(fPlayTrack);
fPlayTrack = NULL;
}
if (fPlayFile) {
delete fPlayFile;
fPlayFile = NULL;
}
status_t err;
BEntry& entry = item->Entry();
entry_ref ref;
entry.GetRef(&ref);
fPlayFile = new BMediaFile(&ref); //, B_MEDIA_FILE_UNBUFFERED);
if ((err = fPlayFile->InitCheck()) < B_OK) {
delete fPlayFile;
fPlayFile = NULL;
return err;
}
for (int ix=0; ix < fPlayFile->CountTracks(); ix++) {
BMediaTrack * track = fPlayFile->TrackAt(ix);
fPlayFormat.type = B_MEDIA_RAW_AUDIO;
#ifdef __HAIKU__
if ((track->DecodedFormat(&fPlayFormat) == B_OK)
#else
if ((DecodedFormat__11BMediaTrackP12media_format(track, &fPlayFormat) == B_OK)
#endif
&& (fPlayFormat.type == B_MEDIA_RAW_AUDIO)) {
fPlayTrack = track;
break;
}
if (track)
fPlayFile->ReleaseTrack(track);
}
if (!fPlayTrack) {
delete fPlayFile;
fPlayFile = NULL;
return B_STREAM_NOT_FOUND;
}
if (!updateDisplay)
return B_OK;
BString filename = B_TRANSLATE("File name: ");
filename << ref.name;
fFilename->SetText(filename.String());
BString format = B_TRANSLATE("Format: ");
media_file_format file_format;
if (fPlayFile->GetFileFormatInfo(&file_format) == B_OK)
format << file_format.short_name;
BString compression = B_TRANSLATE("Compression: ");
media_codec_info codec_info;
if (fPlayTrack->GetCodecInfo(&codec_info) == B_OK) {
if (strcmp(codec_info.short_name, "raw")==0)
compression << B_TRANSLATE("None");
else
compression << codec_info.short_name;
}
BString channels = B_TRANSLATE("Channels: ");
channels << fPlayFormat.u.raw_audio.channel_count;
BString samplesize = B_TRANSLATE("Sample size: ");
samplesize << 8 * (fPlayFormat.u.raw_audio.format & 0xf)
<< B_TRANSLATE(" bits");
BString samplerate = B_TRANSLATE("Sample rate: ");
samplerate << (int)fPlayFormat.u.raw_audio.frame_rate;
BString durationString = B_TRANSLATE("Duration: ");
bigtime_t duration = fPlayTrack->Duration();
durationString << (float)(duration / 1000000.0) << B_TRANSLATE(" seconds");
fFormat->SetText(format.String());
fCompression->SetText(compression.String());
fChannels->SetText(channels.String());
fSampleSize->SetText(samplesize.String());
fSampleRate->SetText(samplerate.String());
fDuration->SetText(durationString.String());
fTrackSlider->SetTotalTime(duration, true);
fScopeView->SetTotalTime(duration, true);
fScopeView->RenderTrack(fPlayTrack, fPlayFormat);
fPlayFrames = fPlayTrack->CountFrames();
return B_OK;
}
void
RecorderWindow::ErrorAlert(const char * action, status_t err)
{
char msg[300];
if (err != B_OK)
sprintf(msg, "%s: %s. [%" B_PRIx32 "]", action, strerror(err), (int32) err);
else
sprintf(msg, "%s.", action);
BAlert* alert = new BAlert("", msg, B_TRANSLATE("Stop"));
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go();
}
status_t
RecorderWindow::NewTempName(char * name)
{
int init_count = fTempCount;
again:
if (fTempCount-init_count > 25) {
return B_ERROR;
}
else {
fTempCount++;
if (fTempCount==0)
sprintf(name, "Audio Clip");
else
sprintf(name, "Audio Clip %d", fTempCount);
BPath path;
status_t err;
BEntry tempEnt;
if ((err = fTempDir.GetEntry(&tempEnt)) < B_OK) {
return err;
}
if ((err = tempEnt.GetPath(&path)) < B_OK) {
return err;
}
path.Append(name);
int fd;
// Use O_EXCL so we know we created the file (sync with other instances)
if ((fd = open(path.Path(), O_RDWR | O_CREAT | O_EXCL, 0666)) < 0) {
goto again;
}
close(fd);
}
return B_OK;
}
void
RecorderWindow::AddSoundItem(const BEntry& entry, bool temp)
{
// Create list item to display.
