108 lines
3.4 KiB
C++
108 lines
3.4 KiB
C++
/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered
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trademarks of Be Incorporated in the United States and other countries. Other
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brand product names are registered trademarks or trademarks of their respective
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holders.
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All rights reserved.
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*/
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#ifndef SWITCHER_H
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#define SWITCHER_H
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#include <Box.h>
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#include <List.h>
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#include <OS.h>
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#include <StringView.h>
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#include <Window.h>
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class TTeamGroup;
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class TIconView;
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class TBox;
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class TWindowView;
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class TSwitcherWindow;
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struct client_window_info;
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class TSwitchManager : public BHandler {
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public:
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TSwitchManager(BPoint where);
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virtual ~TSwitchManager();
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virtual void MessageReceived(BMessage* message);
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void Stop(bool doAction, uint32 modifiers);
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void Unblock();
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int32 CurrentIndex();
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int32 CurrentWindow();
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int32 CurrentSlot();
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BList* GroupList();
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void QuitApp();
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void HideApp();
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void CycleApp(bool forward, bool activate = false);
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void CycleWindow(bool forward, bool wrap = true);
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void SwitchToApp(int32 prevIndex, int32 newIndex,
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bool forward);
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client_window_info* WindowInfo(int32 groupIndex, int32 windowIndex);
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int32 CountWindows(int32 groupIndex,
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bool inCurrentWorkspace = false);
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TTeamGroup* FindTeam(team_id, int32* index);
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private:
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void MainEntry(BMessage* message);
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void Process(bool forward, bool byWindow = false);
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void QuickSwitch(BMessage* message);
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void SwitchWindow(team_id team, bool forward,
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bool activate);
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bool ActivateApp(bool forceShow,
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bool allowWorkspaceSwitch);
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void ActivateWindow(int32 windowID = -1);
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void _SortApps();
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bool _FindNextValidApp(bool forward);
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TSwitcherWindow* fWindow;
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sem_id fMainMonitor;
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bool fBlock;
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bigtime_t fSkipUntil;
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bigtime_t fLastSwitch;
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int32 fQuickSwitchIndex;
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int32 fQuickSwitchWindow;
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BList fGroupList;
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int32 fCurrentIndex;
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int32 fCurrentWindow;
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int32 fCurrentSlot;
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int32 fWindowID;
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};
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#endif /* SWITCHER_H */
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