haiku/src/apps/icon-o-matic/MainWindow.cpp

1435 lines
38 KiB
C++

/*
* Copyright 2006-2011, Stephan Aßmus <superstippi@gmx.de>.
* All rights reserved. Distributed under the terms of the MIT License.
*/
#include "MainWindow.h"
#include <new>
#include <stdio.h>
#include <Alert.h>
#include <Catalog.h>
#include <Clipboard.h>
#include <GridLayout.h>
#include <GroupLayout.h>
#include <GroupView.h>
#include <Directory.h>
#include <Entry.h>
#include <File.h>
#include <fs_attr.h>
#include <LayoutBuilder.h>
#include <Locale.h>
#include <Menu.h>
#include <MenuBar.h>
#include <MenuField.h>
#include <MenuItem.h>
#include <Message.h>
#include <Screen.h>
#include <ScrollView.h>
#include "support_ui.h"
#include "AddPathsCommand.h"
#include "AddShapesCommand.h"
#include "AddStylesCommand.h"
#include "AttributeSaver.h"
#include "BitmapExporter.h"
#include "BitmapSetSaver.h"
#include "CanvasView.h"
#include "CommandStack.h"
#include "CompoundCommand.h"
#include "CurrentColor.h"
#include "Document.h"
#include "FlatIconExporter.h"
#include "FlatIconFormat.h"
#include "FlatIconImporter.h"
#include "IconObjectListView.h"
#include "IconEditorApp.h"
#include "IconView.h"
#include "MessageExporter.h"
#include "MessageImporter.h"
#include "MessengerSaver.h"
#include "NativeSaver.h"
#include "PathListView.h"
#include "RDefExporter.h"
#include "ScrollView.h"
#include "SimpleFileSaver.h"
#include "ShapeListView.h"
#include "SourceExporter.h"
#include "StyleListView.h"
#include "StyleView.h"
#include "SVGExporter.h"
#include "SVGImporter.h"
#include "SwatchGroup.h"
#include "TransformerListView.h"
#include "TransformGradientBox.h"
#include "TransformShapesBox.h"
#include "Util.h"
// TODO: just for testing
#include "AffineTransformer.h"
#include "GradientTransformable.h"
#include "Icon.h"
#include "MultipleManipulatorState.h"
#include "PathManipulator.h"
#include "Shape.h"
#include "ShapeContainer.h"
#include "ShapeListView.h"
#include "StrokeTransformer.h"
#include "Style.h"
#include "StyleContainer.h"
#include "VectorPath.h"
#include "StyledTextImporter.h"
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "Icon-O-Matic-Main"
using std::nothrow;
enum {
MSG_UNDO = 'undo',
MSG_REDO = 'redo',
MSG_UNDO_STACK_CHANGED = 'usch',
MSG_PATH_SELECTED = 'vpsl',
MSG_STYLE_SELECTED = 'stsl',
MSG_SHAPE_SELECTED = 'spsl',
MSG_SHAPE_RESET_TRANSFORMATION = 'rtsh',
MSG_STYLE_RESET_TRANSFORMATION = 'rtst',
MSG_MOUSE_FILTER_MODE = 'mfmd',
MSG_RENAME_OBJECT = 'rnam',
};
MainWindow::MainWindow(BRect frame, IconEditorApp* app,
const BMessage* settings)
:
BWindow(frame, B_TRANSLATE_SYSTEM_NAME("Icon-O-Matic"),
B_DOCUMENT_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL,
B_ASYNCHRONOUS_CONTROLS | B_AUTO_UPDATE_SIZE_LIMITS),
fApp(app),
fDocument(new Document(B_TRANSLATE("Untitled"))),
fCurrentColor(new CurrentColor()),
fIcon(NULL),
fMessageAfterSave(NULL)
{
_Init();
RestoreSettings(settings);
}
MainWindow::~MainWindow()
{
SetIcon(NULL);
delete fState;
// Make sure there are no listeners attached to the document anymore.
while (BView* child = ChildAt(0L)) {
child->RemoveSelf();
delete child;
}
fDocument->CommandStack()->RemoveObserver(this);
// NOTE: it is important that the GUI has been deleted
// at this point, so that all the listener/observer
// stuff is properly detached
delete fDocument;
delete fMessageAfterSave;
}
// #pragma mark -
void
MainWindow::MessageReceived(BMessage* message)
{
bool discard = false;
// Figure out if we need the write lock on the Document. For most
// messages we do, but exporting takes place in another thread and
// locking is taken care of there.
bool requiresWriteLock = true;
switch (message->what) {
case MSG_SAVE:
case MSG_EXPORT:
case MSG_SAVE_AS:
case MSG_EXPORT_AS:
requiresWriteLock = false;
break;
default:
break;
}
if (requiresWriteLock && !fDocument->WriteLock()) {
BWindow::MessageReceived(message);
return;
}
if (message->WasDropped()) {
const rgb_color* color;
ssize_t length;
// create styles from dropped colors
for (int32 i = 0; message->FindData("RGBColor", B_RGB_COLOR_TYPE, i,
(const void**)&color, &length) == B_OK; i++) {
if (length != sizeof(rgb_color))
continue;
char name[30];
sprintf(name,
B_TRANSLATE_CONTEXT("Color (#%02x%02x%02x)",
"Style name after dropping a color"),
color->red, color->green, color->blue);
Style* style = new (nothrow) Style(*color);
style->SetName(name);
Style* styles[1] = { style };
AddStylesCommand* styleCommand = new (nothrow) AddStylesCommand(
fDocument->Icon()->Styles(), styles, 1,
fDocument->Icon()->Styles()->CountStyles());
fDocument->CommandStack()->Perform(styleCommand);
// don't handle anything else,
// or we might paste the clipboard on B_PASTE
discard = true;
}
}
switch (message->what) {
case B_REFS_RECEIVED:
case B_SIMPLE_DATA:
// If our icon is empty, open the file in this window,
// otherwise forward to the application which will open
// it in another window, unless we append.
