115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
/*
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* Copyright (c) 2004 Matthijs Hollemans
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* Copyright (c) 2008-2014 Haiku, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef _MIDI_PLAYER_WINDOW_H
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#define _MIDI_PLAYER_WINDOW_H
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#include <InterfaceKit.h>
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#include <MidiSynthFile.h>
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#define SETTINGS_FILE "/boot/home/config/settings/MidiPlayerSettings"
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enum
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{
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MSG_PLAY_STOP = 1000,
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MSG_SHOW_SCOPE,
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MSG_INPUT_CHANGED,
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MSG_REVERB_NONE,
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MSG_REVERB_CLOSET,
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MSG_REVERB_GARAGE,
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MSG_REVERB_IGOR,
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MSG_REVERB_CAVERN,
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MSG_REVERB_DUNGEON,
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MSG_VOLUME,
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};
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class ScopeView;
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class SynthBridge;
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class MidiPlayerWindow : public BWindow {
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public:
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MidiPlayerWindow();
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virtual ~MidiPlayerWindow();
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virtual bool QuitRequested();
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virtual void MessageReceived(BMessage* message);
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virtual void FrameMoved(BPoint origin);
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virtual void MenusBeginning();
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private:
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typedef BWindow super;
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void CreateInputMenu();
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void CreateReverbMenu();
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void CreateViews();
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void InitControls();
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void LoadSettings();
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void SaveSettings();
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void LoadFile(entry_ref* ref);
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void StartSynth();
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void StopSynth();
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static void _StopHook(int32 arg);
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void StopHook();
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void OnPlayStop();
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void OnShowScope();
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void OnInputChanged(BMessage* message);
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void OnReverb(reverb_mode mode);
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void OnVolume();
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void OnDrop(BMessage* message);
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ScopeView* fScopeView;
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BCheckBox* fShowScopeCheckBox;
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BMenuField* fInputMenuField;
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BPopUpMenu* fInputPopUpMenu;
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BMenuItem* fInputOffMenuItem;
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BMenuField* fReverbMenuField;
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BMenuItem* fReverbNoneMenuItem;
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BMenuItem* fReverbClosetMenuItem;
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BMenuItem* fReverbGarageMenuItem;
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BMenuItem* fReverbIgorMenuItem;
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BMenuItem* fReverbCavern;
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BMenuItem* fReverbDungeon;
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BSlider* fVolumeSlider;
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BButton* fPlayButton;
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bool fIsPlaying;
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bool fScopeEnabled;
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int32 fInputId;
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reverb_mode fReverbMode;
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int32 fVolume;
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float fWindowX;
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float fWindowY;
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BMidiSynthFile fMidiSynthFile;
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SynthBridge* fSynthBridge;
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bool fInstrumentLoaded;
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};
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#endif // _MIDI_PLAYER_WINDOW_H
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