59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
/*
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* Copyright 2012, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Marc Flerackers (mflerackers@androme.be)
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* Stefano Ceccherini (stefano.ceccherini@gmail.com)
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* John Scipione (jscipione@gmail.com)
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*/
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#ifndef INLINE_SCROLL_VIEW_H
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#define INLINE_SCROLL_VIEW_H
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#include <View.h>
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class BLayout;
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class BPoint;
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class ScrollArrow;
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class TInlineScrollView : public BView {
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public:
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TInlineScrollView(BView* target,
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enum orientation orientation = B_VERTICAL);
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virtual ~TInlineScrollView();
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void Draw(BRect updateRect);
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void AttachScrollers();
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void DetachScrollers();
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bool HasScrollers() const;
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void SetSmallStep(float step);
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void GetSteps(float* _smallStep,
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float* _largeStep) const;
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void ScrollBy(const float& step);
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bool Orientation() const { return fOrientation; };
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void SetOrientation(int32 orienation)
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{ fOrientation = orienation; };
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private:
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BView* fTarget;
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ScrollArrow* fBeginScrollArrow;
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ScrollArrow* fEndScrollArrow;
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float fScrollStep;
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float fScrollValue;
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float fScrollLimit;
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int32 fOrientation;
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};
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#endif // INLINE_SCROLL_VIEW_H
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