message->what = B_REFS_RECEIVED;
if (fDocument->Icon()->Styles()->CountStyles() == 0
&& fDocument->Icon()->Paths()->CountPaths() == 0
&& fDocument->Icon()->Shapes()->CountShapes() == 0) {
entry_ref ref;
if (message->FindRef("refs", &ref) == B_OK)
Open(ref);
break;
}
if (modifiers() & B_SHIFT_KEY) {
// We want the icon appended to this window.
message->AddBool("append", true);
message->AddPointer("window", this);
}
be_app->PostMessage(message);
break;
case B_PASTE:
case B_MIME_DATA:
{
BMessage* clip = message;
status_t err;
if (discard)
break;
if (message->what == B_PASTE) {
if (!be_clipboard->Lock())
break;
clip = be_clipboard->Data();
}
if (!clip || !clip->HasData("text/plain", B_MIME_TYPE)) {
if (message->what == B_PASTE)
be_clipboard->Unlock();
break;
}
Icon* icon = new (std::nothrow) Icon(*fDocument->Icon());
if (icon != NULL) {
StyledTextImporter importer;
err = importer.Import(icon, clip);
if (err >= B_OK) {
AutoWriteLocker locker(fDocument);
SetIcon(NULL);
// incorporate the loaded icon into the document
// (either replace it or append to it)
fDocument->MakeEmpty(false);
// if append, the document savers are preserved
fDocument->SetIcon(icon);
SetIcon(icon);
}
}
if (message->what == B_PASTE)
be_clipboard->Unlock();
break;
}
case MSG_OPEN:
// If our icon is empty, we want the icon to open in this
// window.
if (fDocument->Icon()->Styles()->CountStyles() == 0
&& fDocument->Icon()->Paths()->CountPaths() == 0
&& fDocument->Icon()->Shapes()->CountShapes() == 0) {
message->AddPointer("window", this);
}
be_app->PostMessage(message);
break;
case MSG_SAVE:
case MSG_EXPORT:
{
DocumentSaver* saver;
if (message->what == MSG_SAVE)
saver = fDocument->NativeSaver();
else
saver = fDocument->ExportSaver();
if (saver != NULL) {
saver->Save(fDocument);
_PickUpActionBeforeSave();
break;
} // else fall through
}
case MSG_SAVE_AS:
case MSG_EXPORT_AS:
{
int32 exportMode;
if (message->FindInt32("export mode", &exportMode) < B_OK)
exportMode = EXPORT_MODE_MESSAGE;
entry_ref ref;
const char* name;
if (message->FindRef("directory", &ref) == B_OK
&& message->FindString("name", &name) == B_OK) {
// this message comes from the file panel
BDirectory dir(&ref);
BEntry entry;
if (dir.InitCheck() >= B_OK
&& entry.SetTo(&dir, name, true) >= B_OK
&& entry.GetRef(&ref) >= B_OK) {
// create the document saver and remember it for later
DocumentSaver* saver = _CreateSaver(ref, exportMode);
if (saver != NULL) {
if (fDocument->WriteLock()) {
if (exportMode == EXPORT_MODE_MESSAGE)
fDocument->SetNativeSaver(saver);
else
fDocument->SetExportSaver(saver);
_UpdateWindowTitle();
fDocument->WriteUnlock();
}
saver->Save(fDocument);
_PickUpActionBeforeSave();
}
}
// TODO: ...
// _SyncPanels(fSavePanel, fOpenPanel);
} else {
// configure the file panel
uint32 requestRefWhat = MSG_SAVE_AS;
bool isExportMode = message->what == MSG_EXPORT_AS
|| message->what == MSG_EXPORT;
if (isExportMode)
requestRefWhat = MSG_EXPORT_AS;
const char* saveText = _FileName(isExportMode);
BMessage requestRef(requestRefWhat);
if (saveText != NULL)
requestRef.AddString("save text", saveText);
requestRef.AddMessenger("target", BMessenger(this, this));
be_app->PostMessage(&requestRef);
}
break;
}
case B_CANCEL:
// FilePanel was canceled, do not execute the fMessageAfterSave
// next time a file panel is used, in case it was set!