SoundListItem * listItem = new SoundListItem(entry, temp);
fSoundList->AddItem(listItem);
fSoundList->Invalidate();
fSoundList->Select(fSoundList->IndexOf(listItem));
}
void
RecorderWindow::RemoveCurrentSoundItem() {
int32 index = fSoundList->CurrentSelection();
BListItem *item = fSoundList->RemoveItem(index);
delete item;
if (index >= fSoundList->CountItems())
index = fSoundList->CountItems() - 1;
fSoundList->Select(index);
}
void
RecorderWindow::RecordFile(void* cookie, bigtime_t timestamp,
void* data, size_t size, const media_format &format)
{
// Callback called from the SoundConsumer when receiving buffers.
RecorderWindow * window = (RecorderWindow *)cookie;
if (window->fRecording) {
// Write the data to file (we don't buffer or guard file access
// or anything)
window->fRecFile.WriteAt(window->fRecSize, data, size);
window->fVUView->ComputeLevels(data, size, format.u.raw_audio.format);
window->fRecSize += size;
}
}
void
RecorderWindow::NotifyRecordFile(void * cookie,
BMediaRecorder::notification code, ...)
{
if (code == BMediaRecorder::B_WILL_STOP) {
RecorderWindow * window = (RecorderWindow *)cookie;
// Tell the window we've stopped, if it doesn't
// already know.
window->PostMessage(STOP_RECORDING);
}
}
void
RecorderWindow::PlayFile(void * cookie, void * data, size_t size,
const media_raw_audio_format & format)
{
// Callback called from the SoundProducer when producing buffers.
RecorderWindow * window = (RecorderWindow *)cookie;
int32 frame_size = (window->fPlayFormat.u.raw_audio.format & 0xf) *
window->fPlayFormat.u.raw_audio.channel_count;
if ((window->fPlayFrame < window->fPlayLimit) || window->fLooping) {
if (window->fPlayFrame >= window->fPlayLimit) {
bigtime_t left = window->fTrackSlider->LeftTime();
window->fPlayTrack->SeekToTime(&left);
window->fPlayFrame = window->fPlayTrack->CurrentFrame();
}
int64 frames = 0;
window->fPlayTrack->ReadFrames(data, &frames);
window->fVUView->ComputeLevels(data, size / frame_size, format.format);
window->fPlayFrame += size/frame_size;
window->PostMessage(UPDATE_TRACKSLIDER);
} else {
// we're done!
window->PostMessage(STOP_PLAYING);
}
}
void
RecorderWindow::NotifyPlayFile(void * cookie,
BSoundPlayer::sound_player_notification code, ...)
{
if ((code == BSoundPlayer::B_STOPPED) || (code == BSoundPlayer::B_SOUND_DONE)) {
RecorderWindow * window = (RecorderWindow *)cookie;
// tell the window we've stopped, if it doesn't
// already know.