delete fMessageAfterSave;
fMessageAfterSave = NULL;
break;
case MSG_UNDO:
fDocument->CommandStack()->Undo();
break;
case MSG_REDO:
fDocument->CommandStack()->Redo();
break;
case MSG_UNDO_STACK_CHANGED:
{
// relable Undo item and update enabled status
BString label(B_TRANSLATE("Undo"));
fUndoMI->SetEnabled(fDocument->CommandStack()->GetUndoName(label));
if (fUndoMI->IsEnabled())
fUndoMI->SetLabel(label.String());
else {
fUndoMI->SetLabel(B_TRANSLATE_CONTEXT("<nothing to undo>",
"Icon-O-Matic-Menu-Edit"));
}
// relable Redo item and update enabled status
label.SetTo(B_TRANSLATE("Redo"));
fRedoMI->SetEnabled(fDocument->CommandStack()->GetRedoName(label));
if (fRedoMI->IsEnabled())
fRedoMI->SetLabel(label.String());
else {
fRedoMI->SetLabel(B_TRANSLATE_CONTEXT("<nothing to redo>",
"Icon-O-Matic-Menu-Edit"));
}
break;
}
case MSG_MOUSE_FILTER_MODE:
{
uint32 mode;
if (message->FindInt32("mode", (int32*)&mode) == B_OK)
fCanvasView->SetMouseFilterMode(mode);
break;
}
case MSG_ADD_SHAPE: {
AddStylesCommand* styleCommand = NULL;
Style* style = NULL;
if (message->HasBool("style")) {
new_style(fCurrentColor->Color(),
fDocument->Icon()->Styles(), &style, &styleCommand);
}
AddPathsCommand* pathCommand = NULL;
VectorPath* path = NULL;
if (message->HasBool("path")) {
new_path(fDocument->Icon()->Paths(), &path, &pathCommand);
}
if (!style) {
// use current or first style
int32 currentStyle = fStyleListView->CurrentSelection(0);
style = fDocument->Icon()->Styles()->StyleAt(currentStyle);
if (!style)
style = fDocument->Icon()->Styles()->StyleAt(0);
}
Shape* shape = new (nothrow) Shape(style);
Shape* shapes[1];
shapes[0] = shape;
AddShapesCommand* shapeCommand = new (nothrow) AddShapesCommand(
fDocument->Icon()->Shapes(), shapes, 1,
fDocument->Icon()->Shapes()->CountShapes(),
fDocument->Selection());
if (path && shape)
shape->Paths()->AddPath(path);
::Command* command = NULL;
if (styleCommand || pathCommand) {
if (styleCommand && pathCommand) {
Command** commands = new Command*[3];
commands[0] = styleCommand;
commands[1] = pathCommand;
commands[2] = shapeCommand;
command = new CompoundCommand(commands, 3,
B_TRANSLATE_CONTEXT("Add shape with path & style",
"Icon-O-Matic-Menu-Shape"),
0);
} else if (styleCommand) {
Command** commands = new Command*[2];
commands[0] = styleCommand;
commands[1] = shapeCommand;
command = new CompoundCommand(commands, 2,
B_TRANSLATE_CONTEXT("Add shape with style",
"Icon-O-Matic-Menu-Shape"),
0);
} else {
Command** commands = new Command*[2];
commands[0] = pathCommand;
commands[1] = shapeCommand;
command = new CompoundCommand(commands, 2,
B_TRANSLATE_CONTEXT("Add shape with path",
"Icon-O-Matic-Menu-Shape"),
0);
}
} else {
command = shapeCommand;
}
fDocument->CommandStack()->Perform(command);
break;
}
// TODO: listen to selection in CanvasView to add a manipulator
case MSG_PATH_SELECTED: {
VectorPath* path;
if (message->FindPointer("path", (void**)&path) < B_OK)
path = NULL;
fPathListView->SetCurrentShape(NULL);
fStyleListView->SetCurrentShape(NULL);
fTransformerListView->SetShape(NULL);
fState->DeleteManipulators();
if (fDocument->Icon()->Paths()->HasPath(path)) {
PathManipulator* pathManipulator = new (nothrow) PathManipulator(path);
fState->AddManipulator(pathManipulator);
}
break;
}
case MSG_STYLE_SELECTED:
case MSG_STYLE_TYPE_CHANGED: {
Style* style;
if (message->FindPointer("style", (void**)&style) < B_OK)
style = NULL;
if (!fDocument->Icon()->Styles()->HasStyle(style))
style = NULL;
fStyleView->SetStyle(style);
fPathListView->SetCurrentShape(NULL);
fStyleListView->SetCurrentShape(NULL);
fTransformerListView->SetShape(NULL);
fState->DeleteManipulators();
Gradient* gradient = style ? style->Gradient() : NULL;
if (gradient != NULL) {
TransformGradientBox* transformBox
= new (nothrow) TransformGradientBox(fCanvasView, gradient, NULL);
fState->AddManipulator(transformBox);
}
break;
}
case MSG_SHAPE_SELECTED: {
Shape* shape;
if (message->FindPointer("shape", (void**)&shape) < B_OK)
shape = NULL;
if (!fIcon || !fIcon->Shapes()->HasShape(shape))
shape = NULL;
fPathListView->SetCurrentShape(shape);
fStyleListView->SetCurrentShape(shape);
fTransformerListView->SetShape(shape);
BList selectedShapes;
ShapeContainer* shapes = fDocument->Icon()->Shapes();
int32 count = shapes->CountShapes();
for (int32 i = 0; i < count; i++) {
shape = shapes->ShapeAtFast(i);
if (shape->IsSelected()) {
selectedShapes.AddItem((void*)shape);
}
}
fState->DeleteManipulators();
if (selectedShapes.CountItems() > 0) {
TransformShapesBox* transformBox = new (nothrow) TransformShapesBox(
fCanvasView,
(const Shape**)selectedShapes.Items(),
selectedShapes.CountItems());
fState->AddManipulator(transformBox);
}
break;
}
case MSG_RENAME_OBJECT:
fPropertyListView->FocusNameProperty();
break;
default:
BWindow::MessageReceived(message);
}
if (requiresWriteLock)
fDocument->WriteUnlock();
}
void
MainWindow::Show()
{
BWindow::Show();
BMenuBar* bar = static_cast<BMenuBar*>(FindView("main menu"));
SetKeyMenuBar(bar);
}
bool
MainWindow::QuitRequested()
{
if (!_CheckSaveIcon(CurrentMessage()))
return false;
BMessage message(MSG_WINDOW_CLOSED);
BMessage settings;
StoreSettings(&settings);
message.AddMessage("settings", &settings);
message.AddRect("window frame", Frame());
be_app->PostMessage(&message);
return true;
}
void
MainWindow::WorkspaceActivated(int32 workspace, bool active)
{
BWindow::WorkspaceActivated(workspace, active);
// NOTE: hack to workaround buggy BScreen::DesktopColor() on R5
uint32 workspaces = Workspaces();
if (!active || ((1 << workspace) & workspaces) == 0)
return;
WorkspacesChanged(workspaces, workspaces);
}
void
MainWindow::WorkspacesChanged(uint32 oldWorkspaces, uint32 newWorkspaces)
{
if (oldWorkspaces != newWorkspaces)
BWindow::WorkspacesChanged(oldWorkspaces, newWorkspaces);
BScreen screen(this);
// Unfortunately, this is buggy on R5: screen.DesktopColor()
// as well as ui_color(B_DESKTOP_COLOR) return the color
// of the *active* screen, not the one on which this window
// is. So this trick only works when you drag this window
// from another workspace onto the current workspace, not
// when you drag the window from the current workspace onto
// another workspace and then switch to the other workspace.
fIconPreview32Desktop->SetIconBGColor(screen.DesktopColor());
fIconPreview64->SetIconBGColor(screen.DesktopColor());
}
// #pragma mark -
void
MainWindow::ObjectChanged(const Observable* object)
{
if (!fDocument || !fDocument->ReadLock())
return;
if (object == fDocument->CommandStack())
PostMessage(MSG_UNDO_STACK_CHANGED);
fDocument->ReadUnlock();
}
// #pragma mark -
void
MainWindow::MakeEmpty()
{
fPathListView->SetCurrentShape(NULL);
fStyleListView->SetCurrentShape(NULL);
fStyleView->SetStyle(NULL);
fTransformerListView->SetShape(NULL);
fState->DeleteManipulators();
}
void
MainWindow::Open(const entry_ref& ref, bool append)
{
BFile file(&ref, B_READ_ONLY);
if (file.InitCheck() < B_OK)
return;
Icon* icon;
if (append)
icon = new (nothrow) Icon(*fDocument->Icon());
else
icon = new (nothrow) Icon();
if (icon == NULL) {
// TODO: Report error to user.
return;
}
enum {
REF_NONE = 0,
REF_MESSAGE,
REF_FLAT,
REF_FLAT_ATTR,
REF_SVG
};
uint32 refMode = REF_NONE;
// try different file types
FlatIconImporter flatImporter;
status_t ret = flatImporter.Import(icon, &file);
if (ret >= B_OK) {
refMode = REF_FLAT;
} else {
file.Seek(0, SEEK_SET);
MessageImporter msgImporter;
ret = msgImporter.Import(icon, &file);
if (ret >= B_OK) {
refMode = REF_MESSAGE;
} else {
file.Seek(0, SEEK_SET);
SVGImporter svgImporter;
ret = svgImporter.Import(icon, &ref);
if (ret >= B_OK) {
refMode = REF_SVG;
} else {
// fall back to flat icon format but use the icon attribute
ret = B_OK;
attr_info attrInfo;
if (file.GetAttrInfo(kVectorAttrNodeName, &attrInfo) == B_OK) {
if (attrInfo.type != B_VECTOR_ICON_TYPE)
ret = B_ERROR;
// If the attribute is there, we must succeed in reading
// an icon! Otherwise we may overwrite an existing icon
// when the user saves.
uint8* buffer = NULL;
if (ret == B_OK) {
buffer = new(nothrow) uint8[attrInfo.size];
if (buffer == NULL)
ret = B_NO_MEMORY;
}
if (ret == B_OK) {
ssize_t bytesRead = file.ReadAttr(kVectorAttrNodeName,
B_VECTOR_ICON_TYPE, 0, buffer, attrInfo.size);
if (bytesRead != (ssize_t)attrInfo.size) {
ret = bytesRead < 0 ? (status_t)bytesRead
: B_IO_ERROR;
}
}
if (ret == B_OK) {
ret = flatImporter.Import(icon, buffer, attrInfo.size);
if (ret == B_OK)
refMode = REF_FLAT_ATTR;
}
delete[] buffer;
} else {
// If there is no icon attribute, simply fall back
// to creating an icon for this file. TODO: We may or may
// not want to display an alert asking the user if that is
// what he wants to do.
refMode = REF_FLAT_ATTR;
}
}
}
}
if (ret < B_OK) {
// inform user of failure at this point
BString helper(B_TRANSLATE("Opening the document failed!"));
helper << "\n\n" << B_TRANSLATE("Error: ") << strerror(ret);
BAlert* alert = new BAlert(
B_TRANSLATE_CONTEXT("bad news", "Title of error alert"),
helper.String(),
B_TRANSLATE_CONTEXT("Bummer",
"Cancel button - error alert"),
NULL, NULL);
// launch alert asynchronously
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go(NULL);
delete icon;
return;
}
AutoWriteLocker locker(fDocument);
// incorporate the loaded icon into the document
// (either replace it or append to it)
fDocument->MakeEmpty(!append);
// if append, the document savers are preserved
fDocument->SetIcon(icon);
if (!append) {
// document got replaced, but we have at
// least one ref already
switch (refMode) {
case REF_MESSAGE:
fDocument->SetNativeSaver(new NativeSaver(ref));
break;
case REF_FLAT:
fDocument->SetExportSaver(
new SimpleFileSaver(new FlatIconExporter(), ref));
break;
case REF_FLAT_ATTR:
fDocument->SetNativeSaver(
new AttributeSaver(ref, kVectorAttrNodeName));
break;
case REF_SVG:
fDocument->SetExportSaver(
new SimpleFileSaver(new SVGExporter(), ref));
break;
}
}
locker.Unlock();
SetIcon(icon);
_UpdateWindowTitle();
}
void
MainWindow::Open(const BMessenger& externalObserver, const uint8* data,
size_t size)
{
if (!_CheckSaveIcon(CurrentMessage()))
return;
if (!externalObserver.IsValid())
return;
Icon* icon = new (nothrow) Icon();
if (!icon)
return;
if (data && size > 0) {
// try to open the icon from the provided data
FlatIconImporter flatImporter;
status_t ret = flatImporter.Import(icon, const_cast<uint8*>(data),
size);
// NOTE: the const_cast is a bit ugly, but no harm is done
// the reason is that the LittleEndianBuffer knows read and write
// mode, in this case it is used read-only, and it does not assume
// ownership of the buffer
if (ret < B_OK) {
// inform user of failure at this point
BString helper(B_TRANSLATE("Opening the icon failed!"));
helper << "\n\n" << B_TRANSLATE("Error: ") << strerror(ret);
BAlert* alert = new BAlert(
B_TRANSLATE_CONTEXT("bad news", "Title of error alert"),