window->PostMessage(STOP_PLAYING);
}
}
void
RecorderWindow::RefsReceived(BMessage *msg)
{
entry_ref ref;
int32 i = 0;
int32 countGood = 0;
int32 countBad = 0;
while (msg->FindRef("refs", i++, &ref) == B_OK) {
BEntry entry(&ref, true);
BPath path(&entry);
BNode node(&entry);
if (node.IsFile()) {
SoundListItem * listItem = new SoundListItem(entry, false);
if (UpdatePlayFile(listItem) == B_OK) {
fSoundList->AddItem(listItem);
countGood++;
continue;
}
delete listItem;
} else if(node.IsDirectory()) {
}
countBad++;
}
if (countBad == 1 && countGood == 0) {
BAlert* alert = new BAlert(B_TRANSLATE("Nothing to play"),
B_TRANSLATE("The file doesn't appear to be an audio file."),
B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_AS_USUAL, B_STOP_ALERT);
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go();
} else if (countBad > 0 && countGood == 0) {
BAlert* alert = new BAlert(B_TRANSLATE("Nothing to play"),
B_TRANSLATE("None of the files appear to be audio files."),
B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_AS_USUAL, B_STOP_ALERT);
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go();
} else if (countGood > 0) {
if (countBad > 0) {
BAlert* alert = new BAlert(B_TRANSLATE("Invalid audio files"),
B_TRANSLATE("Some of the files don't appear to be audio files."),
B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_AS_USUAL,
B_WARNING_ALERT);
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go();
}
fSoundList->Select(fSoundList->CountItems() - 1);
}
}
void
RecorderWindow::CopyTarget(BMessage *msg)
{
const char *type = NULL;
if (msg->FindString("be:types", &type) == B_OK) {
if (!strcasecmp(type, B_FILE_MIME_TYPE)) {
const char *name;
entry_ref dir;
if (msg->FindString("be:filetypes") != NULL
&& msg->FindString("name", &name) == B_OK
&& msg->FindRef("directory", &dir) == B_OK) {
BDirectory directory(&dir);
BFile file(&directory, name, O_RDWR | O_TRUNC);
// seek time
bigtime_t start = fTrackSlider->LeftTime();
// write data
bigtime_t diffTime = fTrackSlider->RightTime()
- fTrackSlider->LeftTime();
int64 framesToWrite = (int64) (diffTime
* fPlayFormat.u.raw_audio.frame_rate / 1000000LL);
int32 frameSize = (fPlayFormat.u.raw_audio.format & 0xf)
* fPlayFormat.u.raw_audio.channel_count;
wave_struct header;
header.riff.riff_id = FOURCC('R','I','F','F');
header.riff.len
= (frameSize * framesToWrite) + sizeof(header) - 8;
header.riff.wave_id = FOURCC('W','A','V','E');
header.format_chunk.fourcc = FOURCC('f','m','t',' ');
header.format_chunk.len = sizeof(header.format);
header.format.format_tag = 1;
header.format.channels = fPlayFormat.u.raw_audio.channel_count;
header.format.samples_per_sec
= (uint32)fPlayFormat.u.raw_audio.frame_rate;
header.format.avg_bytes_per_sec
= (uint32)(fPlayFormat.u.raw_audio.frame_rate
* fPlayFormat.u.raw_audio.channel_count
* (fPlayFormat.u.raw_audio.format & 0xf));
header.format.bits_per_sample
= (fPlayFormat.u.raw_audio.format & 0xf) * 8;
header.format.block_align = frameSize;
header.data_chunk.fourcc = FOURCC('d','a','t','a');
header.data_chunk.len = frameSize * framesToWrite;
file.Seek(0, SEEK_SET);
file.Write(&header, sizeof(header));
char *data = (char *)malloc(fPlayFormat.u.raw_audio.buffer_size);
fPlayTrack->SeekToTime(&start);
fPlayFrame = fPlayTrack->CurrentFrame();
while (framesToWrite > 0) {
int64 frames = 0;
status_t err = fPlayTrack->ReadFrames(data, &frames);
if (frames <= 0 || err != B_OK) {
if (err != B_OK)
fprintf(stderr, "CopyTarget: ReadFrames failed\n");
break;
}
file.Write(data, frames * frameSize);
framesToWrite -= frames;
}
file.Sync();
free(data);
BNodeInfo nodeInfo(&file);
// set type
}
} else {
}
}
}