helper.String(),
B_TRANSLATE_CONTEXT("Bummer",
"Cancel button - error alert"),
NULL, NULL);
// launch alert asynchronously
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go(NULL);
delete icon;
return;
}
}
AutoWriteLocker locker(fDocument);
SetIcon(NULL);
// incorporate the loaded icon into the document
// (either replace it or append to it)
fDocument->MakeEmpty();
fDocument->SetIcon(icon);
fDocument->SetNativeSaver(new MessengerSaver(externalObserver));
locker.Unlock();
SetIcon(icon);
}
void
MainWindow::SetIcon(Icon* icon)
{
if (fIcon == icon)
return;
Icon* oldIcon = fIcon;
fIcon = icon;
if (fIcon != NULL)
fIcon->AcquireReference();
else
MakeEmpty();
fCanvasView->SetIcon(fIcon);
fPathListView->SetPathContainer(fIcon != NULL ? fIcon->Paths() : NULL);
fPathListView->SetShapeContainer(fIcon != NULL ? fIcon->Shapes() : NULL);
fStyleListView->SetStyleContainer(fIcon != NULL ? fIcon->Styles() : NULL);
fStyleListView->SetShapeContainer(fIcon != NULL ? fIcon->Shapes() : NULL);
fShapeListView->SetShapeContainer(fIcon != NULL ? fIcon->Shapes() : NULL);
fShapeListView->SetStyleContainer(fIcon != NULL ? fIcon->Styles() : NULL);
fShapeListView->SetPathContainer(fIcon != NULL ? fIcon->Paths() : NULL);
// icon previews
fIconPreview16Folder->SetIcon(fIcon);
fIconPreview16Menu->SetIcon(fIcon);
fIconPreview32Folder->SetIcon(fIcon);
fIconPreview32Desktop->SetIcon(fIcon);
// fIconPreview48->SetIcon(fIcon);
fIconPreview64->SetIcon(fIcon);
// keep this last
if (oldIcon != NULL)
oldIcon->ReleaseReference();
}
// #pragma mark -
void
MainWindow::StoreSettings(BMessage* archive)
{
if (archive->ReplaceUInt32("mouse filter mode",
fCanvasView->MouseFilterMode()) != B_OK) {
archive->AddUInt32("mouse filter mode",
fCanvasView->MouseFilterMode());
}
}
void
MainWindow::RestoreSettings(const BMessage* archive)
{
uint32 mouseFilterMode;
if (archive->FindUInt32("mouse filter mode", &mouseFilterMode) == B_OK) {
fCanvasView->SetMouseFilterMode(mouseFilterMode);
fMouseFilterOffMI->SetMarked(mouseFilterMode == SNAPPING_OFF);
fMouseFilter64MI->SetMarked(mouseFilterMode == SNAPPING_64);
fMouseFilter32MI->SetMarked(mouseFilterMode == SNAPPING_32);
fMouseFilter16MI->SetMarked(mouseFilterMode == SNAPPING_16);
}
}
// #pragma mark -
void
MainWindow::_Init()
{
// create the GUI
_CreateGUI();
// fix up scrollbar layout in listviews
_ImproveScrollBarLayout(fPathListView);
_ImproveScrollBarLayout(fStyleListView);
_ImproveScrollBarLayout(fShapeListView);
_ImproveScrollBarLayout(fTransformerListView);
// TODO: move this to CanvasView?
fState = new MultipleManipulatorState(fCanvasView);
fCanvasView->SetState(fState);
fCanvasView->SetCatchAllEvents(true);
fCanvasView->SetCommandStack(fDocument->CommandStack());
fCanvasView->SetMouseFilterMode(SNAPPING_64);
fMouseFilter64MI->SetMarked(true);
// fCanvasView->SetSelection(fDocument->Selection());
fPathListView->SetMenu(fPathMenu);
fPathListView->SetCommandStack(fDocument->CommandStack());
fPathListView->SetSelection(fDocument->Selection());
fStyleListView->SetMenu(fStyleMenu);
fStyleListView->SetCommandStack(fDocument->CommandStack());
fStyleListView->SetSelection(fDocument->Selection());
fStyleListView->SetCurrentColor(fCurrentColor);
fStyleView->SetCommandStack(fDocument->CommandStack());
fStyleView->SetCurrentColor(fCurrentColor);
fShapeListView->SetMenu(fShapeMenu);
fShapeListView->SetCommandStack(fDocument->CommandStack());
fShapeListView->SetSelection(fDocument->Selection());
fTransformerListView->SetMenu(fTransformerMenu);
fTransformerListView->SetCommandStack(fDocument->CommandStack());
fTransformerListView->SetSelection(fDocument->Selection());
fPropertyListView->SetCommandStack(fDocument->CommandStack());
fPropertyListView->SetSelection(fDocument->Selection());
fPropertyListView->SetMenu(fPropertyMenu);
fDocument->CommandStack()->AddObserver(this);
fSwatchGroup->SetCurrentColor(fCurrentColor);
SetIcon(fDocument->Icon());
AddShortcut('Y', 0, new BMessage(MSG_UNDO));
AddShortcut('Y', B_SHIFT_KEY, new BMessage(MSG_REDO));
AddShortcut('E', 0, new BMessage(MSG_RENAME_OBJECT));
}
void
MainWindow::_CreateGUI()
{
SetLayout(new BGroupLayout(B_HORIZONTAL));
BGridLayout* layout = new BGridLayout();
layout->SetSpacing(0, 0);
BView* rootView = new BView("root view", 0, layout);
AddChild(rootView);
rootView->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
BGroupView* leftTopView = new BGroupView(B_VERTICAL, 0);
layout->AddView(leftTopView, 0, 0);
// views along the left side
BMenuBar* mainMenuBar = _CreateMenuBar();
leftTopView->AddChild(mainMenuBar);
float splitWidth = 13 * be_plain_font->Size();
BSize minSize = leftTopView->MinSize();
splitWidth = std::max(splitWidth, minSize.width);
leftTopView->SetExplicitMaxSize(BSize(splitWidth, B_SIZE_UNSET));
leftTopView->SetExplicitMinSize(BSize(splitWidth, B_SIZE_UNSET));
BGroupView* iconPreviews = new BGroupView(B_HORIZONTAL);
iconPreviews->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
iconPreviews->GroupLayout()->SetSpacing(5);
// icon previews
fIconPreview16Folder = new IconView(BRect(0, 0, 15, 15),
"icon preview 16 folder");
fIconPreview16Menu = new IconView(BRect(0, 0, 15, 15),
"icon preview 16 menu");
fIconPreview16Menu->SetLowColor(ui_color(B_MENU_BACKGROUND_COLOR));
fIconPreview32Folder = new IconView(BRect(0, 0, 31, 31),
"icon preview 32 folder");
fIconPreview32Desktop = new IconView(BRect(0, 0, 31, 31),
"icon preview 32 desktop");
fIconPreview32Desktop->SetLowColor(ui_color(B_DESKTOP_COLOR));
fIconPreview64 = new IconView(BRect(0, 0, 63, 63), "icon preview 64");
fIconPreview64->SetLowColor(ui_color(B_DESKTOP_COLOR));
BGroupView* smallPreviews = new BGroupView(B_VERTICAL);
smallPreviews->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
smallPreviews->GroupLayout()->SetSpacing(5);
smallPreviews->AddChild(fIconPreview16Folder);
smallPreviews->AddChild(fIconPreview16Menu);
BGroupView* mediumPreviews = new BGroupView(B_VERTICAL);
mediumPreviews->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
mediumPreviews->GroupLayout()->SetSpacing(5);
mediumPreviews->AddChild(fIconPreview32Folder);
mediumPreviews->AddChild(fIconPreview32Desktop);
// iconPreviews->AddChild(fIconPreview48);
iconPreviews->AddChild(smallPreviews);
iconPreviews->AddChild(mediumPreviews);
iconPreviews->AddChild(fIconPreview64);
iconPreviews->SetExplicitMaxSize(BSize(B_SIZE_UNSET, B_SIZE_UNLIMITED));
leftTopView->AddChild(iconPreviews);
BGroupView* leftSideView = new BGroupView(B_VERTICAL, 0);
layout->AddView(leftSideView, 0, 1);
leftSideView->SetExplicitMaxSize(BSize(splitWidth, B_SIZE_UNSET));
fPathListView = new PathListView(BRect(0, 0, splitWidth, 100),
"path list view", new BMessage(MSG_PATH_SELECTED), this);
fShapeListView = new ShapeListView(BRect(0, 0, splitWidth, 100),
"shape list view", new BMessage(MSG_SHAPE_SELECTED), this);
fTransformerListView = new TransformerListView(BRect(0, 0, splitWidth, 100),
"transformer list view");
fPropertyListView = new IconObjectListView();
BLayoutBuilder::Group<>(leftSideView)
.AddGroup(B_VERTICAL, 0)
.SetInsets(-2, -1, -1, -1)
.Add(new BMenuField(NULL, fPathMenu))
.End()
.Add(new BScrollView("path scroll view", fPathListView,
B_FOLLOW_NONE, 0, false, true, B_NO_BORDER))
.AddGroup(B_VERTICAL, 0)
.SetInsets(-2, -2, -1, -1)
.Add(new BMenuField(NULL, fShapeMenu))
.End()
.Add(new BScrollView("shape scroll view", fShapeListView,
B_FOLLOW_NONE, 0, false, true, B_NO_BORDER))
.AddGroup(B_VERTICAL, 0)
.SetInsets(-2, -2, -1, -1)
.Add(new BMenuField(NULL, fTransformerMenu))
.End()
.Add(new BScrollView("transformer scroll view",
fTransformerListView, B_FOLLOW_NONE, 0, false, true, B_NO_BORDER))
.AddGroup(B_VERTICAL, 0)
.SetInsets(-2, -2, -1, -1)
.Add(new BMenuField(NULL, fPropertyMenu))
.End()
.Add(new ScrollView(fPropertyListView, SCROLL_VERTICAL,
BRect(0, 0, splitWidth, 100), "property scroll view",
B_FOLLOW_NONE, B_WILL_DRAW | B_FRAME_EVENTS, B_PLAIN_BORDER,
BORDER_RIGHT))
.End();
BGroupLayout* topSide = new BGroupLayout(B_HORIZONTAL);
topSide->SetSpacing(0);
BView* topSideView = new BView("top side view", 0, topSide);
layout->AddView(topSideView, 1, 0);
// canvas view
BRect canvasBounds = BRect(0, 0, 200, 200);
fCanvasView = new CanvasView(canvasBounds);
// scroll view around canvas view
canvasBounds.bottom += B_H_SCROLL_BAR_HEIGHT;
canvasBounds.right += B_V_SCROLL_BAR_WIDTH;
ScrollView* canvasScrollView = new ScrollView(fCanvasView, SCROLL_VERTICAL
| SCROLL_HORIZONTAL | SCROLL_VISIBLE_RECT_IS_CHILD_BOUNDS,
canvasBounds, "canvas scroll view", B_FOLLOW_NONE,
B_WILL_DRAW | B_FRAME_EVENTS, B_NO_BORDER);
layout->AddView(canvasScrollView, 1, 1);
// views along the top
BGroupView* styleGroupView = new BGroupView(B_VERTICAL, 0);
topSide->AddView(styleGroupView);
fStyleListView = new StyleListView(BRect(0, 0, splitWidth, 100),
"style list view", new BMessage(MSG_STYLE_SELECTED), this);
BScrollView* scrollView = new BScrollView("style list scroll view",
fStyleListView, B_FOLLOW_NONE, 0, false, true, B_NO_BORDER);
scrollView->SetExplicitMaxSize(BSize(splitWidth, B_SIZE_UNLIMITED));
BLayoutBuilder::Group<>(styleGroupView)
.AddGroup(B_VERTICAL, 0)
.SetInsets(-2, -2, -1, -1)
.Add(new BMenuField(NULL, fStyleMenu))
.End()
.Add(scrollView)
.End();
// style view
fStyleView = new StyleView(BRect(0, 0, 200, 100));
topSide->AddView(fStyleView);
// swatch group
BGroupLayout* swatchGroup = new BGroupLayout(B_VERTICAL);
swatchGroup->SetSpacing(0);
BView* swatchGroupView = new BView("swatch group", 0, swatchGroup);
topSide->AddView(swatchGroupView);
BMenuBar* menuBar = new BMenuBar("swatches menu bar");
menuBar->AddItem(fSwatchMenu);
swatchGroup->AddView(menuBar);
fSwatchGroup = new SwatchGroup(BRect(0, 0, 100, 100));
swatchGroup->AddView(fSwatchGroup);
swatchGroupView->SetExplicitMaxSize(swatchGroupView->MinSize());
// make sure the top side has fixed height
topSideView->SetExplicitMaxSize(BSize(B_SIZE_UNLIMITED,
swatchGroupView->MinSize().height));
}
BMenuBar*
MainWindow::_CreateMenuBar()
{
BMenuBar* menuBar = new BMenuBar("main menu");
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "Icon-O-Matic-Menus"
BMenu* fileMenu = new BMenu(B_TRANSLATE("File"));
BMenu* editMenu = new BMenu(B_TRANSLATE("Edit"));
BMenu* settingsMenu = new BMenu(B_TRANSLATE("Settings"));
fPathMenu = new BMenu(B_TRANSLATE("Path"));
fStyleMenu = new BMenu(B_TRANSLATE("Style"));
fShapeMenu = new BMenu(B_TRANSLATE("Shape"));
fTransformerMenu = new BMenu(B_TRANSLATE("Transformer"));
fPropertyMenu = new BMenu(B_TRANSLATE("Properties"));
fSwatchMenu = new BMenu(B_TRANSLATE("Swatches"));
menuBar->AddItem(fileMenu);
menuBar->AddItem(editMenu);
menuBar->AddItem(settingsMenu);
// File
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "Icon-O-Matic-Menu-File"
BMenuItem* item = new BMenuItem(B_TRANSLATE("New"),
new BMessage(MSG_NEW), 'N');
fileMenu->AddItem(item);
item->SetTarget(be_app);
item = new BMenuItem(B_TRANSLATE("Open" B_UTF8_ELLIPSIS),
new BMessage(MSG_OPEN), 'O');
fileMenu->AddItem(item);
BMessage* appendMessage = new BMessage(MSG_APPEND);
appendMessage->AddPointer("window", this);
item = new BMenuItem(B_TRANSLATE("Append" B_UTF8_ELLIPSIS),
appendMessage, 'O', B_SHIFT_KEY);
fileMenu->AddItem(item);
item->SetTarget(be_app);
fileMenu->AddSeparatorItem();
fileMenu->AddItem(new BMenuItem(B_TRANSLATE("Save"),
new BMessage(MSG_SAVE), 'S'));
fileMenu->AddItem(new BMenuItem(B_TRANSLATE("Save as" B_UTF8_ELLIPSIS),
new BMessage(MSG_SAVE_AS), 'S', B_SHIFT_KEY));
fileMenu->AddSeparatorItem();
fileMenu->AddItem(new BMenuItem(B_TRANSLATE("Export"),
new BMessage(MSG_EXPORT), 'P'));
fileMenu->AddItem(new BMenuItem(B_TRANSLATE("Export as" B_UTF8_ELLIPSIS),
new BMessage(MSG_EXPORT_AS), 'P', B_SHIFT_KEY));
fileMenu->AddSeparatorItem();
fileMenu->AddItem(new BMenuItem(B_TRANSLATE("Close"),
new BMessage(B_QUIT_REQUESTED), 'W'));
item = new BMenuItem(B_TRANSLATE("Quit"),
new BMessage(B_QUIT_REQUESTED), 'Q');
fileMenu->AddItem(item);
item->SetTarget(be_app);
// Edit
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "Icon-O-Matic-Menu-Edit"
fUndoMI = new BMenuItem(B_TRANSLATE("<nothing to undo>"),
new BMessage(MSG_UNDO), 'Z');
fRedoMI = new BMenuItem(B_TRANSLATE("<nothing to redo>"),
new BMessage(MSG_REDO), 'Z', B_SHIFT_KEY);
fUndoMI->SetEnabled(false);
fRedoMI->SetEnabled(false);
editMenu->AddItem(fUndoMI);
editMenu->AddItem(fRedoMI);
// Settings
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "Icon-O-Matic-Menu-Settings"
BMenu* filterModeMenu = new BMenu(B_TRANSLATE("Snap to grid"));
BMessage* message = new BMessage(MSG_MOUSE_FILTER_MODE);
message->AddInt32("mode", SNAPPING_OFF);
fMouseFilterOffMI = new BMenuItem(B_TRANSLATE("Off"), message, '4');
filterModeMenu->AddItem(fMouseFilterOffMI);
message = new BMessage(MSG_MOUSE_FILTER_MODE);
message->AddInt32("mode", SNAPPING_64);
fMouseFilter64MI = new BMenuItem("64 x 64", message, '3');
filterModeMenu->AddItem(fMouseFilter64MI);
message = new BMessage(MSG_MOUSE_FILTER_MODE);
message->AddInt32("mode", SNAPPING_32);
fMouseFilter32MI = new BMenuItem("32 x 32", message, '2');
filterModeMenu->AddItem(fMouseFilter32MI);
message = new BMessage(MSG_MOUSE_FILTER_MODE);
message->AddInt32("mode", SNAPPING_16);
fMouseFilter16MI = new BMenuItem("16 x 16", message, '1');
filterModeMenu->AddItem(fMouseFilter16MI);
filterModeMenu->SetRadioMode(true);
settingsMenu->AddItem(filterModeMenu);
return menuBar;
}
void
MainWindow::_ImproveScrollBarLayout(BView* target)
{
// NOTE: The BListViews for which this function is used
// are directly below a BMenuBar. If the BScrollBar and
// the BMenuBar share bottom/top border respectively, the
// GUI looks a little more polished. This trick can be
// removed if/when the BScrollViews are embedded in a
// surounding border like in WonderBrush.
if (BScrollBar* scrollBar = target->ScrollBar(B_VERTICAL)) {
scrollBar->MoveBy(0, -1);
scrollBar->ResizeBy(0, 1);
}
}
// #pragma mark -
bool
MainWindow::_CheckSaveIcon(const BMessage* currentMessage)
{
if (fDocument->IsEmpty() || fDocument->CommandStack()->IsSaved())
return true;
// Make sure the user sees us.
Activate();
BAlert* alert = new BAlert("save",
B_TRANSLATE("Save changes to current icon before closing?"),
B_TRANSLATE("Cancel"), B_TRANSLATE("Don't save"),
B_TRANSLATE("Save"), B_WIDTH_AS_USUAL, B_OFFSET_SPACING,
B_WARNING_ALERT);
alert->SetShortcut(0, B_ESCAPE);
alert->SetShortcut(1, 'd');
alert->SetShortcut(2, 's');
int32 choice = alert->Go();
switch (choice) {
case 0:
// cancel
return false;
case 1:
// don't save
return true;
case 2:
default:
// cancel (save first) but pick up what we were doing before
PostMessage(MSG_SAVE);
if (currentMessage != NULL) {
delete fMessageAfterSave;
fMessageAfterSave = new BMessage(*currentMessage);
}
return false;
}
}
void
MainWindow::_PickUpActionBeforeSave()
{
if (fDocument->WriteLock()) {
fDocument->CommandStack()->Save();
fDocument->WriteUnlock();
}
if (fMessageAfterSave == NULL)
return;
PostMessage(fMessageAfterSave);
delete fMessageAfterSave;
fMessageAfterSave = NULL;
}
// #pragma mark -
void
MainWindow::_MakeIconEmpty()
{
if (!_CheckSaveIcon(CurrentMessage()))
return;
AutoWriteLocker locker(fDocument);
MakeEmpty();
fDocument->MakeEmpty();
locker.Unlock();
}
DocumentSaver*
MainWindow::_CreateSaver(const entry_ref& ref, uint32 exportMode)
{
DocumentSaver* saver;
switch (exportMode) {
case EXPORT_MODE_FLAT_ICON:
saver = new SimpleFileSaver(new FlatIconExporter(), ref);
break;
case EXPORT_MODE_ICON_ATTR:
case EXPORT_MODE_ICON_MIME_ATTR: {
const char* attrName
= exportMode == EXPORT_MODE_ICON_ATTR ?
kVectorAttrNodeName : kVectorAttrMimeName;
saver = new AttributeSaver(ref, attrName);
break;
}
case EXPORT_MODE_ICON_RDEF:
saver = new SimpleFileSaver(new RDefExporter(), ref);
break;
case EXPORT_MODE_ICON_SOURCE:
saver = new SimpleFileSaver(new SourceExporter(), ref);
break;
case EXPORT_MODE_BITMAP_16:
saver = new SimpleFileSaver(new BitmapExporter(16), ref);
break;
case EXPORT_MODE_BITMAP_32:
saver = new SimpleFileSaver(new BitmapExporter(32), ref);
break;
case EXPORT_MODE_BITMAP_64:
saver = new SimpleFileSaver(new BitmapExporter(64), ref);
break;
case EXPORT_MODE_BITMAP_SET:
saver = new BitmapSetSaver(ref);
break;
case EXPORT_MODE_SVG:
saver = new SimpleFileSaver(new SVGExporter(), ref);
break;
case EXPORT_MODE_MESSAGE:
default:
saver = new NativeSaver(ref);
break;
}
return saver;
}
const char*
MainWindow::_FileName(bool preferExporter) const
{
FileSaver* saver1;
FileSaver* saver2;
if (preferExporter) {
saver1 = dynamic_cast<FileSaver*>(fDocument->ExportSaver());
saver2 = dynamic_cast<FileSaver*>(fDocument->NativeSaver());
} else {
saver1 = dynamic_cast<FileSaver*>(fDocument->NativeSaver());
saver2 = dynamic_cast<FileSaver*>(fDocument->ExportSaver());
}
const char* fileName = NULL;
if (saver1 != NULL)
fileName = saver1->Ref()->name;
if ((fileName == NULL || fileName[0] == '\0') && saver2 != NULL)
fileName = saver2->Ref()->name;
return fileName;
}
void
MainWindow::_UpdateWindowTitle()
{
const char* fileName = _FileName(false);
if (fileName != NULL)
SetTitle(fileName);
else
SetTitle(B_TRANSLATE_SYSTEM_NAME("Icon-O-Matic"));
}